Player Matchup

Sobek
Sobek
Gold V
Fravashi7
Sobek
Gold V
Level 159
God Stats
12W - 12L
1,582 SR
Queue Stats
410W - 416L
1,388 MMR
Solo
Cupid
Cupid
Silver III
HustlevsHate
Cupid
Silver III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,370 MMR
Solo
Chronos
Chronos
Gold III
Native_thugg818
Chronos
Gold III
Level 84
God Stats
143W - 112L
1,623 SR
Queue Stats
725W - 766L
1,417 MMR
Solo
Thoth
Thoth
Gold V
kevcha07
Thoth
Gold V
Level 97
God Stats
14W - 20L
1,657 SR
Queue Stats
342W - 344L
1,422 MMR
Solo
Bakasura
Bakasura
Gold V
lilyahoo61
Bakasura
Gold V
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,398 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,572 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,558 SR
1,400 MMR
Chaac
Chaac
Silver IV
Agent of Loki
Chaac
Silver IV
Level 131
God Stats
5W - 3L
1,524 SR
Queue Stats
8W - 12L
1,411 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Max lnstinct
Hou Yi
Gold IV
Level 143
God Stats
31W - 29L
1,547 SR
Queue Stats
153W - 162L
1,422 MMR
Solo
Janus
Janus
Gold II
ShadowXVV
Janus
Gold II
Level 126
God Stats
12W - 6L
1,500 SR
Queue Stats
530W - 542L
1,489 MMR
Party 1
Loki
Loki
Silver II
fosil-magico6
Loki
Silver II
Level 96
God Stats
2W - 0L
1,719 SR
Queue Stats
158W - 158L
1,317 MMR
Party 1
Horus
Horus
Bronze IV
scc123123
Horus
Bronze IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fravashi7
Sobek
9
2 / 3 / 0
5,141
467
3,027
9,226
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
5,782
526
1,070
7,442
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 1
6,731
612
5,040
4,905
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Thoth
kevcha07
Thoth
9
0 / 3 / 0
5,128
466
3,250
5,128
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
lilyahoo61
Bakasura
11
1 / 2 / 1
6,002
546
3,044
8,133
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
BastetPoseidonCliodhna

VS

Bans
ShivaZeusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,054
641
2,707
8,091
4,146
Hou Yi
13
7 / 1 / 3
7,738
703
4,618
5,069
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ShadowXVV
Janus
12
1 / 0 / 3
6,508
592
5,885
3,940
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 5
6,055
550
4,291
5,269
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
scc123123
Horus
10
3 / 1 / 7
6,938
631
5,649
9,809
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Sobek
Fravashi7
Sobek
2
3
0
0.67
L
0
4
2
0.25
W
Hou Yi
7
1
3
8.5
L
0
0
1
0.5
W
Janus
ShadowXVV
Janus
1
0
3
2.5
W
1
1
5
3.5
L
Thoth
kevcha07
Thoth
0
3
0
0
L
Bakasura
lilyahoo61
Bakasura
1
2
1
0.75
W
Horus
scc123123
Horus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
23,150
34,834
Taken
32,178
11,497
Mitigated
14,307
9,600
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,707
94
0
2,521
8,091
4,146
0
4,703
3,051
0
49,036
L
Sobek
Fravashi7
Sobek
3,027
33
0
1,891
9,226
5,078
0
2,810
6,246
9,241
0
L
1,070
436
0
2,130
7,442
1,335
0
0
7,442
0
27,823
W
Hou Yi
4,618
1,606
0
352
5,069
1,736
1,161
652
4,311
0
41,485
L
5,040
822
0
2,516
4,905
1,323
686
0
4,905
46,880
0
W
Janus
ShadowXVV
Janus
5,885
289
0
261
3,940
1,102
0
1,017
2,780
53,346
0
W
4,291
1,120
0
55
5,269
1,566
0
664
4,466
0
30,776
L
Thoth
kevcha07
Thoth
3,250
135
0
910
5,128
1,099
0
1,152
3,874
32,188
0
L
Bakasura
lilyahoo61
Bakasura
3,044
1,807
0
2,153
8,133
2,662
0
1,541
6,482
0
33,815
W
Horus
scc123123
Horus
5,649
2,554
882
3,261
9,809
5,757
0
3,541
5,868
0
14,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,784
Gold Earned
34,293
318
Minions Killed
387
0
Camps Cleared
0
1,210,993
Distance Traveled
1,214,655
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,054
641
116
11
0
253,784
0
L
Sobek
5,141
467
14
1
0
224,857
5
L
Cupid
5,782
526
61
6
0
216,658
2
W
Hou Yi
7,738
703
82
7
0
204,401
4
L
Chronos
6,731
612
101
9
0
254,697
3
W
Janus
6,508
592
100
9
0
255,753
7
W
Loki
6,055
550
66
6
0
250,432
7
L
Thoth
5,128
466
59
5
0
227,454
4
L
Bakasura
6,002
546
83
8
0
287,327
0
W
Horus
6,938
631
23
2
0
250,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role