Player Matchup

Raijin
Raijin
Jymithy
Raijin
Level 111
God Stats
4W - 2L
1,223 SR
Queue Stats
188W - 145L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Tryceratops-
Gilgamesh
Level 128
God Stats
9W - 7L
1,532 SR
Queue Stats
161W - 105L
1,617 Elo+
Party 1
Horus
Horus
dad0fwar-
Horus
Level 159
God Stats
3W - 3L
1,393 SR
Queue Stats
270W - 216L
1,599 Elo+
Party 1
Team Averages
Level 133
1,382 SR
1,600 Elo+

VS

Team Averages
Level 72
1,546 SR
1,423 Elo+
Atlas
Atlas
BigJuicyMatt
Atlas
Level 108
God Stats
10W - 3L
1,911 SR
Queue Stats
355W - 285L
1,522 Elo+
Party 2
Skadi
Skadi
BigJuicy_Glizzy
Skadi
Level 44
God Stats
16W - 22L
1,227 SR
Queue Stats
177W - 170L
1,247 Elo+
Party 2
Scylla
Scylla
PatGabaRawr
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jymithy
Raijin
12
3 / 1 / 8
7,911
791
5,941
5,700
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Tryceratops-
Gilgamesh
12
6 / 4 / 4
8,410
841
6,771
7,948
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
dad0fwar-
Horus
12
3 / 1 / 9
8,128
813
5,850
9,332
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,642
664
6,412
10,513
8,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 5 / 0
7,627
763
9,267
8,666
2,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
10
0 / 4 / 4
6,304
630
1,868
5,512
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
6
5
0
1.2
W
Raijin
Jymithy
Raijin
3
1
8
7
L
Scylla
0
4
4
0.5
W
Gilgamesh
Tryceratops-
Gilgamesh
6
4
4
2
W
Horus
dad0fwar-
Horus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
17,547
22,980
Taken
24,691
16,241
Mitigated
12,657
6,195
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,412
1,682
0
1,162
10,513
8,489
34
3,773
6,593
20,550
0
L
9,267
5,212
291
969
8,666
2,726
1,074
2,036
6,441
0
26,770
W
Raijin
Jymithy
Raijin
5,941
525
132
1,602
5,700
2,338
352
2,668
3,032
22,001
0
L
Scylla
1,868
31
0
375
5,512
1,442
185
1,207
4,183
11,803
0
W
Gilgamesh
Tryceratops-
Gilgamesh
6,771
1,920
0
863
7,948
5,839
523
3,258
4,690
0
14,027
W
Horus
dad0fwar-
Horus
5,850
2,656
924
2,674
9,332
8,064
0
2,679
6,653
0
14,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
20,573
73
Minions Killed
88
4
Camps Cleared
5
522,305
Distance Traveled
485,127
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,642
664
29
3
1
173,729
2
L
Skadi
7,627
763
36
4
3
154,113
2
W
Raijin
7,911
791
46
5
2
169,964
1
L
Scylla
6,304
630
23
2
1
157,285
0
W
Gilgamesh
8,410
841
16
2
1
169,300
1
W
Horus
8,128
813
11
1
1
183,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role