Player Matchup

Odin
Odin
 
Odin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Galactic_Photon
Bakasura
Level 120
God Stats
0W - 2L
1,302 SR
Queue Stats
114W - 93L
1,504 Elo+
Party 1
Rama
Rama
MisterBamBamBam
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 130L
1,550 Elo+
Party 1
Artemis
Artemis
SPINAL_123
Artemis
Level 95
God Stats
82W - 86L
1,446 SR
Queue Stats
85W - 90L
1,403 Elo+
Solo
Vamana
Vamana
rico69100
Vamana
Level 103
God Stats
1W - 2L
1,537 SR
Queue Stats
128W - 124L
1,414 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,474 Elo+

VS

Team Averages
Level 73
1,475 SR
1,465 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aeolite
Jormungandr
Level 125
God Stats
11W - 8L
1,567 SR
Queue Stats
23W - 18L
1,615 Elo+
Solo
Vulcan
Vulcan
EVILmonkey0803
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,472 Elo+
Solo
Guan Yu
Guan Yu
Isilian
Guan Yu
Level 56
God Stats
3W - 5L
1,296 SR
Queue Stats
13W - 16L
1,487 Elo+
Solo
Chiron
Chiron
STARDRAGONXD13
Chiron
Level 35
God Stats
1W - 1L
1,512 SR
Queue Stats
4W - 20L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 5 / 2
9,027
1,003
7,309
16,397
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
14
3 / 8 / 0
9,652
1,072
6,145
16,190
4,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 7 / 1
8,820
980
5,837
19,402
5,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
SPINAL_123
Artemis
14
0 / 1 / 0
8,133
904
1,731
1,505
420
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
rico69100
Vamana
14
0 / 7 / 1
9,676
1,075
3,625
23,135
8,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

88

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 1 / 20
11,667
1,296
14,753
4,878
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
Aeolite
Jormungandr
15
0 / 0 / 8
8,721
969
1,013
1,094
642
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 0 / 14
10,988
1,221
24,838
2,551
961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Isilian
Guan Yu
17
3 / 1 / 17
10,453
1,161
7,825
8,212
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
14 / 1 / 14
12,367
1,374
18,749
10,862
4,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
101
3
Kills
28
28
Deaths
3
4
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
2
0.2
W
Ra
 
Ra
6
1
20
16
W
Jormungandr
Aeolite
Jormungandr
0
0
8
4
W
5
0
14
12
L
Bakasura
3
8
0
0.38
W
Guan Yu
Isilian
Guan Yu
3
1
17
11.5
L
0
7
1
0.07
L
Artemis
SPINAL_123
Artemis
0
1
0
0
W
14
1
14
21
L
Vamana
rico69100
Vamana
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
67,178
76,629
Taken
27,597
33,055
Mitigated
18,130
3,957
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,309
961
0
173
16,397
14,470
0
7,873
8,122
718
20,461
W
Ra
 
Ra
14,753
2,444
2,325
2,128
4,878
2,024
0
0
4,520
29,832
0
W
Jormungandr
Aeolite
Jormungandr
1,013
51
0
0
1,094
642
0
0
1,068
5,410
0
W
24,838
8,571
0
0
2,551
961
0
0
2,286
45,840
0
L
Bakasura
6,145
3,319
0
213
16,190
4,617
0
9,708
6,125
0
9,775
W
Guan Yu
Isilian
Guan Yu
7,825
625
1,956
2,732
8,212
10,263
0
42
7,758
0
20,382
L
5,837
4,996
0
573
19,402
5,086
0
9,424
9,422
0
17,975
L
Artemis
SPINAL_123
Artemis
1,731
354
0
0
1,505
420
0
555
950
0
3,955
W
18,749
10,403
1,037
3,870
10,862
4,240
0
74
9,572
0
35,444
L
Vamana
rico69100
Vamana
3,625
1,219
1,096
1,902
23,135
8,462
0
12,204
10,538
0
30,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
54,196
117
Minions Killed
185
3
Camps Cleared
5
730,504
Distance Traveled
853,262
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,027
1,003
30
3
0
177,437
0
W
Ra
11,667
1,296
46
5
0
179,205
2
W
Jormungandr
8,721
969
5
1
0
91,902
0
W
Vulcan
10,988
1,221
61
7
3
208,459
0
L
Bakasura
9,652
1,072
21
2
1
165,829
0
W
Guan Yu
10,453
1,161
22
2
0
197,605
0
L
Rama
8,820
980
22
2
2
167,897
0
L
Artemis
8,133
904
1
0
0
29,676
0
W
Chiron
12,367
1,374
51
6
2
176,091
0
L
Vamana
9,676
1,075
43
5
0
189,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role