Player Matchup

Zhong Kui
Zhong Kui
DAVE_PING
Zhong Kui
Level 67
God Stats
31W - 18L
1,640 SR
Queue Stats
55W - 56L
1,451 Elo+
Party 3
Loki
Loki
HTTZxKuRuMiO
Loki
Level 56
God Stats
7W - 3L
1,745 SR
Queue Stats
106W - 113L
1,458 Elo+
Party 3
Skadi
Skadi
chinj001
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Sol
Sol
manho1105
Sol
Level 90
God Stats
1W - 3L
1,402 SR
Queue Stats
124W - 138L
1,419 Elo+
Party 3
Atlas
Atlas
staloger
Atlas
Level 108
God Stats
1W - 1L
1,469 SR
Queue Stats
123W - 137L
1,419 Elo+
Party 3
Team Averages
Level 65
1,551 SR
1,449 Elo+

VS

Team Averages
Level 73
1,611 SR
1,458 Elo+
Achilles
Achilles
Being Senpai
Achilles
Level 41
God Stats
5W - 10L
1,338 SR
Queue Stats
151W - 171L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
JustinC98
Sun Wukong
Level 12
God Stats
2W - 3L
1,771 SR
Queue Stats
223W - 217L
1,395 Elo+
Party 1
Persephone
Persephone
TheIcyMexican
Persephone
Level 125
God Stats
3W - 4L
1,482 SR
Queue Stats
111W - 111L
1,494 Elo+
Party 2
Bastet
Bastet
VIP 720
Bastet
Level 157
God Stats
4W - 0L
1,964 SR
Queue Stats
137W - 131L
1,503 Elo+
Party 1
Olorun
Olorun
lI BELIAL Il
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DAVE_PING
Zhong Kui
15
1 / 7 / 6
9,937
452
16,971
20,815
12,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 6 / 5
10,284
467
11,374
17,324
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
chinj001
Skadi
14
0 / 7 / 5
8,879
404
3,173
13,282
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 3
10,018
455
6,991
21,811
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
staloger
Atlas
16
5 / 4 / 3
11,495
523
8,842
23,864
25,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Being Senpai
Achilles
16
4 / 1 / 16
10,960
498
18,120
19,173
25,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
JustinC98
Sun Wukong
18
1 / 1 / 6
11,487
522
8,922
18,191
15,185
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
TheIcyMexican
Persephone
19
4 / 2 / 10
12,977
590
17,855
10,229
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
VIP 720
Bastet
20
15 / 3 / 2
13,291
604
16,009
17,332
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
18
9 / 6 / 6
12,581
572
18,940
18,762
8,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
13
Kills
33
34
Deaths
13
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Being Senpai
Achilles
4
1
16
12
L
Zhong Kui
DAVE_PING
Zhong Kui
1
7
6
0.57
L
5
6
5
1.25
W
Sun Wukong
JustinC98
Sun Wukong
1
1
6
4
W
Persephone
TheIcyMexican
Persephone
4
2
10
4.5
W
Bastet
VIP 720
Bastet
15
3
2
5.33
L
Skadi
chinj001
Skadi
0
7
5
0.36
W
Olorun
9
6
6
2
L
2
10
3
0.35
L
Atlas
staloger
Atlas
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,351
Damage
79,846
97,096
Taken
83,687
55,581
Mitigated
59,212
13,114
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Being Senpai
Achilles
18,120
4,463
0
4,566
19,173
25,213
829
7,693
11,480
0
42,805
L
Zhong Kui
DAVE_PING
Zhong Kui
16,971
4,042
0
5,481
20,815
12,950
959
5,134
15,490
53,061
8,325
L
11,374
2,546
0
250
17,324
5,956
0
4,496
12,649
0
60,344
W
Sun Wukong
JustinC98
Sun Wukong
8,922
3,185
0
2,791
18,191
15,185
2,349
7,682
10,509
0
69,433
W
Persephone
TheIcyMexican
Persephone
17,855
269
0
1,962
10,229
3,591
2,049
3,779
6,448
93,013
0
W
Bastet
VIP 720
Bastet
16,009
4,847
0
5,663
17,332
7,213
2,538
4,358
12,974
0
91,713
L
Skadi
chinj001
Skadi
3,173
1,448
0
585
13,282
4,377
0
4,836
8,169
0
36,840
W
Olorun
18,940
10,369
825
7,608
18,762
8,010
4,972
7,042
11,720
102,405
0
L
6,991
2,027
0
5,953
21,811
6,653
0
10,499
11,124
52,980
0
L
Atlas
staloger
Atlas
8,842
3,235
0
845
23,864
25,645
0
12,114
11,183
23,858
4,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,613
Gold Earned
61,296
378
Minions Killed
625
0
Camps Cleared
0
1,985,982
Distance Traveled
2,135,420
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,960
498
49
2
0
452,997
3
L
Zhong Kui
9,937
452
90
4
0
348,071
4
L
Loki
10,284
467
82
4
0
437,292
2
W
Sun Wukong
11,487
522
142
6
0
395,585
3
W
Persephone
12,977
590
163
7
0
423,164
1
W
Bastet
13,291
604
123
6
0
492,998
4
L
Skadi
8,879
404
80
4
0
412,158
1
W
Olorun
12,581
572
148
7
0
370,676
0
L
Sol
10,018
455
92
4
0
365,150
1
L
Atlas
11,495
523
34
2
0
423,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role