Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dowdad
Ymir
Level 89
God Stats
1W - 3L
1,565 SR
Queue Stats
37W - 40L
1,435 Elo+
Party 2
Neith
Neith
ICEBERO
Neith
Level 108
God Stats
2W - 5L
1,428 SR
Queue Stats
42W - 40L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kapelias09
Tsukuyomi
Level 67
God Stats
6W - 4L
1,898 SR
Queue Stats
321W - 373L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Shjamloka
Amaterasu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,464 Elo+
Solo
Team Averages
Level 88
1,578 SR
1,462 Elo+

VS

Team Averages
Level 108
1,528 SR
1,463 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DeadlyUser
Da Ji
Level 149
God Stats
2W - 0L
1,721 SR
Queue Stats
26W - 22L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
MrSquatly
Erlang Shen
Level 107
God Stats
9W - 15L
1,421 SR
Queue Stats
772W - 853L
1,476 Elo+
Party 1
Chronos
Chronos
nukefusion1
Chronos
Level 137
God Stats
2W - 1L
1,497 SR
Queue Stats
204W - 192L
1,462 Elo+
Solo
King Arthur
King Arthur
zenotan777
King Arthur
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 3 / 0
7,870
463
10,621
10,144
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Dowdad
Ymir
9
2 / 3 / 1
6,927
407
2,728
12,373
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ICEBERO
Neith
12
0 / 5 / 2
7,398
435
9,992
9,293
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Kapelias09
Tsukuyomi
13
2 / 7 / 1
7,778
458
8,907
13,975
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Shjamloka
Amaterasu
12
1 / 7 / 1
7,482
440
6,685
19,769
14,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 2 / 4
8,530
502
11,686
11,675
4,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
17
9 / 0 / 4
10,032
590
8,532
10,428
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
MrSquatly
Erlang Shen
14
2 / 1 / 9
8,858
521
4,822
13,390
12,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
nukefusion1
Chronos
15
2 / 1 / 6
8,963
527
8,896
12,826
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
zenotan777
King Arthur
16
7 / 2 / 6
9,877
581
16,523
17,688
21,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
25
25
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
W
Ah Puch
 
Ah Puch
5
2
4
3.5
W
Da Ji
9
0
4
11
L
Ymir
Dowdad
Ymir
2
3
1
0.83
L
Neith
ICEBERO
Neith
0
5
2
0.2
L
Tsukuyomi
Kapelias09
Tsukuyomi
2
7
1
0.36
W
Erlang Shen
MrSquatly
Erlang Shen
2
1
9
6.5
L
Amaterasu
Shjamloka
Amaterasu
1
7
1
0.21
W
Chronos
nukefusion1
Chronos
2
1
6
5
W
King Arthur
zenotan777
King Arthur
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
50,459
65,554
Taken
66,007
31,525
Mitigated
47,837
12,428
Healing
28,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,621
5,260
0
1,461
10,144
2,745
716
3,998
6,146
56,263
0
W
Ah Puch
 
Ah Puch
11,686
883
0
4,509
11,675
4,012
1,089
6,478
5,197
48,530
0
W
Da Ji
8,532
2,427
0
5,852
10,428
3,951
883
2,319
8,109
0
67,617
L
Ymir
Dowdad
Ymir
2,728
797
0
2,529
12,373
7,129
108
7,349
5,024
11,467
0
L
Neith
ICEBERO
Neith
9,992
4,548
0
1,716
9,293
2,665
736
3,242
6,051
0
53,440
L
Tsukuyomi
Kapelias09
Tsukuyomi
8,907
2,859
0
945
13,975
4,498
0
3,217
10,758
0
53,512
W
Erlang Shen
MrSquatly
Erlang Shen
4,822
2,029
2,960
5,899
13,390
12,285
718
3,093
10,297
0
23,724
L
Amaterasu
Shjamloka
Amaterasu
6,685
3,563
0
5,777
19,769
14,488
0
1,801
17,968
0
35,518
W
Chronos
nukefusion1
Chronos
8,896
4,057
0
5,871
12,826
6,011
1,118
1,459
11,367
64,156
8,170
W
King Arthur
zenotan777
King Arthur
16,523
3,521
0
3,320
17,688
21,578
13
0
17,688
0
57,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
46,260
363
Minions Killed
468
0
Camps Cleared
0
1,433,441
Distance Traveled
1,662,948
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,870
463
101
6
0
317,410
8
W
Ah Puch
8,530
502
83
5
0
312,732
1
W
Da Ji
10,032
590
120
7
0
370,322
1
L
Ymir
6,927
407
16
1
0
231,624
1
L
Neith
7,398
435
105
6
0
275,069
3
L
Tsukuyomi
7,778
458
81
5
0
294,433
0
W
Erlang Shen
8,858
521
38
2
0
361,413
2
L
Amaterasu
7,482
440
60
4
0
314,905
4
W
Chronos
8,963
527
129
8
0
292,599
3
W
King Arthur
9,877
581
98
6
0
325,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role