Player Matchup

Cthulhu
Cthulhu
NGuP Bennzzy
Cthulhu
Level 106
God Stats
7W - 3L
1,581 SR
Queue Stats
138W - 140L
1,561 Elo+
Party 1
Izanami
Izanami
NGuPHawkz
Izanami
Level 105
God Stats
4W - 3L
1,466 SR
Queue Stats
253W - 231L
1,585 Elo+
Party 1
Arachne
Arachne
RsNDelta
Arachne
Level 70
God Stats
18W - 19L
1,774 SR
Queue Stats
321W - 393L
1,445 Elo+
Solo
He Bo
He Bo
luis92
He Bo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,591 Elo+
Solo
Atlas
Atlas
rornain
Atlas
Level 156
God Stats
3W - 0L
1,793 SR
Queue Stats
20W - 22L
1,361 Elo+
Solo
Team Averages
Level 111
1,623 SR
1,509 Elo+

VS

Team Averages
Level 129
1,497 SR
1,490 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PowerOfNow
Ares
Level 143
God Stats
8W - 15L
1,484 SR
Queue Stats
654W - 680L
1,442 Elo+
Solo
Hun Batz
Hun Batz
stiggelito
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
tegner
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NGuP Bennzzy
Cthulhu
11
2 / 0 / 1
6,518
652
3,202
7,551
4,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NGuPHawkz
Izanami
9
0 / 0 / 3
5,580
558
3,255
4,384
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
RsNDelta
Arachne
11
5 / 0 / 5
6,796
680
5,323
6,467
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
luis92
He Bo
11
2 / 3 / 4
6,295
630
2,070
5,690
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
rornain
Atlas
11
4 / 0 / 5
6,785
679
5,096
5,406
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 2 / 0
4,604
460
1,921
5,917
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
 
Kukulkan
4
0 / 2 / 2
4,092
409
702
1,637
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,552
555
4,001
6,562
4,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
stiggelito
Hun Batz
10
3 / 5 / 0
5,940
594
6,062
8,002
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
tegner
Cernunnos
9
0 / 2 / 1
5,331
533
4,128
6,212
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
L
Kukulkan
 
Kukulkan
0
2
2
0.5
W
Cthulhu
NGuP Bennzzy
Cthulhu
2
0
1
2.5
W
Izanami
NGuPHawkz
Izanami
0
0
3
1.5
L
0
2
0
0
W
Arachne
RsNDelta
Arachne
5
0
5
7.5
W
He Bo
luis92
He Bo
2
3
4
1.33
W
Atlas
rornain
Atlas
4
0
5
6.5
L
Hun Batz
stiggelito
Hun Batz
3
5
0
0.6
L
Cernunnos
tegner
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
16,814
29,498
Taken
28,330
12,728
Mitigated
11,347
9,826
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,921
0
0
842
5,917
2,168
0
2,403
3,514
9,088
0
L
Kukulkan
 
Kukulkan
702
126
0
250
1,637
416
0
770
867
8,445
0
W
Cthulhu
NGuP Bennzzy
Cthulhu
3,202
652
0
2,728
7,551
4,661
0
4,001
3,550
34,502
0
W
Izanami
NGuPHawkz
Izanami
3,255
2,234
0
2,487
4,384
1,086
976
413
3,971
0
35,485
L
4,001
243
0
1,490
6,562
4,316
0
2,910
3,652
28,409
0
W
Arachne
RsNDelta
Arachne
5,323
2,861
0
2,797
6,467
2,450
0
246
6,221
0
35,331
W
He Bo
luis92
He Bo
2,070
308
0
748
5,690
1,179
0
871
4,819
31,756
0
W
Atlas
rornain
Atlas
5,096
1,998
0
1,066
5,406
3,352
0
1,093
4,313
16,392
442
L
Hun Batz
stiggelito
Hun Batz
6,062
1,985
0
500
8,002
2,555
0
2,253
5,749
0
35,501
L
Cernunnos
tegner
Cernunnos
4,128
2,307
0
2,693
6,212
1,892
0
1,710
4,502
0
35,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
25,519
314
Minions Killed
250
0
Camps Cleared
0
970,879
Distance Traveled
791,652
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,604
460
9
1
0
144,984
4
L
Kukulkan
4,092
409
16
2
0
67,218
1
W
Cthulhu
6,518
652
73
7
0
175,816
2
W
Izanami
5,580
558
81
8
0
153,648
4
L
Ares
5,552
555
55
6
0
168,695
1
W
Arachne
6,796
680
75
8
0
243,997
4
W
He Bo
6,295
630
67
7
0
189,395
0
W
Atlas
6,785
679
18
2
0
208,023
1
L
Hun Batz
5,940
594
76
8
0
219,422
2
L
Cernunnos
5,331
533
94
9
0
191,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role