Player Matchup

Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Satrido
Heimdallr
Level 157
God Stats
2W - 7L
1,334 SR
Queue Stats
135W - 150L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
blakerf007
Gilgamesh
Level 64
God Stats
3W - 11L
1,340 SR
Queue Stats
185W - 208L
1,373 Elo+
Solo
Team Averages
Level 108
1,391 SR
1,498 Elo+

VS

Team Averages
Level 75
1,501 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
Chewyyyy20
Morgan Le Fay
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 164L
1,398 Elo+
Party 1
Medusa
Medusa
Genje
Medusa
Level 127
God Stats
1W - 0L
1,706 SR
Queue Stats
13W - 12L
1,599 Elo+
Solo
Ganesha
Ganesha
Kha43
Ganesha
Level 17
God Stats
4W - 2L
1,298 SR
Queue Stats
27W - 43L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 6 / 0
7,593
759
8,345
8,171
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Satrido
Heimdallr
11
0 / 8 / 1
6,393
639
5,890
11,494
4,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
blakerf007
Gilgamesh
10
0 / 6 / 1
6,325
633
4,596
15,180
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chewyyyy20
Morgan Le Fay
14
10 / 0 / 8
9,303
930
12,939
6,717
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Genje
Medusa
14
10 / 2 / 7
9,530
953
12,060
8,396
3,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Kha43
Ganesha
13
0 / 0 / 18
8,581
858
5,405
9,879
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
20
20
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
0
0.33
W
Morgan Le Fay
Chewyyyy20
Morgan Le Fay
10
0
8
14
W
Medusa
Genje
Medusa
10
2
7
6.75
W
Ganesha
Kha43
Ganesha
0
0
18
9
L
Heimdallr
Satrido
Heimdallr
0
8
1
0.06
L
Gilgamesh
blakerf007
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
30,404
34,845
Taken
24,992
16,481
Mitigated
17,643
2,254
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,345
483
0
655
8,171
2,426
0
2,800
5,371
27,811
0
W
Morgan Le Fay
Chewyyyy20
Morgan Le Fay
12,939
1,649
0
483
6,717
3,082
559
2,655
4,030
32,051
0
W
Medusa
Genje
Medusa
12,060
6,443
0
635
8,396
3,324
997
3,659
4,460
0
35,614
W
Ganesha
Kha43
Ganesha
5,405
840
0
1,959
9,879
11,237
192
2,470
7,274
15,881
0
L
Heimdallr
Satrido
Heimdallr
5,890
2,294
0
372
11,494
4,100
14
7,330
4,164
0
20,187
L
Gilgamesh
blakerf007
Gilgamesh
4,596
1,134
0
1,227
15,180
9,955
0
8,549
6,631
0
11,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,311
Gold Earned
27,414
97
Minions Killed
131
2
Camps Cleared
7
544,181
Distance Traveled
687,317
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,593
759
49
5
0
174,370
5
W
Morgan Le Fay
9,303
930
55
6
1
203,155
2
W
Medusa
9,530
953
69
7
5
234,323
4
W
Ganesha
8,581
858
7
1
1
249,839
2
L
Heimdallr
6,393
639
36
4
2
165,342
4
L
Gilgamesh
6,325
633
12
1
0
204,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role