Player Matchup

Cupid
Cupid
Big Sloppa3033
Cupid
Level 149
God Stats
4W - 3L
1,796 SR
Queue Stats
330W - 357L
1,463 Elo+
Solo
Merlin
Merlin
Jevilnight
Merlin
Level 67
God Stats
14W - 18L
1,405 SR
Queue Stats
86W - 86L
1,438 Elo+
Solo
Ganesha
Ganesha
THE LIQUIDGATOR
Ganesha
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
844W - 909L
1,416 Elo+
Solo
Nemesis
Nemesis
sedsed03
Nemesis
Level 122
God Stats
4W - 11L
1,500 SR
Queue Stats
360W - 404L
1,437 Elo+
Party 1
Ymir
Ymir
warumo3310-4
Ymir
Level 86
God Stats
3W - 11L
1,270 SR
Queue Stats
233W - 288L
1,425 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,436 Elo+

VS

Team Averages
Level 94
1,504 SR
1,414 Elo+
Vamana
Vamana
AbusedInJail442
Vamana
Level 118
God Stats
15W - 21L
1,411 SR
Queue Stats
86W - 127L
1,379 Elo+
Solo
Cabrakan
Cabrakan
FrozenDino
Cabrakan
Level 87
God Stats
9W - 6L
1,556 SR
Queue Stats
87W - 75L
1,455 Elo+
Solo
Tyr
Tyr
Pig Hands
Tyr
Level 128
God Stats
68W - 108L
1,382 SR
Queue Stats
463W - 502L
1,412 Elo+
Solo
Ra
Ra
RavusBlack
Ra
Level 89
God Stats
3W - 1L
1,671 SR
Queue Stats
59W - 36L
1,561 Elo+
Solo
Medusa
Medusa
WastedPather5
Medusa
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,136
509
5,207
10,165
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Jevilnight
Merlin
13
1 / 3 / 1
7,620
476
4,618
8,671
2,822
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 4
6,585
412
6,996
15,403
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
sedsed03
Nemesis
12
3 / 4 / 3
7,548
472
8,485
14,076
9,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 1
8,271
517
6,790
14,558
10,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,093
506
9,275
11,391
4,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
FrozenDino
Cabrakan
14
4 / 4 / 8
8,731
546
7,961
13,438
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 5
9,101
569
11,099
18,208
14,989
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 1 / 5
10,099
631
9,691
8,379
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 2
8,658
541
6,097
7,173
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
22
22
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
1
2
0
0.5
W
Cabrakan
FrozenDino
Cabrakan
4
4
8
2
L
Merlin
Jevilnight
Merlin
1
3
1
0.5
W
6
2
5
4.25
W
8
1
5
10.5
L
0
8
4
0.25
W
1
0
2
2
L
Nemesis
sedsed03
Nemesis
3
4
3
1.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
44,123
62,873
Taken
58,589
32,177
Mitigated
33,448
12,782
Healing
27,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,275
3,657
304
2,634
11,391
4,867
369
3,883
7,508
0
41,462
L
5,207
2,101
196
5,290
10,165
2,789
692
869
9,296
0
53,499
W
Cabrakan
FrozenDino
Cabrakan
7,961
2,136
0
3,531
13,438
7,731
858
2,625
10,813
40,129
0
L
Merlin
Jevilnight
Merlin
4,618
676
59
558
8,671
2,822
252
5,372
3,299
48,758
0
W
11,099
1,020
314
8,439
18,208
14,989
738
7,899
10,309
515
44,898
W
9,691
1,393
3,351
4,506
8,379
3,256
1,580
3,997
4,382
67,572
0
L
6,996
1,155
0
1,528
15,403
6,372
0
4,053
11,350
40,056
0
W
6,097
2,777
0
4,036
7,173
2,605
1,002
0
7,173
0
53,190
L
Nemesis
sedsed03
Nemesis
8,485
2,448
302
2,386
14,076
9,713
0
3,064
10,815
0
47,914
L
6,790
1,486
0
2,463
14,558
10,481
0
4,434
10,124
53,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
44,682
456
Minions Killed
456
0
Camps Cleared
0
1,419,947
Distance Traveled
1,619,791
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,093
506
59
4
0
345,350
3
L
Cupid
8,136
509
120
8
0
308,686
0
W
Cabrakan
8,731
546
74
5
0
318,593
5
L
Merlin
7,620
476
105
7
0
281,722
1
W
Tyr
9,101
569
83
5
0
341,767
5
W
Ra
10,099
631
136
9
0
305,759
5
L
Ganesha
6,585
412
46
3
0
287,451
3
W
Medusa
8,658
541
104
7
0
308,322
0
L
Nemesis
7,548
472
60
4
0
321,858
3
L
Ymir
8,271
517
125
8
0
220,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role