Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,500 Elo+

VS

Team Averages
Level 73
1,500 SR
1,569 Elo+
Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BOT_Alu7llf
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,526 Elo+
Solo
Kukulkan
Kukulkan
NSF92
Kukulkan
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 10L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 1 / 5
8,557
778
11,083
7,301
2,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
13
2 / 0 / 7
8,369
761
6,837
6,884
4,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
 
Vulcan
12
3 / 2 / 5
8,139
740
8,621
5,345
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 4 / 0
6,886
626
3,512
8,861
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
BOT_Alu7llf
Jormungandr
12
1 / 2 / 1
7,617
692
7,109
14,461
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
NSF92
Kukulkan
10
0 / 4 / 1
6,605
600
4,026
5,809
2,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
5
7.5
W
Sun Wukong
 
Sun Wukong
2
0
7
5.5
W
Vulcan
 
Vulcan
3
2
5
2.75
L
Anhur
 
Anhur
1
4
0
0.25
L
Jormungandr
BOT_Alu7llf
Jormungandr
1
2
1
0.75
L
Kukulkan
NSF92
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
14,647
19,530
Taken
29,131
8,678
Mitigated
17,128
3,380
Healing
895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,083
5,499
0
984
7,301
2,424
1,582
4,887
2,414
0
35,018
W
Sun Wukong
 
Sun Wukong
6,837
1,407
240
1,698
6,884
4,682
216
4,080
2,804
0
21,146
W
Vulcan
 
Vulcan
8,621
3,408
0
458
5,345
1,572
586
2,427
2,918
28,805
0
L
Anhur
 
Anhur
3,512
785
0
125
8,861
3,008
0
2,089
6,772
0
24,391
L
Jormungandr
BOT_Alu7llf
Jormungandr
7,109
1,645
0
770
14,461
11,847
0
3,043
11,418
21,185
0
L
Kukulkan
NSF92
Kukulkan
4,026
239
0
0
5,809
2,273
0
3,684
2,125
15,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
21,108
121
Minions Killed
116
7
Camps Cleared
4
667,326
Distance Traveled
571,915
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,557
778
62
6
5
201,449
3
W
Sun Wukong
8,369
761
20
2
1
245,731
2
W
Vulcan
8,139
740
39
4
1
220,146
3
L
Anhur
6,886
626
46
4
1
183,725
4
L
Jormungandr
7,617
692
30
3
1
211,709
0
L
Kukulkan
6,605
600
40
4
2
176,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role