Player Matchup

King Arthur
King Arthur
Atticusfin
King Arthur
Level 153
God Stats
0W - 2L
1,261 SR
Queue Stats
394W - 349L
1,628 Elo+
Party 2
Da Ji
Da Ji
Cholike
Da Ji
Level 123
God Stats
63W - 63L
1,522 SR
Queue Stats
410W - 386L
1,567 Elo+
Solo
Persephone
Persephone
LeafyTheDerg
Persephone
Level 154
God Stats
6W - 4L
1,683 SR
Queue Stats
253W - 212L
1,592 Elo+
Solo
Bacchus
Bacchus
Y0S3N
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 372L
1,586 Elo+
Party 2
Ullr
Ullr
soviet_sandwich6
Ullr
Level 149
God Stats
44W - 34L
1,757 SR
Queue Stats
234W - 211L
1,650 Elo+
Solo
Team Averages
Level 145
1,545 SR
1,605 Elo+

VS

Team Averages
Level 132
1,640 SR
1,612 Elo+
Danzaburou
Danzaburou
G0dlyyFriess
Danzaburou
Level 156
God Stats
11W - 6L
1,645 SR
Queue Stats
317W - 300L
1,643 Elo+
Party 3
Susano
Susano
Pazmzp
Susano
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 197L
1,604 Elo+
Solo
Hera
Hera
XcelSwag
Hera
Level 129
God Stats
11W - 3L
1,882 SR
Queue Stats
304W - 286L
1,643 Elo+
Party 3
Athena
Athena
ix-juuzou
Athena
Level 122
God Stats
1W - 2L
1,525 SR
Queue Stats
71W - 72L
1,591 Elo+
Party 1
Bellona
Bellona
spacaz-
Bellona
Level 141
God Stats
16W - 8L
1,647 SR
Queue Stats
296W - 248L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atticusfin
King Arthur
15
0 / 5 / 4
9,236
462
13,084
17,324
17,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Cholike
Da Ji
18
6 / 6 / 2
10,599
530
8,595
17,578
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
LeafyTheDerg
Persephone
15
3 / 7 / 3
10,194
510
8,637
13,745
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Y0S3N
Bacchus
12
1 / 7 / 6
8,232
412
5,223
17,894
20,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 4
10,155
508
10,185
13,611
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G0dlyyFriess
Danzaburou
20
6 / 1 / 11
13,886
694
18,122
17,787
7,419
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Pazmzp
Susano
18
6 / 2 / 7
11,151
558
11,742
14,445
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
4 / 6 / 3
11,125
556
11,129
12,123
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ix-juuzou
Athena
16
6 / 1 / 13
11,137
557
8,738
16,233
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
spacaz-
Bellona
19
8 / 1 / 3
12,184
609
10,225
16,865
25,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
11
Kills
30
30
Deaths
11
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Atticusfin
King Arthur
0
5
4
0.4
L
Da Ji
Cholike
Da Ji
6
6
2
1.17
W
Danzaburou
G0dlyyFriess
Danzaburou
6
1
11
11.5
L
Persephone
LeafyTheDerg
Persephone
3
7
3
0.64
W
Susano
Pazmzp
Susano
6
2
7
4.75
W
Hera
4
6
3
0.92
L
Bacchus
Y0S3N
Bacchus
1
7
6
0.57
W
Athena
ix-juuzou
Athena
6
1
13
12.5
L
1
5
4
0.6
W
Bellona
spacaz-
Bellona
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
59,956
80,152
Taken
77,453
55,599
Mitigated
64,568
16,428
Healing
28,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Atticusfin
King Arthur
13,084
1,558
0
3,453
17,324
17,021
156
2,615
14,709
0
65,336
L
Da Ji
Cholike
Da Ji
8,595
1,249
0
5,881
17,578
7,435
546
2,813
14,765
0
72,757
W
Danzaburou
G0dlyyFriess
Danzaburou
18,122
10,384
0
10,284
17,787
7,419
9,334
2,566
15,221
0
114,988
L
Persephone
LeafyTheDerg
Persephone
8,637
436
0
2,380
13,745
5,160
0
4,009
9,729
65,281
0
W
Susano
Pazmzp
Susano
11,742
2,781
0
6,107
14,445
6,043
0
1,543
12,902
0
80,142
W
Hera
11,129
1,540
168
2,616
12,123
4,357
1,423
4,746
7,377
87,093
0
L
Bacchus
Y0S3N
Bacchus
5,223
553
0
2,411
17,894
20,605
0
7,495
10,399
17,489
0
W
Athena
ix-juuzou
Athena
8,738
2,902
0
2,301
16,233
21,312
723
3,590
12,643
26,063
0
L
10,185
4,092
0
2,303
13,611
5,378
1,068
2,934
10,677
0
82,582
W
Bellona
spacaz-
Bellona
10,225
4,300
0
6,665
16,865
25,437
330
1,415
15,450
0
77,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
59,483
545
Minions Killed
641
0
Camps Cleared
0
1,820,860
Distance Traveled
2,030,183
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,236
462
137
7
0
375,822
2
L
Da Ji
10,599
530
117
6
0
386,963
4
W
Danzaburou
13,886
694
176
9
0
349,566
4
L
Persephone
10,194
510
115
6
0
333,128
5
W
Susano
11,151
558
118
6
0
476,518
0
W
Hera
11,125
556
164
8
0
363,761
2
L
Bacchus
8,232
412
16
1
0
372,105
4
W
Athena
11,137
557
30
2
0
435,274
5
L
Ullr
10,155
508
160
8
0
352,842
2
W
Bellona
12,184
609
153
8
0
405,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role