Player Matchup

Vulcan
Vulcan
Bronze IV
Merlinskii
Vulcan
Bronze IV
Level 160
God Stats
6W - 2L
1,370 SR
Queue Stats
8W - 7L
1,401 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 160
1,370 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,515 SR
1,165 MMR
Hercules
Hercules
Silver II
Falcon505
Hercules
Silver II
Level 155
God Stats
3W - 9L
1,515 SR
Queue Stats
14W - 22L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Merlinskii
Vulcan
20
4 / 2 / 0
16,208
900
20,754
17,842
21,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabBakasuraKaliVamanaSkadi

VS

Bans
GilgameshMedusaBastetUllrThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Falcon505
Hercules
19
2 / 4 / 0
14,247
792
14,714
33,698
44,802
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Falcon505
Hercules
2
4
0
0.5
W
Vulcan
Merlinskii
Vulcan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,754
Damage
14,714
17,842
Taken
33,698
21,559
Mitigated
44,802
8,337
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Falcon505
Hercules
14,714
6,081
0
12,346
33,698
44,802
656
21,126
12,572
0
101,631
W
Vulcan
Merlinskii
Vulcan
20,754
7,737
0
8,337
17,842
21,559
2,437
272
17,570
106,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,208
Gold Earned
14,247
166
Minions Killed
169
6
Camps Cleared
6
389,042
Distance Traveled
380,016
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,247
792
169
9
6
380,016
1
W
Vulcan
16,208
900
166
9
6
389,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role