Player Matchup

Izanami
Izanami
El mata feos952
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,060 Elo+
Solo
Mulan
Mulan
Halotiee
Mulan
Level 49
God Stats
0W - 2L
1,519 SR
Queue Stats
21W - 37L
1,324 Elo+
Solo
Merlin
Merlin
iBeddaFiddlisk
Merlin
Level 67
God Stats
10W - 27L
1,417 SR
Queue Stats
112W - 164L
1,250 Elo+
Solo
Team Averages
Level 65
1,479 SR
1,211 Elo+

VS

Team Averages
Level 73
1,511 SR
1,436 Elo+
Shiva
Shiva
IteAkahiko
Shiva
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Eset
Eset
Tonylogo9711
Eset
Level 115
God Stats
2W - 7L
1,735 SR
Queue Stats
30W - 62L
1,483 Elo+
Solo
Medusa
Medusa
sickly_phantom
Medusa
Level 58
God Stats
5W - 9L
1,299 SR
Queue Stats
160W - 180L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
10,009
667
6,634
13,120
3,440
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Halotiee
Mulan
15
0 / 5 / 5
9,198
613
5,679
11,704
9,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 2 / 1
10,751
717
18,089
8,707
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 2 / 9
10,864
724
5,789
13,926
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 7
11,214
748
11,129
12,020
3,856
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 2 / 4
11,459
764
10,586
11,196
3,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
13
13
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Mulan
Halotiee
Mulan
0
5
5
0.5
W
Shiva
2
2
9
3.25
W
5
4
7
2.13
L
6
2
1
3.25
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,402
Damage
27,504
33,531
Taken
37,142
15,426
Mitigated
19,263
3,232
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,634
3,290
0
1,135
13,120
3,440
992
4,399
8,721
0
30,074
L
Mulan
Halotiee
Mulan
5,679
524
410
1,687
11,704
9,622
262
4,853
6,851
1,924
16,782
W
Shiva
5,789
1,549
247
2,485
13,926
11,887
208
5,536
7,989
0
16,330
W
11,129
811
679
2,738
12,020
3,856
1,075
6,340
5,064
44,543
0
L
18,089
320
0
0
8,707
2,364
240
2,601
6,106
47,443
0
W
10,586
2,843
404
1,863
11,196
3,520
1,594
5,817
4,909
0
45,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
33,537
165
Minions Killed
163
8
Camps Cleared
4
690,005
Distance Traveled
851,634
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,009
667
60
4
3
229,413
0
L
Mulan
9,198
613
27
2
1
232,219
0
W
Shiva
10,864
724
23
2
1
294,140
1
W
Eset
11,214
748
65
4
3
254,941
1
L
Merlin
10,751
717
78
5
4
228,373
1
W
Medusa
11,459
764
75
5
0
302,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role