Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Exaqushaner
Gilgamesh
Level 106
God Stats
30W - 29L
1,542 SR
Queue Stats
299W - 268L
1,624 Elo+
Party 4
Cthulhu
Cthulhu
Ula247
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 139L
1,613 Elo+
Party 4
Team Averages
Level 112
1,508 SR
1,547 Elo+

VS

Team Averages
Level 104
1,545 SR
1,544 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Di3guitoo
Shiva
Level 108
God Stats
4W - 4L
1,624 SR
Queue Stats
85W - 110L
1,411 Elo+
Party 2
Zeus
Zeus
calixRoach
Zeus
Level 148
God Stats
8W - 10L
1,493 SR
Queue Stats
177W - 209L
1,494 Elo+
Party 3
Thanatos
Thanatos
psycho-BANE13
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,828 Elo+
Solo
Neith
Neith
solid_wolf99
Neith
Level 125
God Stats
7W - 19L
1,609 SR
Queue Stats
368W - 457L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 0 / 5
7,915
792
6,895
3,303
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
14
1 / 1 / 2
7,485
749
3,436
5,613
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
 
Vulcan
14
1 / 0 / 4
7,430
743
9,013
3,025
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Exaqushaner
Gilgamesh
15
3 / 1 / 2
7,888
789
2,504
4,546
3,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Ula247
Cthulhu
14
1 / 2 / 6
7,983
798
5,077
9,617
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 1 / 3
7,083
708
2,089
9,039
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
Di3guitoo
Shiva
14
1 / 1 / 0
6,992
699
3,692
8,824
3,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 0
7,224
722
6,865
7,853
2,535
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
psycho-BANE13
Thanatos
9
0 / 1 / 0
5,771
577
475
739
202
Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 3
6,854
685
4,099
6,673
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
7
Kills
4
4
Deaths
7
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
5
3.5
W
Neith
 
Neith
1
1
2
2
W
Vulcan
 
Vulcan
1
0
4
3
L
Ymir
 
Ymir
0
1
3
1.5
L
Shiva
Di3guitoo
Shiva
1
1
0
1
W
Gilgamesh
Exaqushaner
Gilgamesh
3
1
2
4
W
Cthulhu
Ula247
Cthulhu
1
2
6
2
L
3
2
0
1.5
L
Thanatos
psycho-BANE13
Thanatos
0
1
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
17,220
26,104
Taken
33,128
17,571
Mitigated
15,767
4,231
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,895
1,102
0
733
3,303
1,101
1,863
1,444
1,859
27,744
0
W
Neith
 
Neith
3,436
772
0
1,891
5,613
2,101
652
2,126
3,487
0
25,846
W
Vulcan
 
Vulcan
9,013
4,387
0
93
3,025
1,143
742
1,447
1,578
28,742
0
L
Ymir
 
Ymir
2,089
411
128
2,725
9,039
6,915
0
5,488
3,551
9,922
0
L
Shiva
Di3guitoo
Shiva
3,692
139
190
1,335
8,824
3,371
0
5,823
3,001
0
22,116
W
Gilgamesh
Exaqushaner
Gilgamesh
2,504
501
0
210
4,546
3,491
823
1,499
3,047
0
19,211
W
Cthulhu
Ula247
Cthulhu
5,077
25
360
944
9,617
9,735
0
2,438
7,179
16,448
0
L
6,865
507
15
939
7,853
2,535
0
5,696
2,157
29,116
0
L
Thanatos
psycho-BANE13
Thanatos
475
0
0
102
739
202
0
458
281
0
734
L
4,099
1,106
0
1,785
6,673
2,744
0
3,520
3,153
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
33,924
227
Minions Killed
176
0
Camps Cleared
0
1,105,517
Distance Traveled
780,280
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,915
792
58
6
0
223,863
4
W
Neith
7,485
749
46
5
0
209,276
1
W
Vulcan
7,430
743
54
5
0
229,488
2
L
Ymir
7,083
708
19
2
0
184,882
3
L
Shiva
6,992
699
58
6
0
195,230
1
W
Gilgamesh
7,888
789
34
3
0
232,039
0
W
Cthulhu
7,983
798
35
4
0
210,851
1
L
Zeus
7,224
722
48
5
0
173,999
2
L
Thanatos
5,771
577
0
0
0
27,048
1
L
Neith
6,854
685
51
5
0
199,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role