Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Grinloki
Loki
Level 32
God Stats
5W - 10L
1,328 SR
Queue Stats
34W - 59L
1,291 Elo+
Solo
Skadi
Skadi
Twitch_Joakinn
Skadi
Level 43
God Stats
2W - 1L
1,300 SR
Queue Stats
12W - 17L
1,063 Elo+
Solo
King Arthur
King Arthur
ZYR0I_
King Arthur
Level 108
God Stats
124W - 105L
1,487 SR
Queue Stats
380W - 422L
1,476 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,366 Elo+

VS

Team Averages
Level 86
1,520 SR
1,479 Elo+
Baba Yaga
Baba Yaga
Brunerah
Baba Yaga
Level 109
God Stats
2W - 2L
1,695 SR
Queue Stats
181W - 186L
1,519 Elo+
Solo
Osiris
Osiris
CarlosPaiano
Osiris
Level 135
God Stats
5W - 2L
1,739 SR
Queue Stats
32W - 38L
1,537 Elo+
Solo
Hercules
Hercules
X_pedrao-_X
Hercules
Level 29
God Stats
27W - 23L
1,393 SR
Queue Stats
232W - 226L
1,499 Elo+
Party 1
Anhur
Anhur
independente_btu
Anhur
Level 97
God Stats
2W - 5L
1,271 SR
Queue Stats
245W - 248L
1,473 Elo+
Party 1
Mercury
Mercury
sahumpe
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
7 / 2 / 0
10,131
633
8,538
7,620
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
12
3 / 3 / 12
8,200
513
8,717
14,737
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
14
4 / 1 / 4
8,460
529
4,979
6,931
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
7 / 3 / 4
9,434
590
10,190
8,006
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ZYR0I_
King Arthur
15
4 / 0 / 4
8,994
562
10,219
11,616
11,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brunerah
Baba Yaga
13
2 / 3 / 3
7,905
494
7,058
9,789
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
7
0 / 3 / 0
6,114
382
4,292
7,624
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
X_pedrao-_X
Hercules
12
4 / 7 / 3
8,187
512
5,347
16,922
11,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 7 / 2
7,337
459
5,700
12,220
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
sahumpe
Mercury
11
1 / 5 / 1
6,814
426
3,698
10,447
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
25
Kills
9
9
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
2
0
3.5
W
Horus
 
Horus
3
3
12
3
L
Baba Yaga
Brunerah
Baba Yaga
2
3
3
1.17
L
Osiris
0
3
0
0
W
Loki
4
1
4
6
W
7
3
4
3
L
Hercules
X_pedrao-_X
Hercules
4
7
3
0.79
W
King Arthur
ZYR0I_
King Arthur
4
0
4
6
L
2
7
2
0.43
L
Mercury
sahumpe
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
26,095
48,910
Taken
57,002
30,668
Mitigated
27,038
12,923
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,538
86
0
2,235
7,620
2,291
1,839
2,755
4,863
67,090
0
W
Horus
 
Horus
8,717
4,096
818
2,635
14,737
11,670
1,012
1,308
13,429
0
22,648
L
Baba Yaga
Brunerah
Baba Yaga
7,058
318
0
2,979
9,789
3,448
322
4,306
5,417
49,351
0
L
Osiris
4,292
2,776
0
3,785
7,624
5,335
0
0
7,624
0
22,010
W
Loki
4,979
1,175
0
2,976
6,931
2,344
807
1,740
5,191
0
38,989
W
10,190
5,026
0
1,409
8,006
2,569
2,669
1,255
6,751
0
51,261
L
Hercules
X_pedrao-_X
Hercules
5,347
1,818
255
4,100
16,922
11,735
250
1,152
15,542
0
19,270
W
King Arthur
ZYR0I_
King Arthur
10,219
1,190
0
2,850
11,616
11,794
192
0
11,616
0
57,969
L
5,700
2,642
0
2,457
12,220
3,094
702
708
11,290
0
38,692
L
Mercury
sahumpe
Mercury
3,698
1,857
0
1,020
10,447
3,426
70
2,372
7,909
0
35,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
36,357
393
Minions Killed
306
0
Camps Cleared
0
1,599,076
Distance Traveled
1,317,848
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,131
633
125
8
0
321,923
6
W
Horus
8,200
513
30
2
0
317,711
3
L
Baba Yaga
7,905
494
86
5
0
285,273
8
L
Osiris
6,114
382
55
3
0
135,989
2
W
Loki
8,460
529
68
4
0
352,444
3
W
Skadi
9,434
590
80
5
0
270,352
4
L
Hercules
8,187
512
24
2
0
316,366
3
W
King Arthur
8,994
562
90
6
0
336,646
2
L
Anhur
7,337
459
77
5
0
244,904
3
L
Mercury
6,814
426
64
4
0
335,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role