Player Matchup

Izanami
Izanami
Andrew420
Izanami
Level 121
God Stats
3W - 3L
1,511 SR
Queue Stats
77W - 80L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
TomwasTomming
Sun Wukong
Level 108
God Stats
3W - 2L
1,422 SR
Queue Stats
27W - 22L
1,480 Elo+
Party 2
Bastet
Bastet
spear3789
Bastet
Level 126
God Stats
1W - 0L
1,503 SR
Queue Stats
36W - 20L
1,572 Elo+
Party 2
Ra
Ra
t2light
Ra
Level 66
God Stats
2W - 2L
1,521 SR
Queue Stats
31W - 21L
1,564 Elo+
Party 2
Kuzenbo
Kuzenbo
tom2tom
Kuzenbo
Level 102
God Stats
4W - 3L
1,313 SR
Queue Stats
22W - 16L
1,552 Elo+
Party 2
Team Averages
Level 105
1,454 SR
1,541 Elo+

VS

Team Averages
Level 66
1,444 SR
1,464 Elo+
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Bilbobanger
Bellona
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 38L
1,353 Elo+
Party 1
Tiamat
Tiamat
Wolfserk
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Xardozify
Baron Samedi
Level 99
God Stats
0W - 1L
1,472 SR
Queue Stats
54W - 75L
1,469 Elo+
Party 1
Medusa
Medusa
lopp39
Medusa
Level 12
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andrew420
Izanami
18
11 / 2 / 9
10,714
974
11,416
8,843
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TomwasTomming
Sun Wukong
16
8 / 0 / 8
9,688
881
8,150
7,988
5,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
spear3789
Bastet
17
9 / 2 / 22
10,329
939
19,736
9,885
4,559
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 14
9,735
885
12,765
6,714
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
tom2tom
Kuzenbo
15
4 / 1 / 14
9,618
874
7,728
15,396
24,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 6 / 0
7,923
720
10,352
15,789
4,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Bilbobanger
Bellona
14
2 / 8 / 1
7,972
725
6,608
13,323
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Wolfserk
Tiamat
13
0 / 9 / 5
7,473
679
7,262
13,838
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Xardozify
Baron Samedi
14
0 / 6 / 2
7,586
690
5,017
9,493
3,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lopp39
Medusa
13
2 / 7 / 2
7,537
685
4,384
12,533
3,624
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
36
Kills
6
6
Deaths
36
67
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
0
0.33
W
Izanami
Andrew420
Izanami
11
2
9
7.75
L
Bellona
Bilbobanger
Bellona
2
8
1
0.31
W
Sun Wukong
TomwasTomming
Sun Wukong
8
0
8
12
L
Tiamat
Wolfserk
Tiamat
0
9
5
0.28
L
Baron Samedi
Xardozify
Baron Samedi
0
6
2
0.17
L
Medusa
lopp39
Medusa
2
7
2
0.43
W
Bastet
spear3789
Bastet
9
2
22
10
W
4
1
14
11
W
Kuzenbo
tom2tom
Kuzenbo
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,795
Damage
33,623
48,826
Taken
64,976
41,927
Mitigated
26,293
12,525
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,352
1,185
0
148
15,789
4,636
0
4,919
10,654
0
18,915
W
Izanami
Andrew420
Izanami
11,416
7,609
0
1,180
8,843
4,881
3,430
2,086
6,757
0
46,774
L
Bellona
Bilbobanger
Bellona
6,608
1,507
0
1,438
13,323
7,840
0
3,941
9,276
0
17,377
W
Sun Wukong
TomwasTomming
Sun Wukong
8,150
959
421
2,999
7,988
5,178
1,325
1,907
6,081
0
25,302
L
Tiamat
Wolfserk
Tiamat
7,262
827
74
2,009
13,838
6,655
0
4,821
8,902
18,176
0
L
Baron Samedi
Xardozify
Baron Samedi
5,017
128
1,668
705
9,493
3,538
0
2,892
6,546
24,791
0
L
Medusa
lopp39
Medusa
4,384
1,767
0
0
12,533
3,624
0
3,304
9,105
0
10,527
W
Bastet
spear3789
Bastet
19,736
4,657
0
1,641
9,885
4,559
507
3,624
6,261
0
31,345
W
12,765
258
2,531
2,053
6,714
3,258
2,420
1,743
4,971
38,174
0
W
Kuzenbo
tom2tom
Kuzenbo
7,728
1,930
364
1,336
15,396
24,051
782
2,919
12,477
14,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,084
Gold Earned
38,491
230
Minions Killed
140
0
Camps Cleared
0
1,217,494
Distance Traveled
1,032,059
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,923
720
19
2
0
219,238
1
W
Izanami
10,714
974
82
7
0
199,106
0
L
Bellona
7,972
725
28
3
0
215,272
2
W
Sun Wukong
9,688
881
33
3
0
233,024
0
L
Tiamat
7,473
679
18
2
0
188,056
0
L
Baron Samedi
7,586
690
46
4
0
221,820
1
L
Medusa
7,537
685
29
3
0
187,673
0
W
Bastet
10,329
939
28
3
0
281,787
1
W
Ra
9,735
885
70
6
0
240,620
2
W
Kuzenbo
9,618
874
17
2
0
262,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role