Player Matchup

Xing Tian
Xing Tian
Silver I
Battingtrout41
Xing Tian
Silver I
Level 123
God Stats
1W - 1L
1,648 SR
Queue Stats
49W - 56L
1,280 MMR
Party 1
Medusa
Medusa
Silver II
Crozerz
Medusa
Silver II
Level 114
God Stats
0W - 2L
1,534 SR
Queue Stats
88W - 95L
1,459 MMR
Solo
Bellona
Bellona
Gold IV
KO_tulu
Bellona
Gold IV
Level 104
God Stats
6W - 6L
1,585 SR
Queue Stats
311W - 334L
1,464 MMR
Solo
Mercury
Mercury
Silver I
StormSniper_3333
Mercury
Silver I
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 79L
1,601 MMR
Party 1
Thoth
Thoth
Gold III
vI TeMPaHzZ Iv
Thoth
Gold III
Level 123
God Stats
2W - 5L
1,183 SR
Queue Stats
205W - 208L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,490 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,544 SR
1,460 MMR
Danzaburou
Danzaburou
Gold IV
Simply I 4 I
Danzaburou
Gold IV
Level 124
God Stats
51W - 40L
1,605 SR
Queue Stats
237W - 233L
1,457 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
TAFI AlejndR
Erlang Shen
Gold V
Level 118
God Stats
6W - 1L
1,769 SR
Queue Stats
41W - 40L
1,488 MMR
Party 2
Nu Wa
Nu Wa
Gold V
TAFI Ted
Nu Wa
Gold V
Level 122
God Stats
25W - 22L
1,608 SR
Queue Stats
50W - 44L
1,488 MMR
Party 2
Bacchus
Bacchus
Gold III
bblizzybaby
Bacchus
Gold III
Level 125
God Stats
9W - 8L
1,438 SR
Queue Stats
616W - 623L
1,469 MMR
Solo
Camazotz
Camazotz
Gold IV
daviiidson69
Camazotz
Gold IV
Level 127
God Stats
2W - 3L
1,300 SR
Queue Stats
179W - 190L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Battingtrout41
Xing Tian
14
0 / 10 / 10
9,502
413
5,680
25,575
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Crozerz
Medusa
19
4 / 5 / 4
11,745
511
15,377
24,295
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
KO_tulu
Bellona
18
6 / 6 / 4
12,134
528
16,767
22,779
21,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 8 / 6
10,852
472
9,186
21,859
7,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 8 / 3
11,824
514
8,264
16,333
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneCliodhnaShivaAtlas

VS

Bans
LokiAthenaZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Simply I 4 I
Danzaburou
19
8 / 4 / 19
13,410
583
21,898
17,262
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
TAFI AlejndR
Erlang Shen
19
5 / 2 / 14
12,594
548
11,582
17,842
15,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
TAFI Ted
Nu Wa
20
15 / 2 / 12
14,592
634
30,388
13,138
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
bblizzybaby
Bacchus
18
5 / 1 / 27
13,057
568
13,234
18,357
26,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
daviiidson69
Camazotz
20
4 / 10 / 7
13,145
572
14,956
24,380
9,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
19
Kills
37
37
Deaths
19
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Battingtrout41
Xing Tian
0
10
10
0.5
L
Medusa
Crozerz
Medusa
4
5
4
1.2
L
Bellona
KO_tulu
Bellona
6
6
4
1.33
W
Danzaburou
Simply I 4 I
Danzaburou
8
4
19
4.38
L
2
8
6
0.63
W
Erlang Shen
TAFI AlejndR
Erlang Shen
5
2
14
6
W
Nu Wa
TAFI Ted
Nu Wa
15
2
12
10.5
W
Bacchus
bblizzybaby
Bacchus
5
1
27
18.5
W
Camazotz
daviiidson69
Camazotz
4
10
7
0.75
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,274
Damage
92,058
110,841
Taken
90,979
67,102
Mitigated
63,512
16,794
Healing
26,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Battingtrout41
Xing Tian
5,680
336
91
2,791
25,575
24,863
0
10,574
14,561
20,822
0
L
Medusa
Crozerz
Medusa
15,377
6,268
0
6,237
24,295
7,668
520
10,119
13,836
0
97,565
L
Bellona
KO_tulu
Bellona
16,767
6,246
0
5,655
22,779
21,917
0
6,659
15,799
0
76,978
W
Danzaburou
Simply I 4 I
Danzaburou
21,898
11,342
0
8,237
17,262
6,498
5,649
2,525
14,737
0
102,972
L
9,186
5,018
0
382
21,859
7,462
0
5,789
15,853
0
76,969
W
Erlang Shen
TAFI AlejndR
Erlang Shen
11,582
5,558
0
1,816
17,842
15,446
983
2,672
15,170
0
83,711
W
Nu Wa
TAFI Ted
Nu Wa
30,388
4,514
275
3,627
13,138
5,537
2,757
2,590
10,548
119,113
0
W
Bacchus
bblizzybaby
Bacchus
13,234
1,225
399
3,560
18,357
26,511
441
3,757
14,600
32,538
2,191
W
Camazotz
daviiidson69
Camazotz
14,956
3,532
0
8,330
24,380
9,520
507
2,400
21,686
0
94,414
L
8,264
502
124
1,514
16,333
5,192
350
8,553
7,483
69,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
66,798
549
Minions Killed
582
0
Camps Cleared
0
2,058,148
Distance Traveled
2,193,696
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,502
413
15
1
0
411,372
2
L
Medusa
11,745
511
153
7
0
403,161
9
L
Bellona
12,134
528
136
6
0
417,752
5
W
Danzaburou
13,410
583
123
5
0
399,666
6
L
Mercury
10,852
472
112
5
0
468,694
4
W
Erlang Shen
12,594
548
114
5
0
519,419
2
W
Nu Wa
14,592
634
188
8
0
438,816
8
W
Bacchus
13,057
568
27
1
0
432,400
7
W
Camazotz
13,145
572
130
6
0
403,395
0
L
Thoth
11,824
514
133
6
0
357,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role