Player Matchup

Cabrakan
Cabrakan
Drakex2099
Cabrakan
Level 88
God Stats
4W - 1L
1,833 SR
Queue Stats
206W - 177L
1,523 Elo+
Party 1
Hachiman
Hachiman
RiseParagon
Hachiman
Level 130
God Stats
7W - 3L
1,638 SR
Queue Stats
195W - 198L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Ydriell
Hun Batz
Level 137
God Stats
6W - 5L
1,260 SR
Queue Stats
301W - 305L
1,525 Elo+
Solo
Agni
Agni
vaestrince
Agni
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,465 Elo+
Party 1
Bellona
Bellona
ºNana
Bellona
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,503 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,515 Elo+

VS

Team Averages
Level 117
1,432 SR
1,457 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Malkier23
Izanami
Level 155
God Stats
2W - 5L
1,375 SR
Queue Stats
388W - 383L
1,463 Elo+
Party 2
Ymir
Ymir
Moiraine23
Ymir
Level 156
God Stats
19W - 15L
1,514 SR
Queue Stats
807W - 855L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
MuePG
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,373 Elo+
Solo
Discordia
Discordia
andskiman
Discordia
Level 124
God Stats
7W - 8L
1,270 SR
Queue Stats
368W - 400L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Drakex2099
Cabrakan
18
5 / 6 / 14
11,228
702
12,390
20,890
19,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
RiseParagon
Hachiman
20
7 / 1 / 19
13,544
847
24,552
12,371
6,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Ydriell
Hun Batz
19
6 / 3 / 15
11,595
725
17,354
21,383
12,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 5 / 15
11,417
714
18,059
12,323
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ºNana
Bellona
18
4 / 3 / 17
11,862
741
9,938
18,127
25,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 3 / 7
12,212
763
22,302
15,252
7,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Malkier23
Izanami
18
4 / 8 / 6
10,855
678
16,367
18,001
8,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 6 / 10
10,019
626
5,968
24,552
31,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
MuePG
Xing Tian
19
1 / 4 / 10
9,802
613
10,231
22,477
25,061
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
andskiman
Discordia
13
3 / 6 / 5
9,090
568
8,979
8,355
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
27
Kills
18
18
Deaths
27
80
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
9
3
7
4.17
W
Cabrakan
Drakex2099
Cabrakan
5
6
14
2
L
Izanami
Malkier23
Izanami
4
8
6
0.88
L
1
6
10
1
L
Xing Tian
MuePG
Xing Tian
1
4
10
1.5
W
Hachiman
RiseParagon
Hachiman
7
1
19
16.5
W
Hun Batz
Ydriell
Hun Batz
6
3
15
4.5
L
Discordia
andskiman
Discordia
3
6
5
0.92
W
5
5
15
2.5
W
Bellona
ºNana
Bellona
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,293
Damage
63,847
85,094
Taken
88,637
70,485
Mitigated
76,871
33,004
Healing
25,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
22,302
7,668
4,464
7,167
15,252
7,565
0
4,984
10,222
0
47,736
W
Cabrakan
Drakex2099
Cabrakan
12,390
1,131
2,866
5,288
20,890
19,709
135
6,172
14,718
21,375
0
L
Izanami
Malkier23
Izanami
16,367
8,811
568
2,429
18,001
8,965
49
5,421
12,445
0
53,786
L
5,968
280
1,804
3,368
24,552
31,844
0
9,700
14,625
9,255
0
L
Xing Tian
MuePG
Xing Tian
10,231
159
1,286
3,415
22,477
25,061
0
6,398
15,832
17,796
0
W
Hachiman
RiseParagon
Hachiman
24,552
9,790
2,734
2,476
12,371
6,145
3,202
3,607
8,764
0
56,071
W
Hun Batz
Ydriell
Hun Batz
17,354
2,054
3,091
5,743
21,383
12,354
1,179
5,646
15,737
0
38,548
L
Discordia
andskiman
Discordia
8,979
313
252
505
8,355
3,436
0
3,157
5,064
16,878
0
W
18,059
969
1,943
2,246
12,323
6,288
1,540
3,893
8,430
31,904
0
W
Bellona
ºNana
Bellona
9,938
1,033
3,711
2,906
18,127
25,989
418
5,860
12,267
0
21,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,646
Gold Earned
51,978
179
Minions Killed
166
0
Camps Cleared
0
1,485,243
Distance Traveled
1,258,509
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,212
763
49
3
0
312,173
4
W
Cabrakan
11,228
702
26
2
0
291,094
1
L
Izanami
10,855
678
79
5
0
220,958
3
L
Ymir
10,019
626
6
0
0
236,563
0
L
Xing Tian
9,802
613
12
1
0
305,463
3
W
Hachiman
13,544
847
67
4
0
297,593
4
W
Hun Batz
11,595
725
31
2
0
322,813
2
L
Discordia
9,090
568
20
1
0
183,352
2
W
Agni
11,417
714
26
2
0
268,287
0
W
Bellona
11,862
741
29
2
0
305,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role