Player Matchup

Camazotz
Camazotz
A_To_ESKA
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,579 Elo+
Party 1
Artio
Artio
Davidgalilea15
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
Kliszek76
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 1
Tyr
Tyr
diegogalilea9
Tyr
Level 129
God Stats
0W - 2L
1,207 SR
Queue Stats
23W - 28L
1,507 Elo+
Party 2
Janus
Janus
kondrek6759
Janus
Level 121
God Stats
0W - 2L
1,297 SR
Queue Stats
15W - 22L
1,493 Elo+
Party 1
Team Averages
Level 117
1,401 SR
1,512 Elo+

VS

Team Averages
Level 104
1,495 SR
1,536 Elo+
Ra
Ra
Asuпa
Ra
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 48L
1,613 Elo+
Solo
Hercules
Hercules
Coolgamer109
Hercules
Level 115
God Stats
8W - 6L
1,194 SR
Queue Stats
59W - 44L
1,461 Elo+
Party 3
Zeus
Zeus
WeebOSaurusFlex
Zeus
Level 94
God Stats
2W - 0L
1,716 SR
Queue Stats
245W - 216L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
doorOffeel
Cthulhu
Level 143
God Stats
77W - 75L
1,541 SR
Queue Stats
507W - 499L
1,511 Elo+
Solo
Hun Batz
Hun Batz
gynan
Hun Batz
Level 140
God Stats
3W - 3L
1,525 SR
Queue Stats
152W - 159L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
A_To_ESKA
Camazotz
16
3 / 5 / 6
10,026
668
11,790
19,459
19,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 7
11,075
738
12,290
25,700
27,155
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Kliszek76
Xbalanque
17
3 / 8 / 8
10,509
701
17,686
17,768
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 6 / 8
11,054
737
7,442
20,209
20,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 8 / 7
11,237
749
9,589
15,572
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 1 / 12
12,457
830
20,149
12,453
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Coolgamer109
Hercules
20
8 / 2 / 13
12,411
827
17,309
19,643
15,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 6 / 7
12,004
800
23,350
10,357
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
doorOffeel
Cthulhu
19
5 / 3 / 14
11,391
759
15,382
18,643
20,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
gynan
Hun Batz
18
2 / 4 / 11
10,792
719
9,899
14,280
5,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
16
Kills
30
30
Deaths
16
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Camazotz
A_To_ESKA
Camazotz
3
5
6
1.2
W
Ra
6
1
12
12
W
Hercules
Coolgamer109
Hercules
8
2
13
7.25
L
6
3
7
3.17
L
Xbalanque
Kliszek76
Xbalanque
3
8
8
0.88
W
9
6
7
2.08
L
2
6
8
1
W
Cthulhu
doorOffeel
Cthulhu
5
3
14
4
W
Hun Batz
gynan
Hun Batz
2
4
11
1.88
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,797
Damage
86,089
98,708
Taken
75,376
79,011
Mitigated
51,156
23,016
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
A_To_ESKA
Camazotz
11,790
2,407
0
7,010
19,459
19,179
0
11,260
7,582
0
27,396
W
Ra
20,149
1,657
5,439
5,811
12,453
6,376
2,067
6,010
6,235
70,094
0
W
Hercules
Coolgamer109
Hercules
17,309
6,453
0
5,343
19,643
15,018
723
5,013
14,172
0
33,355
L
12,290
770
1,517
6,040
25,700
27,155
0
15,778
9,200
31,132
0
L
Xbalanque
Kliszek76
Xbalanque
17,686
6,334
0
3,849
17,768
6,526
0
10,521
6,890
0
39,483
W
23,350
3,908
0
240
10,357
3,649
0
2,709
7,482
42,969
0
L
7,442
832
0
4,100
20,209
20,748
0
11,488
8,329
0
30,112
W
Cthulhu
doorOffeel
Cthulhu
15,382
757
375
2,469
18,643
20,438
182
4,816
13,332
28,279
0
W
Hun Batz
gynan
Hun Batz
9,899
1,856
0
508
14,280
5,675
2,301
3,331
10,757
0
31,768
L
9,589
350
0
500
15,572
5,403
0
7,497
7,826
48,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,901
Gold Earned
59,055
253
Minions Killed
296
0
Camps Cleared
0
1,518,492
Distance Traveled
1,618,544
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,026
668
25
2
0
317,286
5
W
Ra
12,457
830
149
10
0
346,796
2
W
Hercules
12,411
827
42
3
0
326,742
0
L
Artio
11,075
738
28
2
0
345,276
2
L
Xbalanque
10,509
701
53
4
0
281,267
2
W
Zeus
12,004
800
50
3
0
293,052
0
L
Tyr
11,054
737
56
4
0
301,861
0
W
Cthulhu
11,391
759
19
1
0
323,182
1
W
Hun Batz
10,792
719
36
2
0
328,772
3
L
Janus
11,237
749
91
6
0
272,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role