Player Matchup

Serqet
Serqet
Iphantom123
Serqet
Level 16
God Stats
3W - 0L
1,692 SR
Queue Stats
93W - 48L
1,636 Elo+
Party 2
Mercury
Mercury
KRAZYthing721
Mercury
Level 112
God Stats
7W - 8L
1,285 SR
Queue Stats
149W - 98L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
L1l_P3P3-_-
Danzaburou
Level 104
God Stats
10W - 3L
1,736 SR
Queue Stats
270W - 227L
1,518 Elo+
Party 2
Vamana
Vamana
OvaSeaDripJoel
Vamana
Level 124
God Stats
4W - 2L
1,761 SR
Queue Stats
323W - 258L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
iBetskii
Nu Wa
Level 88
God Stats
1W - 1L
1,371 SR
Queue Stats
52W - 63L
1,534 Elo+
Party 2
Team Averages
Level 89
1,569 SR
1,542 Elo+

VS

Team Averages
Level 75
1,427 SR
1,460 Elo+
Artio
Artio
Guih_00
Artio
Level 69
God Stats
6W - 11L
1,462 SR
Queue Stats
327W - 376L
1,417 Elo+
Party 3
Chernobog
Chernobog
LilBigs252
Chernobog
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
241W - 255L
1,432 Elo+
Solo
Bakasura
Bakasura
MartiinAMC
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
Thefergos
Hera
Level 134
God Stats
5W - 7L
1,172 SR
Queue Stats
288W - 339L
1,449 Elo+
Party 3
Chaac
Chaac
bazan_castillon
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 0 / 3
7,450
573
2,922
9,839
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
14
3 / 0 / 2
8,234
633
4,599
7,310
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
L1l_P3P3-_-
Danzaburou
15
5 / 0 / 1
9,092
699
9,244
6,635
2,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 1
9,107
701
8,957
6,870
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
iBetskii
Nu Wa
13
4 / 1 / 2
8,186
630
5,689
4,043
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Guih_00
Artio
8
0 / 1 / 0
5,519
425
570
6,555
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
LilBigs252
Chernobog
10
0 / 6 / 0
5,878
452
2,618
10,716
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
MartiinAMC
Bakasura
12
1 / 3 / 0
6,707
516
5,222
12,739
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
8
0 / 2 / 1
5,511
424
4,050
3,510
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 0
5,772
444
1,905
10,947
5,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
17
Kills
2
2
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
Guih_00
Artio
0
1
0
0
W
Serqet
0
0
3
1.5
W
Mercury
3
0
2
4
W
Danzaburou
L1l_P3P3-_-
Danzaburou
5
0
1
5.5
L
Chernobog
LilBigs252
Chernobog
0
6
0
0
L
Bakasura
MartiinAMC
Bakasura
1
3
0
0.33
W
5
1
1
5.5
L
Hera
0
2
1
0.25
L
1
5
0
0.2
W
Nu Wa
iBetskii
Nu Wa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
14,365
34,697
Taken
44,467
20,130
Mitigated
16,047
9,108
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Guih_00
Artio
570
31
0
1,897
6,555
2,734
0
1,550
4,793
10,097
0
W
Serqet
2,922
669
0
1,399
9,839
7,509
22
1,659
7,660
0
25,219
W
Mercury
4,599
1,241
0
545
7,310
2,100
185
1,021
5,820
0
53,921
W
Danzaburou
L1l_P3P3-_-
Danzaburou
9,244
4,341
0
3,512
6,635
2,696
3,574
658
5,977
0
60,107
L
Chernobog
LilBigs252
Chernobog
2,618
1,477
0
2,189
10,716
2,162
0
66
10,650
0
32,278
L
Bakasura
MartiinAMC
Bakasura
5,222
3,498
0
2,261
12,739
4,832
0
838
11,703
0
41,534
W
8,957
4,286
0
2,712
6,870
6,607
2,022
0
6,756
0
53,598
L
Hera
4,050
1,145
0
365
3,510
878
64
1,554
1,872
29,186
0
L
1,905
440
45
2,476
10,947
5,441
0
1,379
9,508
0
17,054
W
Nu Wa
iBetskii
Nu Wa
5,689
2,372
0
940
4,043
1,218
1,963
1,282
2,683
44,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
29,387
432
Minions Killed
280
0
Camps Cleared
0
1,363,079
Distance Traveled
1,290,968
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,519
425
21
2
0
256,422
3
W
Serqet
7,450
573
39
3
0
277,462
4
W
Mercury
8,234
633
96
7
0
328,996
4
W
Danzaburou
9,092
699
106
8
0
243,361
3
L
Chernobog
5,878
452
71
5
0
214,777
3
L
Bakasura
6,707
516
88
7
0
313,541
2
W
Vamana
9,107
701
107
8
0
257,191
1
L
Hera
5,511
424
70
5
0
252,271
4
L
Chaac
5,772
444
30
2
0
253,957
2
W
Nu Wa
8,186
630
84
6
0
256,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role