Player Matchup

Hou Yi
Hou Yi
Angrypichanic
Hou Yi
Level 33
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 13L
925 Elo+
Party 1
Bacchus
Bacchus
Davidao
Bacchus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
925 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JotaLimaa
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,055 Elo+
Party 1
Team Averages
Level 21
1,428 SR
968 Elo+

VS

Team Averages
Level 52
1,353 SR
1,183 Elo+
Hera
Hera
Cyclozerstörer
Hera
Level 49
God Stats
36W - 62L
1,291 SR
Queue Stats
90W - 195L
1,091 Elo+
Party 2
Neith
Neith
Haru03
Neith
Level 29
God Stats
43W - 85L
1,269 SR
Queue Stats
73W - 153L
1,186 Elo+
Party 2
Chaac
Chaac
MrPotato77
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,587
632
5,000
9,887
3,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Davidao
Bacchus
11
1 / 2 / 4
7,985
665
5,750
10,236
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JotaLimaa
Tsukuyomi
12
3 / 4 / 1
8,375
698
5,264
10,950
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,959
663
7,443
5,362
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Haru03
Neith
14
4 / 0 / 5
9,091
758
8,411
6,620
2,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
6 / 3 / 5
9,280
773
10,042
10,384
7,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
11
11
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
1
2
5
1.75
L
Bacchus
Davidao
Bacchus
1
2
4
1.5
W
Neith
Haru03
Neith
4
0
5
6.5
L
Tsukuyomi
JotaLimaa
Tsukuyomi
3
4
1
0.88
W
Chaac
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
25,896
31,073
Taken
22,366
18,661
Mitigated
11,198
4,798
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,000
1,201
0
603
9,887
3,054
0
1,938
7,743
0
25,362
W
7,443
1,783
65
580
5,362
1,818
723
1,882
3,480
24,889
0
L
Bacchus
Davidao
Bacchus
5,750
381
674
1,988
10,236
12,269
0
4,178
5,783
20,619
0
W
Neith
Haru03
Neith
8,411
3,166
0
1,700
6,620
2,301
1,367
2,544
4,076
0
31,159
L
Tsukuyomi
JotaLimaa
Tsukuyomi
5,264
948
279
1,254
10,950
3,338
0
1,310
9,448
0
21,088
W
Chaac
10,042
1,354
0
2,833
10,384
7,079
396
1,808
8,576
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
26,330
101
Minions Killed
134
4
Camps Cleared
7
639,427
Distance Traveled
651,744
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,587
632
44
4
1
185,793
4
W
Hera
7,959
663
34
3
0
218,830
2
L
Bacchus
7,985
665
22
2
2
232,191
1
W
Neith
9,091
758
50
4
3
213,868
1
L
Tsukuyomi
8,375
698
35
3
1
221,443
3
W
Chaac
9,280
773
50
4
4
219,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role