Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Chriistian_mdc
Loki
Level 68
God Stats
40W - 39L
1,095 SR
Queue Stats
217W - 239L
1,263 Elo+
Party 3
Medusa
Medusa
Egoy_Raul
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,274 Elo+
Party 2
Aphrodite
Aphrodite
Zretrer
Aphrodite
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 113L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
llALEXVll
Cthulhu
Level 45
God Stats
13W - 9L
1,500 SR
Queue Stats
255W - 273L
1,295 Elo+
Party 3
Team Averages
Level 73
1,419 SR
1,357 Elo+

VS

Team Averages
Level 35
1,592 SR
1,253 Elo+
Jormungandr
Jormungandr
Dennis1299
Jormungandr
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
268W - 311L
1,215 Elo+
Party 1
Bellona
Bellona
Die Hofnung
Bellona
Level 23
God Stats
2W - 6L
1,456 SR
Queue Stats
50W - 66L
1,181 Elo+
Party 1
Janus
Janus
Fortgamer_02
Janus
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 18L
1,431 Elo+
Solo
Amaterasu
Amaterasu
Raiju Lorakatse
Amaterasu
Level 11
God Stats
11W - 6L
1,782 SR
Queue Stats
144W - 175L
1,213 Elo+
Party 1
Hachiman
Hachiman
Swaagsalat
Hachiman
Level 19
God Stats
3W - 5L
1,724 SR
Queue Stats
182W - 233L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 1 / 6
8,593
614
9,006
10,592
7,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 0 / 3
8,729
624
4,532
7,804
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Egoy_Raul
Medusa
14
9 / 0 / 5
8,415
601
11,193
10,657
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Zretrer
Aphrodite
14
8 / 1 / 5
8,419
601
9,209
8,641
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
llALEXVll
Cthulhu
11
1 / 3 / 9
7,316
523
7,251
13,277
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dennis1299
Jormungandr
9
1 / 4 / 3
6,308
451
7,701
14,293
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Die Hofnung
Bellona
10
0 / 6 / 2
6,300
450
5,124
10,979
8,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 6 / 0
7,080
506
5,984
8,566
2,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Raiju Lorakatse
Amaterasu
10
1 / 4 / 1
6,271
448
3,572
11,676
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Swaagsalat
Hachiman
9
1 / 7 / 1
6,038
431
6,676
12,564
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
26
Kills
5
5
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
6
9
W
2
0
3
3.5
L
Jormungandr
Dennis1299
Jormungandr
1
4
3
0.63
L
Bellona
Die Hofnung
Bellona
0
6
2
0.17
W
Medusa
Egoy_Raul
Medusa
9
0
5
11.5
L
2
6
0
0.33
L
Amaterasu
Raiju Lorakatse
Amaterasu
1
4
1
0.38
L
Hachiman
Swaagsalat
Hachiman
1
7
1
0.21
W
Aphrodite
Zretrer
Aphrodite
8
1
5
10.5
W
Cthulhu
llALEXVll
Cthulhu
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,191
Damage
29,057
50,971
Taken
58,078
28,149
Mitigated
27,582
23,760
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,006
1,088
83
2,664
10,592
7,187
112
1,850
8,742
7,483
35,134
W
4,532
1,164
0
4,429
7,804
2,913
0
730
7,074
0
65,648
L
Jormungandr
Dennis1299
Jormungandr
7,701
2,366
287
2,840
14,293
7,060
15
4,771
9,468
25,045
0
L
Bellona
Die Hofnung
Bellona
5,124
2,583
0
2,771
10,979
8,848
552
1,549
9,400
0
24,535
W
Medusa
Egoy_Raul
Medusa
11,193
5,406
0
4,694
10,657
3,706
335
3,248
7,409
0
51,974
L
5,984
825
17
392
8,566
2,086
502
4,376
3,944
39,187
0
L
Amaterasu
Raiju Lorakatse
Amaterasu
3,572
1,373
115
1,946
11,676
6,863
317
2,956
8,532
0
35,440
L
Hachiman
Swaagsalat
Hachiman
6,676
3,899
318
3,514
12,564
2,725
0
4,207
8,263
0
27,995
W
Aphrodite
Zretrer
Aphrodite
9,209
927
2,672
6,201
8,641
3,226
666
2,888
5,753
45,210
0
W
Cthulhu
llALEXVll
Cthulhu
7,251
852
222
2,795
13,277
11,117
49
4,969
8,308
29,013
3,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
31,997
422
Minions Killed
277
0
Camps Cleared
0
1,496,388
Distance Traveled
1,277,271
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,593
614
66
5
0
323,563
3
W
Loki
8,729
624
132
9
0
313,393
1
L
Jormungandr
6,308
451
39
3
0
270,084
2
L
Bellona
6,300
450
54
4
0
235,208
0
W
Medusa
8,415
601
83
6
0
294,824
0
L
Janus
7,080
506
71
5
0
232,010
0
L
Amaterasu
6,271
448
60
4
0
299,715
1
L
Hachiman
6,038
431
53
4
0
240,254
0
W
Aphrodite
8,419
601
93
7
0
270,053
1
W
Cthulhu
7,316
523
48
3
0
294,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role