Player Matchup

Arachne
Arachne
ElectroViking90
Arachne
Level 148
God Stats
15W - 15L
1,518 SR
Queue Stats
522W - 555L
1,469 Elo+
Solo
Bacchus
Bacchus
HamHulkk6
Bacchus
Level 116
God Stats
0W - 4L
1,079 SR
Queue Stats
41W - 60L
1,361 Elo+
Solo
Medusa
Medusa
MOISTLIEST
Medusa
Level 131
God Stats
302W - 324L
1,420 SR
Queue Stats
361W - 406L
1,391 Elo+
Solo
Chang'e
Chang'e
SOLUTlONN
Chang'e
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,050 Elo+
Solo
Persephone
Persephone
Telmitia
Persephone
Level 142
God Stats
43W - 55L
1,399 SR
Queue Stats
386W - 439L
1,324 Elo+
Solo
Team Averages
Level 118
1,383 SR
1,319 Elo+

VS

Team Averages
Level 77
1,573 SR
1,637 Elo+
Xbalanque
Xbalanque
Dazai986
Xbalanque
Level 103
God Stats
13W - 12L
1,566 SR
Queue Stats
226W - 102L
1,639 Elo+
Party 1
Kuzenbo
Kuzenbo
DeBigLeBroski
Kuzenbo
Level 88
God Stats
16W - 11L
1,560 SR
Queue Stats
237W - 116L
1,628 Elo+
Party 1
Charybdis
Charybdis
LostproTag
Charybdis
Level 104
God Stats
116W - 58L
1,624 SR
Queue Stats
246W - 113L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
cryptkeeper101
Cthulhu
Level 29
God Stats
45W - 32L
1,628 SR
Queue Stats
88W - 49L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
keez2000
Ah Puch
Level 59
God Stats
13W - 4L
1,487 SR
Queue Stats
241W - 231L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 0
8,215
822
9,501
12,983
5,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
HamHulkk6
Bacchus
12
0 / 5 / 4
6,646
665
4,371
9,733
11,700
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
MOISTLIEST
Medusa
13
0 / 1 / 3
6,857
686
6,133
6,543
2,424
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SOLUTlONN
Chang'e
12
0 / 4 / 3
6,676
668
4,651
8,976
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Telmitia
Persephone
14
0 / 2 / 2
7,552
755
4,530
5,950
2,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dazai986
Xbalanque
16
6 / 0 / 2
8,722
872
12,701
7,410
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
14
3 / 1 / 7
8,656
866
6,147
11,162
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
LostproTag
Charybdis
16
4 / 3 / 4
8,817
882
8,377
7,864
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 8
7,489
749
5,871
8,997
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
keez2000
Ah Puch
13
1 / 2 / 5
7,282
728
4,568
5,580
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
14
14
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dazai986
Xbalanque
6
0
2
7
W
Kuzenbo
3
1
7
6.5
L
7
2
0
3.5
L
Bacchus
HamHulkk6
Bacchus
0
5
4
0.4
W
Charybdis
LostproTag
Charybdis
4
3
4
2
L
Medusa
MOISTLIEST
Medusa
0
1
3
1.5
L
Chang'e
SOLUTlONN
Chang'e
0
4
3
0.38
L
Persephone
Telmitia
Persephone
0
2
2
0.5
W
0
1
8
4
W
Ah Puch
keez2000
Ah Puch
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
37,664
44,185
Taken
41,013
24,126
Mitigated
29,477
9,556
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dazai986
Xbalanque
12,701
5,913
0
1,641
7,410
3,147
2,221
1,995
5,333
0
46,451
W
Kuzenbo
6,147
1,692
0
3,012
11,162
13,788
0
2,960
7,996
15,653
0
L
9,501
6,789
0
3,227
12,983
5,174
0
3,559
9,259
0
24,332
L
Bacchus
HamHulkk6
Bacchus
4,371
349
0
370
9,733
11,700
0
3,363
6,240
9,263
0
W
Charybdis
LostproTag
Charybdis
8,377
3,378
0
1,606
7,864
2,996
1,575
2,655
5,031
0
33,208
L
Medusa
MOISTLIEST
Medusa
6,133
2,260
42
59
6,543
2,424
0
2,663
3,777
0
27,532
L
Chang'e
SOLUTlONN
Chang'e
4,651
206
1,401
2,840
8,976
2,822
0
2,789
6,038
12,945
0
L
Persephone
Telmitia
Persephone
4,530
372
221
1,396
5,950
2,006
0
3,560
2,283
24,569
0
W
5,871
465
397
2,552
8,997
7,594
372
3,038
5,858
15,858
0
W
Ah Puch
keez2000
Ah Puch
4,568
204
0
891
5,580
1,952
0
2,277
3,243
17,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
40,966
176
Minions Killed
213
0
Camps Cleared
0
1,002,862
Distance Traveled
1,068,575
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,722
872
78
8
0
226,075
0
W
Kuzenbo
8,656
866
22
2
0
247,604
1
L
Arachne
8,215
822
36
4
0
223,158
0
L
Bacchus
6,646
665
20
2
0
203,738
3
W
Charybdis
8,817
882
59
6
0
185,408
1
L
Medusa
6,857
686
45
5
0
213,707
2
L
Chang'e
6,676
668
26
3
0
169,981
7
L
Persephone
7,552
755
49
5
0
192,278
0
W
Cthulhu
7,489
749
27
3
0
212,709
0
W
Ah Puch
7,282
728
27
3
0
196,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role