Player Matchup

Achilles
Achilles
AirSmurf1
Achilles
Level 63
God Stats
6W - 8L
1,555 SR
Queue Stats
91W - 125L
1,315 Elo+
Party 2
Vulcan
Vulcan
jarobbins1
Vulcan
Level 29
God Stats
3W - 2L
1,511 SR
Queue Stats
61W - 90L
1,217 Elo+
Party 2
Cerberus
Cerberus
ninjanas04
Cerberus
Level 58
God Stats
4W - 6L
1,571 SR
Queue Stats
128W - 179L
1,331 Elo+
Party 2
Team Averages
Level 50
1,545 SR
1,287 Elo+

VS

Team Averages
Level 91
1,415 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
AlphaOrion3166
Tsukuyomi
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 1
Ganesha
Ganesha
LeDenisCoderre0
Ganesha
Level 149
God Stats
1W - 0L
1,249 SR
Queue Stats
5W - 7L
1,326 Elo+
Solo
Agni
Agni
cowboykiller125
Agni
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
73W - 106L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AirSmurf1
Achilles
13
4 / 6 / 3
9,140
703
12,047
16,019
12,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
jarobbins1
Vulcan
15
6 / 5 / 6
10,102
777
12,098
8,153
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
ninjanas04
Cerberus
14
2 / 7 / 8
9,385
722
4,112
15,612
13,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaOrion3166
Tsukuyomi
15
5 / 6 / 9
10,037
772
11,951
12,590
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 14
10,987
845
7,148
16,029
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 6
10,935
841
12,868
7,943
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
18
18
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
AirSmurf1
Achilles
4
6
3
0.92
W
Tsukuyomi
AlphaOrion3166
Tsukuyomi
5
6
9
1.58
W
4
5
14
2.2
W
9
1
6
12
L
Vulcan
jarobbins1
Vulcan
6
5
6
1.8
L
Cerberus
ninjanas04
Cerberus
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
31,967
39,784
Taken
36,562
28,282
Mitigated
24,453
1,689
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AirSmurf1
Achilles
12,047
5,136
0
307
16,019
12,344
0
7,783
8,236
0
28,161
W
Tsukuyomi
AlphaOrion3166
Tsukuyomi
11,951
4,025
871
4,042
12,590
4,623
656
4,987
7,603
0
26,103
W
7,148
872
0
1,759
16,029
17,175
27
8,318
7,711
30,170
0
W
12,868
1,119
53
1,119
7,943
2,655
446
3,418
4,525
40,185
0
L
Vulcan
jarobbins1
Vulcan
12,098
5,343
0
38
8,153
2,232
45
6,248
1,905
30,492
0
L
Cerberus
ninjanas04
Cerberus
4,112
556
64
1,280
15,612
13,706
0
6,408
9,204
20,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
31,959
121
Minions Killed
138
5
Camps Cleared
5
640,886
Distance Traveled
724,627
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,140
703
32
2
4
228,484
4
W
Tsukuyomi
10,037
772
34
3
0
237,106
2
W
Ganesha
10,987
845
5
0
0
238,773
2
W
Agni
10,935
841
99
8
5
248,748
0
L
Vulcan
10,102
777
56
4
0
209,314
0
L
Cerberus
9,385
722
33
3
1
203,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role