Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond IV
Gräy
Poseidon
Diamond IV
Level 109
God Stats
9W - 4L
1,738 SR
Queue Stats
141W - 130L
2,240 MMR
Solo
Bellona
Bellona
Diamond II
ImADumb8YearOld
Bellona
Diamond II
Level 107
God Stats
30W - 27L
1,727 SR
Queue Stats
161W - 139L
2,347 MMR
Solo
Medusa
Medusa
Masters
KendrickLmaoo
Medusa
Masters
Level 79
God Stats
4W - 2L
1,778 SR
Queue Stats
179W - 137L
2,425 MMR
Solo
Ne Zha
Ne Zha
Masters
daddyslittletoy
Ne Zha
Masters
Level 160
God Stats
3W - 2L
1,703 SR
Queue Stats
294W - 274L
2,378 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,689 SR
2,178 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,658 SR
2,078 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond V
Exquixofrenia
Yemoja
Diamond V
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 88L
2,196 MMR
Party 1
Mercury
Mercury
Diamond I
GrayIy
Mercury
Diamond I
Level 160
God Stats
21W - 15L
1,860 SR
Queue Stats
944W - 885L
2,444 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
PiglyWigly
Morgan Le Fay
Diamond II
Level 100
God Stats
1W - 1L
1,772 SR
Queue Stats
39W - 40L
2,259 MMR
Solo
Charybdis
Charybdis
Platinum II
Schalch
Charybdis
Platinum II
Level 160
God Stats
6W - 6L
1,658 SR
Queue Stats
192W - 174L
1,992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 9
6,601
660
6,318
8,419
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Gräy
Poseidon
13
6 / 0 / 1
7,194
719
5,138
3,183
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
6,529
653
3,066
5,672
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 2 / 1
7,015
702
6,975
6,101
1,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 5
6,352
635
3,267
6,208
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiErlang ShenArtioCamazotz

VS

Bans
PersephoneBastetCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 0
5,794
579
2,393
6,126
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 1
4,460
446
2,662
7,734
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
GrayIy
Mercury
9
0 / 4 / 2
5,224
522
1,270
7,051
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PiglyWigly
Morgan Le Fay
7
0 / 6 / 1
4,577
458
1,533
6,403
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Schalch
Charybdis
8
2 / 4 / 0
5,474
547
4,020
7,730
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
3
3
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
9
6.5
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
0
5
1
0.1
L
Mercury
GrayIy
Mercury
0
4
2
0.25
W
Poseidon
Gräy
Poseidon
6
0
1
6.5
W
1
1
1
1.5
W
7
2
1
3.75
L
Morgan Le Fay
PiglyWigly
Morgan Le Fay
0
6
1
0.08
L
Charybdis
Schalch
Charybdis
2
4
0
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
11,878
29,583
Taken
35,044
17,583
Mitigated
12,793
9,278
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,318
766
0
2,447
8,419
7,366
0
1,669
6,750
20,118
6,728
L
Gilgamesh
 
Gilgamesh
2,393
608
0
2,839
6,126
4,454
0
0
6,126
0
31,007
L
2,662
1,027
170
545
7,734
2,830
0
2,429
5,303
10,108
0
L
Mercury
GrayIy
Mercury
1,270
515
0
284
7,051
1,717
0
1,370
5,595
0
31,586
W
Poseidon
Gräy
Poseidon
5,138
841
0
974
3,183
968
280
1,306
1,877
46,679
0
W
3,066
1,196
0
2,732
5,672
5,546
0
0
5,672
0
41,272
W
6,975
3,139
0
2,066
6,101
1,728
0
556
5,545
0
45,008
L
Morgan Le Fay
PiglyWigly
Morgan Le Fay
1,533
266
0
542
6,403
1,961
105
3,814
2,409
16,212
0
L
Charybdis
Schalch
Charybdis
4,020
1,855
0
1,796
7,730
1,831
0
2,708
4,982
0
27,364
W
3,267
811
0
1,059
6,208
1,975
25
664
5,544
0
40,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
25,529
417
Minions Killed
258
0
Camps Cleared
0
1,145,648
Distance Traveled
996,820
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,601
660
52
5
0
224,258
4
L
Gilgamesh
5,794
579
78
8
0
207,761
3
L
Yemoja
4,460
446
15
2
0
188,850
2
L
Mercury
5,224
522
68
7
0
241,824
2
W
Poseidon
7,194
719
105
11
0
230,794
4
W
Bellona
6,529
653
96
10
0
228,608
5
W
Medusa
7,015
702
82
8
0
208,359
3
L
Morgan Le Fay
4,577
458
39
4
0
160,954
0
L
Charybdis
5,474
547
58
6
0
197,431
3
W
Ne Zha
6,352
635
82
8
0
253,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role