Player Matchup

Nemesis
Nemesis
Ctack
Nemesis
Level 157
God Stats
3W - 0L
2,014 SR
Queue Stats
74W - 48L
1,713 Elo+
Party 1
Poseidon
Poseidon
DαrthRevαn
Poseidon
Level 130
God Stats
8W - 3L
1,705 SR
Queue Stats
65W - 43L
1,707 Elo+
Party 1
Artemis
Artemis
SirBrabing
Artemis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 151L
1,562 Elo+
Solo
Atlas
Atlas
Sparticus1001
Atlas
Level 31
God Stats
3W - 1L
1,838 SR
Queue Stats
55W - 25L
1,717 Elo+
Party 1
Shiva
Shiva
The Gorillaz II
Shiva
Level 159
God Stats
10W - 3L
1,855 SR
Queue Stats
77W - 45L
1,678 Elo+
Party 1
Team Averages
Level 125
1,783 SR
1,675 Elo+

VS

Team Averages
Level 112
1,538 SR
1,582 Elo+
Gilgamesh
Gilgamesh
FlashBangr403
Gilgamesh
Level 52
God Stats
3W - 8L
1,515 SR
Queue Stats
21W - 31L
1,525 Elo+
Party 3
Charybdis
Charybdis
Hobowidagun
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
Pucemarrow1365
Kukulkan
Level 129
God Stats
49W - 60L
1,640 SR
Queue Stats
60W - 84L
1,621 Elo+
Party 2
Set
Set
Wiked Mouse
Set
Level 160
God Stats
19W - 32L
1,508 SR
Queue Stats
1,265W - 1,229L
1,615 Elo+
Solo
Zeus
Zeus
illGankRightLane
Zeus
Level 108
God Stats
0W - 1L
1,526 SR
Queue Stats
46W - 53L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ctack
Nemesis
15
4 / 3 / 7
8,751
796
7,292
12,137
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
DαrthRevαn
Poseidon
18
5 / 0 / 5
10,124
920
8,695
8,432
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SirBrabing
Artemis
16
1 / 1 / 6
8,456
769
9,394
6,546
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 9
9,353
850
6,654
5,422
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 10
9,467
861
12,776
9,168
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlashBangr403
Gilgamesh
14
1 / 5 / 4
7,900
718
5,222
10,382
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Hobowidagun
Charybdis
15
2 / 4 / 3
8,350
759
6,265
10,248
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 3 / 3
8,139
740
6,982
7,931
3,084
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 4 / 1
8,103
737
3,910
13,798
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 7 / 3
7,841
713
7,467
9,656
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
23
Kills
6
6
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ctack
Nemesis
4
3
7
2.5
W
Poseidon
DαrthRevαn
Poseidon
5
0
5
7.5
L
Gilgamesh
FlashBangr403
Gilgamesh
1
5
4
0.6
L
Charybdis
Hobowidagun
Charybdis
2
4
3
0.88
L
Kukulkan
1
3
3
0.83
W
Artemis
SirBrabing
Artemis
1
1
6
4
W
5
0
9
9.5
W
8
2
10
6.5
L
1
4
1
0.38
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,811
Damage
29,846
41,705
Taken
52,015
30,275
Mitigated
27,672
10,598
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ctack
Nemesis
7,292
2,556
0
2,850
12,137
6,475
392
4,614
7,228
0
19,846
W
Poseidon
DαrthRevαn
Poseidon
8,695
2,327
0
3,973
8,432
3,145
1,221
2,804
5,448
68,520
0
L
Gilgamesh
FlashBangr403
Gilgamesh
5,222
576
111
1,258
10,382
7,422
0
3,749
6,407
0
16,167
L
Charybdis
Hobowidagun
Charybdis
6,265
3,264
0
2,119
10,248
3,402
0
1,704
8,292
0
17,214
L
Kukulkan
6,982
623
0
492
7,931
3,084
184
3,354
4,477
34,676
0
W
Artemis
SirBrabing
Artemis
9,394
2,951
0
1,447
6,546
2,582
1,100
1,727
4,715
0
29,396
W
6,654
2,447
0
579
5,422
6,254
120
2,305
2,983
17,492
0
W
12,776
1,233
211
1,538
9,168
11,819
52
2,512
6,424
0
23,666
L
3,910
1,090
0
2,161
13,798
10,791
0
4,911
8,602
0
24,059
L
7,467
235
0
1,064
9,656
2,973
0
1,631
7,911
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
40,333
255
Minions Killed
208
0
Camps Cleared
0
1,251,145
Distance Traveled
1,035,326
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,751
796
37
3
0
256,907
6
W
Poseidon
10,124
920
110
10
0
273,469
0
L
Gilgamesh
7,900
718
19
2
0
231,857
3
L
Charybdis
8,350
759
35
3
0
187,099
1
L
Kukulkan
8,139
740
57
5
0
201,535
2
W
Artemis
8,456
769
58
5
0
237,482
1
W
Atlas
9,353
850
25
2
0
236,473
2
W
Shiva
9,467
861
25
2
0
246,814
0
L
Set
8,103
737
46
4
0
226,038
4
L
Zeus
7,841
713
51
5
0
188,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role