Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Amadakon
Apollo
Level 127
God Stats
13W - 12L
1,535 SR
Queue Stats
133W - 138L
1,522 Elo+
Solo
Artio
Artio
GUILLAUME908
Artio
Level 130
God Stats
8W - 8L
1,566 SR
Queue Stats
293W - 289L
1,532 Elo+
Party 2
Set
Set
Velk0r
Set
Level 56
God Stats
20W - 16L
1,491 SR
Queue Stats
128W - 120L
1,496 Elo+
Party 2
Agni
Agni
kegekarumomochi
Agni
Level 158
God Stats
2W - 1L
1,251 SR
Queue Stats
263W - 260L
1,546 Elo+
Solo
Team Averages
Level 120
1,469 SR
1,519 Elo+

VS

Team Averages
Level 112
1,524 SR
1,502 Elo+
Nemesis
Nemesis
CIXD9
Nemesis
Level 108
God Stats
54W - 50L
1,538 SR
Queue Stats
420W - 448L
1,502 Elo+
Solo
Chernobog
Chernobog
Lemur8163
Chernobog
Level 94
God Stats
3W - 2L
1,820 SR
Queue Stats
228W - 233L
1,427 Elo+
Party 1
Janus
Janus
Tabthonym
Janus
Level 103
God Stats
0W - 2L
1,157 SR
Queue Stats
284W - 259L
1,481 Elo+
Party 1
Horus
Horus
Thormadn3ss
Horus
Level 127
God Stats
31W - 20L
1,605 SR
Queue Stats
228W - 180L
1,560 Elo+
Solo
Serqet
Serqet
ZeusSmiteYou
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 2 / 5
7,035
586
7,177
8,348
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Amadakon
Apollo
12
5 / 3 / 1
7,472
623
6,973
7,595
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
6,830
569
3,373
9,352
7,688
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
Velk0r
Set
11
0 / 3 / 2
6,161
513
2,589
7,934
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 2
7,666
639
7,472
3,993
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CIXD9
Nemesis
11
3 / 1 / 0
6,579
548
7,836
7,386
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Lemur8163
Chernobog
10
0 / 6 / 6
5,572
464
2,515
9,239
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Tabthonym
Janus
11
3 / 4 / 3
6,773
564
4,163
5,695
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 5
6,197
516
4,479
10,156
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
10
2 / 2 / 2
5,936
495
4,228
7,317
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
15
Kills
9
9
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
5
3.25
W
Apollo
Amadakon
Apollo
5
3
1
1.83
L
Nemesis
CIXD9
Nemesis
3
1
0
3
W
0
0
0
0
L
Chernobog
Lemur8163
Chernobog
0
6
6
0.5
L
Janus
Tabthonym
Janus
3
4
3
1.13
L
1
2
5
1.75
W
Set
Velk0r
Set
0
3
2
0.33
L
Serqet
2
2
2
1.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
23,221
37,222
Taken
39,793
18,010
Mitigated
17,077
11,532
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,177
182
0
1,671
8,348
5,056
0
1,540
6,714
23,175
1,979
W
Apollo
Amadakon
Apollo
6,973
4,315
0
2,051
7,595
1,725
748
1,088
6,462
0
43,858
L
Nemesis
CIXD9
Nemesis
7,836
4,603
55
4,240
7,386
3,958
0
3,468
3,918
0
31,285
W
3,373
505
0
5,282
9,352
7,688
0
370
8,774
40,178
0
L
Chernobog
Lemur8163
Chernobog
2,515
1,805
30
2,427
9,239
2,524
459
3,780
5,459
0
29,484
L
Janus
Tabthonym
Janus
4,163
557
0
540
5,695
1,825
0
3,913
1,782
32,400
0
L
4,479
1,640
686
3,534
10,156
6,527
0
4,478
5,678
0
11,199
W
Set
Velk0r
Set
2,589
1,609
0
1,057
7,934
2,377
0
482
7,148
0
40,165
L
Serqet
4,228
717
0
2,678
7,317
2,243
0
1,755
5,562
0
29,640
W
7,472
505
0
1,471
3,993
1,164
161
412
3,247
42,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
31,057
375
Minions Killed
279
0
Camps Cleared
0
1,150,573
Distance Traveled
1,181,662
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,035
586
38
3
0
221,832
0
W
Apollo
7,472
623
85
7
0
207,288
0
L
Nemesis
6,579
548
62
5
0
249,715
2
W
Artio
6,830
569
93
8
0
219,557
4
L
Chernobog
5,572
464
59
5
0
214,760
2
L
Janus
6,773
564
85
7
0
222,363
1
L
Horus
6,197
516
15
1
0
236,365
3
W
Set
6,161
513
83
7
0
264,262
2
L
Serqet
5,936
495
58
5
0
258,459
1
W
Agni
7,666
639
76
6
0
237,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role