Player Matchup

Kukulkan
Kukulkan
Bworse
Kukulkan
Level 21
God Stats
15W - 22L
1,375 SR
Queue Stats
63W - 107L
1,284 Elo+
Party 1
Chaac
Chaac
Luckyone512
Chaac
Level 88
God Stats
17W - 6L
1,859 SR
Queue Stats
73W - 61L
1,648 Elo+
Party 1
Hun Batz
Hun Batz
ΨPoseidonΨ
Hun Batz
Level 101
God Stats
2W - 4L
1,372 SR
Queue Stats
165W - 256L
1,438 Elo+
Party 1
Team Averages
Level 70
1,535 SR
1,457 Elo+

VS

Team Averages
Level 37
1,528 SR
1,376 Elo+
Chang'e
Chang'e
DynamicWreck
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,342 Elo+
Party 2
Bellona
Bellona
IAmCasualty
Bellona
Level 48
God Stats
2W - 3L
1,620 SR
Queue Stats
58W - 73L
1,365 Elo+
Party 2
Neith
Neith
yogevso123
Neith
Level 38
God Stats
34W - 45L
1,465 SR
Queue Stats
52W - 65L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bworse
Kukulkan
20
6 / 3 / 8
15,837
660
17,779
9,491
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 2 / 11
17,021
709
20,208
29,178
38,359
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
ΨPoseidonΨ
Hun Batz
20
5 / 8 / 9
15,238
635
11,683
17,867
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DynamicWreck
Chang'e
19
0 / 5 / 8
13,711
571
7,620
14,209
4,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
IAmCasualty
Bellona
20
11 / 5 / 2
16,241
677
22,613
24,032
28,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
19
2 / 6 / 6
15,102
629
13,432
18,766
6,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
16
Kills
13
13
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bworse
Kukulkan
6
3
8
3.33
L
Chang'e
DynamicWreck
Chang'e
0
5
8
0.8
L
Bellona
IAmCasualty
Bellona
11
5
2
2.4
W
5
2
11
5.25
L
Neith
2
6
6
0.83
W
Hun Batz
ΨPoseidonΨ
Hun Batz
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,670
Damage
43,665
56,536
Taken
57,007
52,986
Mitigated
40,121
12,901
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bworse
Kukulkan
17,779
783
0
978
9,491
3,595
841
1,151
8,340
60,735
0
L
Chang'e
DynamicWreck
Chang'e
7,620
486
1,300
2,567
14,209
4,708
0
2,923
11,152
40,434
0
L
Bellona
IAmCasualty
Bellona
22,613
6,741
0
555
24,032
28,894
0
8,417
15,141
0
50,976
W
20,208
4,940
271
10,870
29,178
38,359
796
3,410
25,768
0
83,903
L
Neith
13,432
2,977
0
1,393
18,766
6,519
1,005
6,232
12,223
0
78,655
W
Hun Batz
ΨPoseidonΨ
Hun Batz
11,683
1,063
0
782
17,867
11,032
1,250
3,527
14,340
0
47,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,096
Gold Earned
45,054
275
Minions Killed
262
12
Camps Cleared
9
1,323,089
Distance Traveled
1,196,929
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,837
660
125
5
4
436,634
7
L
Chang'e
13,711
571
69
3
2
423,291
8
L
Bellona
16,241
677
57
2
6
429,347
2
W
Chaac
17,021
709
91
4
3
474,380
6
L
Neith
15,102
629
136
6
1
344,291
3
W
Hun Batz
15,238
635
59
2
5
412,075
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role