Player Matchup

Raijin
Raijin
DywenDyDa
Raijin
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
371W - 386L
1,466 Elo+
Solo
Jing Wei
Jing Wei
RRussell90
Jing Wei
Level 160
God Stats
4W - 7L
1,394 SR
Queue Stats
164W - 153L
1,497 Elo+
Solo
Artemis
Artemis
Statham2077
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 68L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
Vielth
Cthulhu
Level 60
God Stats
4W - 2L
1,300 SR
Queue Stats
479W - 258L
1,689 Elo+
Party 2
Khepri
Khepri
ПотныйЧпокер
Khepri
Level 24
God Stats
3W - 0L
1,701 SR
Queue Stats
74W - 31L
1,752 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,616 Elo+

VS

Team Averages
Level 69
1,444 SR
1,513 Elo+
Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Housted
Hercules
Level 125
God Stats
5W - 7L
1,436 SR
Queue Stats
112W - 82L
1,657 Elo+
Party 1
Pele
Pele
Jtrain
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 3
Bacchus
Bacchus
crettin
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
He Bo
He Bo
helerspvp
He Bo
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
106W - 72L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DywenDyDa
Raijin
16
6 / 2 / 22
10,382
944
10,940
6,641
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
RRussell90
Jing Wei
16
7 / 1 / 16
9,790
890
11,399
8,035
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Statham2077
Artemis
13
10 / 4 / 14
9,703
882
16,734
8,478
3,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Vielth
Cthulhu
17
10 / 1 / 23
11,051
1,005
15,264
19,869
15,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 23
9,491
863
9,270
15,062
11,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 6 / 2
9,390
854
10,465
9,413
4,014
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Housted
Hercules
14
3 / 7 / 6
8,438
767
12,281
20,249
23,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Jtrain
Pele
12
1 / 10 / 3
7,494
681
5,043
15,838
5,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
crettin
Bacchus
14
1 / 6 / 6
8,075
734
9,465
16,090
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
helerspvp
He Bo
11
0 / 9 / 5
6,828
621
7,335
10,208
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
32
38
Kills
10
10
Deaths
38
98
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
6
2
1
W
Raijin
DywenDyDa
Raijin
6
2
22
8.5
L
Hercules
Housted
Hercules
3
7
6
0.86
L
Pele
Jtrain
Pele
1
10
3
0.25
W
Jing Wei
RRussell90
Jing Wei
7
1
16
15
W
Artemis
Statham2077
Artemis
10
4
14
4.25
W
Cthulhu
Vielth
Cthulhu
10
1
23
21.5
L
Bacchus
crettin
Bacchus
1
6
6
0.67
L
He Bo
helerspvp
He Bo
0
9
5
0.28
W
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,607
Damage
44,589
58,085
Taken
71,798
36,334
Mitigated
58,813
30,387
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,465
5,787
1,167
991
9,413
4,014
0
5,057
4,356
0
22,382
W
Raijin
DywenDyDa
Raijin
10,940
504
2,381
2,037
6,641
2,652
620
2,376
4,193
26,570
0
L
Hercules
Housted
Hercules
12,281
2,998
599
7,696
20,249
23,707
0
8,621
11,628
0
18,439
L
Pele
Jtrain
Pele
5,043
731
632
2,460
15,838
5,810
0
8,592
7,246
0
10,479
W
Jing Wei
RRussell90
Jing Wei
11,399
7,329
2,881
2,633
8,035
3,330
2,811
3,054
4,808
0
24,770
W
Artemis
Statham2077
Artemis
16,734
7,204
298
908
8,478
3,406
1,664
2,308
6,057
0
23,149
W
Cthulhu
Vielth
Cthulhu
15,264
986
2,555
9,477
19,869
15,049
628
3,809
15,838
26,950
0
L
Bacchus
crettin
Bacchus
9,465
1,388
299
1,903
16,090
21,320
0
7,132
8,958
17,525
0
L
He Bo
helerspvp
He Bo
7,335
280
398
677
10,208
3,962
0
6,072
4,136
16,736
0
W
9,270
648
1,888
5,329
15,062
11,897
512
5,253
9,648
13,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
40,225
103
Minions Killed
72
0
Camps Cleared
0
1,060,198
Distance Traveled
851,211
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,390
854
26
2
0
149,608
0
W
Raijin
10,382
944
37
3
0
187,599
2
L
Hercules
8,438
767
10
1
0
189,711
1
L
Pele
7,494
681
3
0
0
161,035
1
W
Jing Wei
9,790
890
28
3
0
202,175
1
W
Artemis
9,703
882
6
1
0
184,356
0
W
Cthulhu
11,051
1,005
27
2
0
253,812
1
L
Bacchus
8,075
734
6
1
0
178,335
0
L
He Bo
6,828
621
27
2
0
172,522
0
W
Khepri
9,491
863
5
0
0
232,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role