Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DRAGONLORD69946
Achilles
Level 69
God Stats
4W - 4L
1,365 SR
Queue Stats
19W - 28L
1,234 Elo+
Party 2
Set
Set
ZeroDoesThingz
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 283L
1,336 Elo+
Solo
Ullr
Ullr
creeperWTF3342cr
Ullr
Level 28
God Stats
10W - 11L
1,324 SR
Queue Stats
38W - 49L
1,298 Elo+
Party 1
Ymir
Ymir
god_of_gods_7u7
Ymir
Level 83
God Stats
10W - 8L
1,375 SR
Queue Stats
120W - 114L
1,292 Elo+
Party 1
Team Averages
Level 84
1,413 SR
1,332 Elo+

VS

Team Averages
Level 77
1,491 SR
1,319 Elo+
King Arthur
King Arthur
CHA0SUndead
King Arthur
Level 45
God Stats
13W - 24L
1,469 SR
Queue Stats
70W - 74L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
K1N_BraNk
Baron Samedi
Level 80
God Stats
10W - 8L
1,494 SR
Queue Stats
47W - 40L
1,416 Elo+
Solo
Terra
Terra
Mercuryhewry
Terra
Level 127
God Stats
6W - 9L
1,594 SR
Queue Stats
250W - 252L
1,243 Elo+
Solo
Danzaburou
Danzaburou
ddanyeIl
Danzaburou
Level 31
God Stats
8W - 10L
1,500 SR
Queue Stats
124W - 149L
1,293 Elo+
Solo
Loki
Loki
legendsdazoeira
Loki
Level 104
God Stats
30W - 29L
1,400 SR
Queue Stats
261W - 248L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
14 / 0 / 4
10,602
589
21,879
11,120
6,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
15
4 / 0 / 0
8,853
492
9,707
11,236
10,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 3
8,228
457
7,189
9,853
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 5 / 5
7,543
419
5,371
14,270
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 8
8,728
485
7,116
16,777
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHA0SUndead
King Arthur
12
0 / 4 / 0
7,157
398
6,254
15,292
7,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
K1N_BraNk
Baron Samedi
12
2 / 4 / 2
7,815
434
4,722
9,989
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 7
8,169
454
4,942
18,080
8,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ddanyeIl
Danzaburou
13
5 / 5 / 4
8,086
449
13,245
15,566
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 4
7,968
443
9,022
12,421
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
11
11
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
14
0
4
16
L
King Arthur
CHA0SUndead
King Arthur
0
4
0
0
W
Achilles
4
0
0
4
L
Baron Samedi
K1N_BraNk
Baron Samedi
2
4
2
0.75
L
1
3
7
1.5
W
1
4
3
0.63
W
0
5
5
0.5
L
Danzaburou
ddanyeIl
Danzaburou
5
5
4
1.4
W
2
2
8
3
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
38,185
63,256
Taken
71,348
42,847
Mitigated
26,412
18,071
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
21,879
2,294
261
5,714
11,120
6,593
1,676
2,151
8,855
57,481
0
L
King Arthur
CHA0SUndead
King Arthur
6,254
798
0
370
15,292
7,925
0
4,122
11,170
8,368
32,297
W
Achilles
9,707
1,505
0
1,185
11,236
10,239
288
1,221
10,015
10,012
39,947
L
Baron Samedi
K1N_BraNk
Baron Samedi
4,722
365
0
3,545
9,989
3,058
352
5,325
4,664
36,017
0
L
4,942
1,080
4,067
6,794
18,080
8,036
162
8,310
9,770
26,683
0
W
7,189
2,148
0
775
9,853
3,673
0
2,571
7,139
0
54,707
W
5,371
2,367
165
4,928
14,270
4,748
1,016
1,891
12,325
0
50,288
L
Danzaburou
ddanyeIl
Danzaburou
13,245
7,726
0
5,120
15,566
4,256
898
6,422
9,144
0
49,047
W
7,116
1,077
290
4,753
16,777
17,594
58
2,987
13,755
33,351
0
L
9,022
2,832
0
1,053
12,421
3,137
0
6,424
5,997
0
45,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
39,195
377
Minions Killed
329
0
Camps Cleared
0
1,687,810
Distance Traveled
1,548,411
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,602
589
90
5
0
375,876
4
L
King Arthur
7,157
398
60
3
0
338,417
0
W
Achilles
8,853
492
85
5
0
369,409
0
L
Baron Samedi
7,815
434
83
5
0
233,079
3
L
Terra
8,169
454
38
2
0
317,576
2
W
Set
8,228
457
91
5
0
324,364
5
W
Ullr
7,543
419
76
4
0
291,339
0
L
Danzaburou
8,086
449
74
4
0
295,751
1
W
Ymir
8,728
485
35
2
0
326,822
2
L
Loki
7,968
443
74
4
0
363,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role