Player Matchup

Anhur
Anhur
F3rdiLand
Anhur
Level 109
God Stats
2W - 2L
1,317 SR
Queue Stats
95W - 86L
1,566 Elo+
Solo
Nu Wa
Nu Wa
IsaiahxMetal
Nu Wa
Level 127
God Stats
8W - 3L
1,574 SR
Queue Stats
562W - 564L
1,454 Elo+
Solo
Ymir
Ymir
KiLlErGoD360
Ymir
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 127L
1,501 Elo+
Solo
Raijin
Raijin
Qrtr52
Raijin
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 115L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
lunaman9
Hun Batz
Level 107
God Stats
1W - 0L
1,529 SR
Queue Stats
124W - 114L
1,569 Elo+
Party 1
Team Averages
Level 117
1,484 SR
1,532 Elo+

VS

Team Averages
Level 85
1,545 SR
1,450 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bigdaddymo28
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,360 Elo+
Party 2
Agni
Agni
SlayForOdin
Agni
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 22L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
Surenko9803
Nu Wa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
blakGregan
Kumbhakarna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F3rdiLand
Anhur
19
9 / 0 / 11
11,347
873
11,067
7,065
3,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 13
11,046
850
13,015
6,486
2,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 3 / 15
10,395
800
4,127
11,560
11,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Qrtr52
Raijin
17
2 / 2 / 16
10,016
770
11,625
7,068
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
lunaman9
Hun Batz
9
2 / 0 / 5
7,990
615
2,662
1,669
506

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
2 / 1 / 3
9,348
719
6,596
6,129
2,016
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 3
9,160
705
4,100
18,843
24,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 0
8,337
641
4,025
6,454
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 7 / 3
8,438
649
8,461
10,544
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
blakGregan
Kumbhakarna
6
0 / 3 / 0
6,419
494
175
4,187
1,842

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
21
Kills
5
6
Deaths
21
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
3
3.5
L
1
7
3
0.36
W
Anhur
F3rdiLand
Anhur
9
0
11
14.5
W
5
1
13
11.5
W
3
3
15
3.5
W
Raijin
Qrtr52
Raijin
2
2
16
5
L
2
3
0
0.67
L
0
7
3
0.21
L
Kumbhakarna
blakGregan
Kumbhakarna
0
3
0
0
W
Hun Batz
lunaman9
Hun Batz
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,496
Damage
23,357
33,848
Taken
46,157
20,401
Mitigated
34,074
14,214
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,596
349
938
567
6,129
2,016
0
5,084
1,045
0
28,861
L
4,100
386
468
2,145
18,843
24,420
13
9,950
8,893
14,276
0
W
Anhur
F3rdiLand
Anhur
11,067
4,627
811
3,074
7,065
3,361
1,698
4,653
2,412
0
35,100
W
13,015
3,857
1,341
876
6,486
2,359
2,672
3,861
2,625
41,462
0
W
4,127
278
2,746
1,718
11,560
11,100
394
3,707
7,853
14,313
0
W
Raijin
Qrtr52
Raijin
11,625
1,313
1,514
1,090
7,068
3,075
987
3,380
3,688
23,485
0
L
4,025
538
722
1,161
6,454
2,067
0
5,360
1,094
22,083
0
L
8,461
1,733
394
374
10,544
3,729
84
5,621
4,923
31,218
0
L
Kumbhakarna
blakGregan
Kumbhakarna
175
18
163
74
4,187
1,842
0
2,752
1,435
337
0
W
Hun Batz
lunaman9
Hun Batz
2,662
251
540
504
1,669
506
0
1,160
509
0
4,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
41,702
162
Minions Killed
148
0
Camps Cleared
0
1,106,967
Distance Traveled
845,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,348
719
49
4
0
248,477
4
L
Sobek
9,160
705
17
1
0
205,002
0
W
Anhur
11,347
873
48
4
0
290,287
1
W
Nu Wa
11,046
850
51
4
0
257,941
1
W
Ymir
10,395
800
28
2
0
238,070
0
W
Raijin
10,016
770
28
2
0
236,316
0
L
Agni
8,337
641
42
3
0
147,142
0
L
Nu Wa
8,438
649
40
3
0
184,983
0
L
Kumbhakarna
6,419
494
0
0
0
59,462
1
W
Hun Batz
7,990
615
7
1
0
84,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role