Player Matchup

Medusa
Medusa
MajinVegeta06
Medusa
Level 105
God Stats
21W - 34L
1,385 SR
Queue Stats
493W - 554L
1,437 Elo+
Solo
Apollo
Apollo
Mug Guzzler
Apollo
Level 103
God Stats
6W - 3L
1,754 SR
Queue Stats
309W - 304L
1,436 Elo+
Solo
Cthulhu
Cthulhu
NF Surge
Cthulhu
Level 47
God Stats
5W - 6L
1,578 SR
Queue Stats
148W - 156L
1,425 Elo+
Solo
Scylla
Scylla
iTkB Rookiie
Scylla
Level 59
God Stats
2W - 1L
1,882 SR
Queue Stats
25W - 27L
1,389 Elo+
Solo
Hercules
Hercules
kingziggie
Hercules
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 104L
1,477 Elo+
Solo
Team Averages
Level 80
1,620 SR
1,433 Elo+

VS

Team Averages
Level 87
1,520 SR
1,394 Elo+
Bacchus
Bacchus
Energizer2470
Bacchus
Level 133
God Stats
6W - 4L
1,579 SR
Queue Stats
48W - 35L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
LongLiveMADARA
Amaterasu
Level 109
God Stats
16W - 16L
1,613 SR
Queue Stats
41W - 43L
1,424 Elo+
Party 2
Awilix
Awilix
XDROOPX
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 175L
1,367 Elo+
Party 1
Izanami
Izanami
XxEvilMonkeyxX7
Izanami
Level 89
God Stats
2W - 2L
1,409 SR
Queue Stats
53W - 43L
1,489 Elo+
Party 2
Agni
Agni
xRattleheadx379
Agni
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,479
648
5,204
5,031
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
12
7 / 0 / 2
6,904
690
3,374
6,681
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
NF Surge
Cthulhu
10
1 / 1 / 7
6,042
604
4,742
7,117
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
1 / 0 / 1
5,765
577
4,592
3,460
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
kingziggie
Hercules
11
1 / 0 / 1
6,192
619
4,697
4,912
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 4 / 2
4,820
482
3,053
8,553
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
LongLiveMADARA
Amaterasu
10
0 / 2 / 0
5,724
572
3,486
8,937
7,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
XDROOPX
Awilix
8
1 / 3 / 1
5,045
505
3,927
8,158
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 1
5,311
531
2,301
4,912
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
4,716
472
847
4,057
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
2
2
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
2
0.25
L
Amaterasu
LongLiveMADARA
Amaterasu
0
2
0
0
W
5
1
1
5.5
W
Apollo
7
0
2
8
W
Cthulhu
NF Surge
Cthulhu
1
1
7
4.5
L
Awilix
XDROOPX
Awilix
1
3
1
0.5
L
1
3
1
0.5
W
Scylla
1
0
1
1.5
W
Hercules
kingziggie
Hercules
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
13,614
27,201
Taken
34,617
11,872
Mitigated
16,568
9,100
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,053
380
0
1,208
8,553
4,925
0
2,616
5,855
13,639
0
L
Amaterasu
LongLiveMADARA
Amaterasu
3,486
1,116
0
1,637
8,937
7,256
0
0
8,499
0
32,333
W
5,204
2,379
0
2,429
5,031
1,481
1,008
922
4,109
0
37,953
W
Apollo
3,374
1,375
0
869
6,681
1,998
0
304
6,377
0
41,552
W
Cthulhu
NF Surge
Cthulhu
4,742
825
376
2,745
7,117
3,578
0
1,223
5,894
17,808
0
L
Awilix
XDROOPX
Awilix
3,927
1,258
32
2,170
8,158
2,224
0
2,680
5,348
0
24,676
L
2,301
1,640
64
1,438
4,912
989
0
1,337
3,575
0
26,116
W
Scylla
4,592
336
0
631
3,460
1,000
188
1,451
2,009
27,040
0
W
Hercules
kingziggie
Hercules
4,697
1,556
0
2,050
4,912
3,815
0
0
4,912
0
30,770
L
847
80
21
160
4,057
1,174
0
2,265
1,568
17,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
25,616
271
Minions Killed
240
0
Camps Cleared
0
1,007,591
Distance Traveled
974,614
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,820
482
31
3
0
192,275
3
L
Amaterasu
5,724
572
76
8
0
203,648
1
W
Medusa
6,479
648
66
7
0
177,994
2
W
Apollo
6,904
690
66
7
0
216,639
0
W
Cthulhu
6,042
604
30
3
0
211,545
4
L
Awilix
5,045
505
48
5
0
210,791
0
L
Izanami
5,311
531
50
5
0
187,965
0
W
Scylla
5,765
577
57
6
0
205,388
2
W
Hercules
6,192
619
52
5
0
196,025
4
L
Agni
4,716
472
35
4
0
179,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role