Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gabchik
Ah Muzen Cab
Level 88
God Stats
7W - 7L
1,622 SR
Queue Stats
101W - 170L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
KoFFta
Ah Puch
Level 106
God Stats
8W - 10L
1,534 SR
Queue Stats
58W - 113L
1,364 Elo+
Party 1
Sobek
Sobek
NeroDan14
Sobek
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,362 Elo+
Party 1
Team Averages
Level 83
1,552 SR
1,376 Elo+

VS

Team Averages
Level 86
1,654 SR
1,757 Elo+
Chiron
Chiron
Givrix
Chiron
Level 139
God Stats
27W - 11L
1,740 SR
Queue Stats
63W - 37L
1,662 Elo+
Party 2
Ymir
Ymir
Jörmun
Ymir
Level 29
God Stats
4W - 2L
1,678 SR
Queue Stats
11W - 3L
1,899 Elo+
Party 2
Janus
Janus
Orpenoz
Janus
Level 89
God Stats
4W - 1L
1,545 SR
Queue Stats
22W - 11L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gabchik
Ah Muzen Cab
17
1 / 3 / 2
11,289
627
16,828
14,145
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
KoFFta
Ah Puch
15
2 / 2 / 1
10,731
596
12,705
8,562
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
NeroDan14
Sobek
14
0 / 5 / 3
9,821
546
3,811
19,463
19,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Givrix
Chiron
18
4 / 1 / 5
12,434
691
15,996
15,038
5,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Jörmun
Ymir
16
2 / 2 / 7
12,575
699
6,440
18,879
21,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Orpenoz
Janus
19
4 / 0 / 4
12,836
713
14,551
8,438
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Gabchik
Ah Muzen Cab
1
3
2
0.67
W
Chiron
Givrix
Chiron
4
1
5
6.5
W
Ymir
Jörmun
Ymir
2
2
7
2.75
L
Ah Puch
KoFFta
Ah Puch
2
2
1
1.25
L
Sobek
NeroDan14
Sobek
0
5
3
0.3
W
Janus
Orpenoz
Janus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
36,987
42,170
Taken
42,355
26,262
Mitigated
30,587
10,860
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Gabchik
Ah Muzen Cab
16,828
7,532
0
4,091
14,145
4,940
0
8,246
5,633
0
65,912
W
Chiron
Givrix
Chiron
15,996
8,716
1,255
3,601
15,038
5,707
1,941
6,319
8,719
0
65,777
W
Ymir
Jörmun
Ymir
6,440
622
0
6,313
18,879
21,842
0
6,821
12,058
11,849
0
L
Ah Puch
KoFFta
Ah Puch
12,705
143
0
2,710
8,562
2,289
94
3,035
5,429
50,353
0
L
Sobek
NeroDan14
Sobek
3,811
73
372
3,687
19,463
19,033
0
9,455
9,540
16,515
0
W
Janus
Orpenoz
Janus
14,551
574
0
826
8,438
3,038
961
3,926
4,512
76,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
37,845
205
Minions Killed
285
7
Camps Cleared
10
1,040,736
Distance Traveled
1,024,537
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,289
627
108
6
4
383,218
1
W
Chiron
12,434
691
121
7
6
346,767
5
W
Ymir
12,575
699
22
1
0
325,572
0
L
Ah Puch
10,731
596
79
4
3
371,731
5
L
Sobek
9,821
546
18
1
0
285,787
4
W
Janus
12,836
713
142
8
4
352,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role