Player Matchup

Fenrir
Fenrir
Budget Loaf
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,509 Elo+
Solo
King Arthur
King Arthur
DaiyaKuwosawa
King Arthur
Level 64
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 7L
1,537 Elo+
Solo
Medusa
Medusa
NightXro
Medusa
Level 125
God Stats
4W - 3L
1,488 SR
Queue Stats
153W - 138L
1,536 Elo+
Solo
Discordia
Discordia
The Milk Man 40
Discordia
Level 127
God Stats
10W - 10L
1,622 SR
Queue Stats
197W - 186L
1,536 Elo+
Solo
Ymir
Ymir
greysonpetter
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,474 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,518 Elo+

VS

Team Averages
Level 108
1,484 SR
1,541 Elo+
Chaac
Chaac
HLS Fang
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 43L
1,587 Elo+
Party 1
Charybdis
Charybdis
HLS Frezer
Charybdis
Level 99
God Stats
0W - 1L
1,290 SR
Queue Stats
187W - 157L
1,548 Elo+
Party 1
Loki
Loki
HLS Mixed
Loki
Level 128
God Stats
1W - 2L
1,726 SR
Queue Stats
273W - 220L
1,590 Elo+
Party 1
Eset
Eset
IWozzled
Eset
Level 105
God Stats
13W - 15L
1,500 SR
Queue Stats
188W - 211L
1,486 Elo+
Solo
Cerberus
Cerberus
ThunderGuyRL
Cerberus
Level 84
God Stats
9W - 10L
1,407 SR
Queue Stats
435W - 406L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 4 / 2
12,553
546
11,936
20,060
12,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
DaiyaKuwosawa
King Arthur
16
5 / 5 / 4
11,042
480
19,953
24,420
22,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
NightXro
Medusa
20
9 / 0 / 5
13,686
595
20,071
12,721
5,863
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
The Milk Man 40
Discordia
20
3 / 5 / 6
12,659
550
11,938
10,378
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 14
10,981
477
8,149
15,647
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HLS Fang
Chaac
17
5 / 6 / 4
11,193
487
14,264
20,202
18,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
HLS Frezer
Charybdis
18
4 / 5 / 0
11,018
479
6,801
16,686
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
7 / 8 / 3
11,046
480
13,913
16,052
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
1 / 5 / 7
10,609
461
11,411
16,499
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ThunderGuyRL
Cerberus
14
0 / 3 / 5
8,900
387
8,641
22,966
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
26
Kills
17
17
Deaths
27
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
4
2
2
W
King Arthur
DaiyaKuwosawa
King Arthur
5
5
4
1.4
L
Chaac
HLS Fang
Chaac
5
6
4
1.17
L
Charybdis
HLS Frezer
Charybdis
4
5
0
0.8
L
Loki
7
8
3
1.06
L
Eset
1
5
7
0.9
W
Medusa
NightXro
Medusa
9
0
5
11.5
W
Discordia
The Milk Man 40
Discordia
3
5
6
1.2
L
Cerberus
ThunderGuyRL
Cerberus
0
3
5
0.83
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,047
Damage
55,030
83,226
Taken
92,405
61,569
Mitigated
54,833
21,159
Healing
23,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,936
3,095
0
6,717
20,060
12,013
0
3,709
16,142
0
98,569
W
King Arthur
DaiyaKuwosawa
King Arthur
19,953
3,459
0
4,010
24,420
22,912
1,104
6,018
17,921
707
65,916
L
Chaac
HLS Fang
Chaac
14,264
2,667
0
7,059
20,202
18,228
0
2,448
17,754
0
69,942
L
Charybdis
HLS Frezer
Charybdis
6,801
4,934
184
5,838
16,686
6,245
498
663
16,023
0
74,821
L
Loki
13,913
3,442
0
3,151
16,052
4,836
0
3,492
12,560
0
68,923
L
Eset
11,411
430
1,271
3,602
16,499
5,801
70
4,681
11,818
83,408
0
W
Medusa
NightXro
Medusa
20,071
9,958
0
7,772
12,721
5,863
1,146
2,027
10,654
0
149,826
W
Discordia
The Milk Man 40
Discordia
11,938
365
0
723
10,378
3,743
0
1,020
9,279
104,813
0
L
Cerberus
ThunderGuyRL
Cerberus
8,641
1,394
94
2,774
22,966
19,723
0
8,400
14,566
41,776
0
W
8,149
1,939
0
1,937
15,647
17,038
31
7,278
8,246
30,521
4,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,921
Gold Earned
52,766
673
Minions Killed
594
0
Camps Cleared
0
2,127,266
Distance Traveled
2,108,759
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,553
546
150
7
0
445,661
1
W
King Arthur
11,042
480
87
4
0
389,613
3
L
Chaac
11,193
487
125
5
0
438,944
0
L
Charybdis
11,018
479
150
7
0
398,095
3
L
Loki
11,046
480
106
5
0
470,033
2
L
Eset
10,609
461
147
6
0
408,049
3
W
Medusa
13,686
595
203
9
0
444,121
10
W
Discordia
12,659
550
189
8
0
424,732
10
L
Cerberus
8,900
387
66
3
0
393,638
4
W
Ymir
10,981
477
44
2
0
423,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role