Player Matchup

Kukulkan
Kukulkan
IohnFaustus
Kukulkan
Level 120
God Stats
11W - 6L
1,763 SR
Queue Stats
36W - 26L
1,680 Elo+
Solo
Achilles
Achilles
Kimyungbill
Achilles
Level 98
God Stats
5W - 7L
1,502 SR
Queue Stats
72W - 54L
1,672 Elo+
Party 3
Eset
Eset
Temptest
Eset
Level 146
God Stats
10W - 12L
1,657 SR
Queue Stats
92W - 65L
1,607 Elo+
Party 3
Medusa
Medusa
fоrs
Medusa
Level 158
God Stats
32W - 22L
1,713 SR
Queue Stats
114W - 102L
1,554 Elo+
Solo
Odin
Odin
roug11
Odin
Level 128
God Stats
2W - 1L
1,795 SR
Queue Stats
146W - 129L
1,589 Elo+
Solo
Team Averages
Level 130
1,686 SR
1,620 Elo+

VS

Team Averages
Level 133
1,686 SR
1,573 Elo+
Tyr
Tyr
Feed n Steal
Tyr
Level 157
God Stats
1W - 0L
1,913 SR
Queue Stats
49W - 35L
1,626 Elo+
Party 2
Ares
Ares
LeFrenchRexo
Ares
Level 127
God Stats
5W - 1L
1,677 SR
Queue Stats
59W - 36L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
SHIBI
Kukulkan
Level 157
God Stats
1W - 0L
1,755 SR
Queue Stats
91W - 78L
1,564 Elo+
Party 2
Poseidon
Poseidon
ScrweyouCatalin
Poseidon
Level 144
God Stats
14W - 15L
1,481 SR
Queue Stats
89W - 85L
1,523 Elo+
Party 1
Artemis
Artemis
TheMonster77
Artemis
Level 82
God Stats
4W - 1L
1,602 SR
Queue Stats
144W - 134L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IohnFaustus
Kukulkan
20
3 / 6 / 8
12,779
799
19,767
17,917
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Kimyungbill
Achilles
18
7 / 8 / 4
11,490
718
14,693
25,165
35,091
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Eset
16
2 / 10 / 2
10,400
650
9,571
16,934
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
fоrs
Medusa
18
1 / 4 / 6
11,428
714
13,889
15,145
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
roug11
Odin
17
1 / 5 / 8
10,616
664
7,032
18,109
18,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 12
13,254
828
15,565
26,060
28,145
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 1 / 22
13,151
822
9,504
20,114
27,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SHIBI
Kukulkan
20
10 / 2 / 11
13,821
864
19,414
9,867
5,025
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
20
3 / 3 / 14
12,659
791
17,356
13,640
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
TheMonster77
Artemis
20
4 / 3 / 13
12,499
781
21,032
12,953
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
14
Kills
33
33
Deaths
14
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
12
5
12
3.6
L
Kukulkan
IohnFaustus
Kukulkan
3
6
8
1.17
L
Achilles
Kimyungbill
Achilles
7
8
4
1.13
W
4
1
22
15
W
Kukulkan
SHIBI
Kukulkan
10
2
11
7.75
W
Poseidon
3
3
14
3.33
L
Eset
2
10
2
0.3
W
Artemis
TheMonster77
Artemis
4
3
13
3.5
L
Medusa
fоrs
Medusa
1
4
6
1
L
Odin
roug11
Odin
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,952
Damage
82,871
93,270
Taken
82,634
72,850
Mitigated
74,905
8,111
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,565
1,065
0
4,442
26,060
28,145
0
9,590
16,296
0
34,210
L
Kukulkan
IohnFaustus
Kukulkan
19,767
1,385
226
3,639
17,917
7,515
71
8,488
9,361
82,141
0
L
Achilles
Kimyungbill
Achilles
14,693
3,687
300
843
25,165
35,091
34
12,182
12,576
0
24,125
W
9,504
346
0
2,764
20,114
27,785
312
7,495
12,289
22,254
0
W
Kukulkan
SHIBI
Kukulkan
19,414
1,464
0
564
9,867
5,025
1,532
3,905
5,874
66,345
0
W
Poseidon
17,356
1,736
0
1,298
13,640
6,996
1,849
4,049
9,535
70,775
0
L
Eset
9,571
333
527
610
16,934
5,789
122
8,098
8,638
31,637
0
W
Artemis
TheMonster77
Artemis
21,032
7,819
0
2,435
12,953
6,954
6,716
3,529
9,302
0
60,713
L
Medusa
fоrs
Medusa
13,889
4,816
0
1,446
15,145
5,737
941
6,843
8,152
0
52,511
L
Odin
roug11
Odin
7,032
1,571
0
520
18,109
18,718
0
9,613
8,269
0
23,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,713
Gold Earned
65,384
322
Minions Killed
342
0
Camps Cleared
0
1,588,292
Distance Traveled
1,789,907
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,254
828
40
3
0
406,828
1
L
Kukulkan
12,779
799
138
9
0
333,680
2
L
Achilles
11,490
718
13
1
0
311,188
0
W
Ares
13,151
822
8
1
0
346,278
1
W
Kukulkan
13,821
864
107
7
0
338,277
2
W
Poseidon
12,659
791
105
7
0
359,976
3
L
Eset
10,400
650
45
3
0
284,331
5
W
Artemis
12,499
781
82
5
0
338,548
1
L
Medusa
11,428
714
88
6
0
337,105
3
L
Odin
10,616
664
38
2
0
321,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role