Player Matchup

Gilgamesh
Gilgamesh
Doubledude
Gilgamesh
Level 107
God Stats
3W - 7L
1,323 SR
Queue Stats
451W - 485L
1,556 Elo+
Solo
Thor
Thor
Julimog
Thor
Level 63
God Stats
10W - 14L
1,470 SR
Queue Stats
20W - 24L
1,424 Elo+
Solo
Merlin
Merlin
Peniarcenciel
Merlin
Level 108
God Stats
2W - 2L
1,431 SR
Queue Stats
90W - 83L
1,539 Elo+
Solo
Izanami
Izanami
Radamanfhis
Izanami
Level 128
God Stats
15W - 20L
1,382 SR
Queue Stats
125W - 116L
1,487 Elo+
Solo
Thoth
Thoth
luisetee03
Thoth
Level 58
God Stats
7W - 5L
1,395 SR
Queue Stats
17W - 17L
1,461 Elo+
Solo
Team Averages
Level 93
1,400 SR
1,493 Elo+

VS

Team Averages
Level 52
1,422 SR
1,470 Elo+
Ra
Ra
Checheore
Ra
Level 37
God Stats
52W - 81L
1,152 SR
Queue Stats
342W - 396L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
Ravenlem
Baba Yaga
Level 28
God Stats
1W - 2L
1,656 SR
Queue Stats
63W - 78L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
Saylagula
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
TheIceKro
Cernunnos
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Party 1
Shiva
Shiva
Tihron
Shiva
Level 40
God Stats
0W - 2L
1,300 SR
Queue Stats
73W - 84L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doubledude
Gilgamesh
20
1 / 6 / 22
14,104
1,007
11,976
23,646
22,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Julimog
Thor
20
10 / 2 / 18
16,350
1,168
20,839
18,252
7,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
6 / 2 / 20
16,719
1,194
25,178
12,690
7,732
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Radamanfhis
Izanami
20
9 / 4 / 18
15,326
1,095
23,671
15,974
5,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
20
11 / 4 / 19
17,101
1,222
33,430
14,332
5,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 10
14,889
1,064
19,002
11,803
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Ravenlem
Baba Yaga
20
4 / 5 / 10
14,380
1,027
20,019
18,673
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Saylagula
Amaterasu
20
4 / 11 / 11
14,762
1,054
12,897
33,102
16,964
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
TheIceKro
Cernunnos
19
3 / 8 / 6
13,807
986
14,759
24,229
5,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
Tihron
Shiva
19
3 / 11 / 10
13,913
994
13,162
33,030
18,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
65
37
Kills
18
18
Deaths
37
97
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
2
10
4.5
W
Gilgamesh
Doubledude
Gilgamesh
1
6
22
2
W
Thor
Julimog
Thor
10
2
18
9.5
W
6
2
20
8
W
Izanami
Radamanfhis
Izanami
9
4
18
4.5
L
Baba Yaga
Ravenlem
Baba Yaga
4
5
10
1.8
L
Amaterasu
Saylagula
Amaterasu
4
11
11
0.86
L
Cernunnos
TheIceKro
Cernunnos
3
8
6
0.75
L
Shiva
Tihron
Shiva
3
11
10
0.73
W
Thoth
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,094
Damage
79,839
84,894
Taken
120,837
48,378
Mitigated
49,206
5,481
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,002
679
3,723
1,626
11,803
3,296
0
8,058
3,695
66,017
0
W
Gilgamesh
Doubledude
Gilgamesh
11,976
3,372
0
1,514
23,646
22,391
0
11,577
11,345
0
22,465
W
Thor
Julimog
Thor
20,839
3,412
0
426
18,252
7,270
0
7,447
10,457
0
40,093
W
25,178
1,871
306
1,855
12,690
7,732
0
5,304
6,969
63,346
0
W
Izanami
Radamanfhis
Izanami
23,671
14,515
0
193
15,974
5,453
0
7,111
8,468
0
55,555
L
Baba Yaga
Ravenlem
Baba Yaga
20,019
496
0
2,039
18,673
4,439
0
11,514
7,072
27,072
0
L
Amaterasu
Saylagula
Amaterasu
12,897
3,648
0
3,536
33,102
16,964
0
15,334
17,556
365
27,832
L
Cernunnos
TheIceKro
Cernunnos
14,759
5,192
0
1,155
24,229
5,637
0
10,622
13,271
0
52,861
L
Shiva
Tihron
Shiva
13,162
2,520
124
1,704
33,030
18,870
0
13,080
19,568
142
23,833
W
Thoth
33,430
1,043
0
1,187
14,332
5,532
0
6,695
7,222
68,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,600
Gold Earned
71,751
297
Minions Killed
270
19
Camps Cleared
4
1,309,224
Distance Traveled
1,402,451
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,889
1,064
107
8
0
327,262
1
W
Gilgamesh
14,104
1,007
31
2
1
253,936
2
W
Thor
16,350
1,168
26
2
14
292,898
2
W
Merlin
16,719
1,194
88
6
2
247,374
0
W
Izanami
15,326
1,095
77
6
1
233,041
1
L
Baba Yaga
14,380
1,027
33
2
0
256,623
3
L
Amaterasu
14,762
1,054
27
2
2
306,021
0
L
Cernunnos
13,807
986
72
5
1
265,365
0
L
Shiva
13,913
994
31
2
1
247,180
3
W
Thoth
17,101
1,222
75
5
1
281,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role