Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
K_otic_Killa123
Ganesha
Level 111
God Stats
10W - 4L
1,758 SR
Queue Stats
19W - 12L
1,437 Elo+
Party 1
Olorun
Olorun
LTL_Beanos
Olorun
Level 102
God Stats
2W - 3L
1,506 SR
Queue Stats
18W - 10L
1,437 Elo+
Party 1
Hera
Hera
McScuse U
Hera
Level 102
God Stats
28W - 16L
1,671 SR
Queue Stats
172W - 175L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
PulsedNymph
Gilgamesh
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 174L
1,489 Elo+
Party 2
Team Averages
Level 110
1,587 SR
1,464 Elo+

VS

Team Averages
Level 118
1,536 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Indra Cipactli
Danzaburou
Level 160
God Stats
21W - 21L
1,549 SR
Queue Stats
799W - 802L
1,551 Elo+
Solo
Athena
Athena
Jśťäřňèş89
Athena
Level 159
God Stats
3W - 6L
1,633 SR
Queue Stats
498W - 475L
1,580 Elo+
Solo
Pele
Pele
UndyingUrge
Pele
Level 106
God Stats
1W - 6L
1,364 SR
Queue Stats
338W - 305L
1,527 Elo+
Party 3
Bellona
Bellona
thewolfgamer308
Bellona
Level 54
God Stats
12W - 10L
1,633 SR
Queue Stats
68W - 76L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
11 / 5 / 5
9,807
654
8,420
11,091
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 10
7,979
532
5,318
11,460
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
LTL_Beanos
Olorun
14
3 / 2 / 1
8,470
565
6,647
11,312
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
14
7 / 2 / 5
9,119
608
11,921
7,211
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PulsedNymph
Gilgamesh
13
1 / 4 / 7
8,037
536
8,316
13,855
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 7 / 7
7,219
481
8,047
8,218
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Indra Cipactli
Danzaburou
15
4 / 2 / 2
8,764
584
7,298
8,812
2,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 3
6,980
465
3,149
11,635
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
5 / 5 / 3
8,372
558
5,741
13,281
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 3
7,458
497
8,512
12,834
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
22
Kills
15
15
Deaths
22
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
5
5
2.7
L
Nu Wa
 
Nu Wa
1
7
7
0.64
L
Danzaburou
Indra Cipactli
Danzaburou
4
2
2
2.5
L
3
2
3
2.25
W
0
2
10
2.5
W
Olorun
LTL_Beanos
Olorun
3
2
1
1.75
W
Hera
7
2
5
4.75
W
Gilgamesh
PulsedNymph
Gilgamesh
1
4
7
1.13
L
5
5
3
1.3
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,622
Damage
32,747
54,929
Taken
54,780
27,228
Mitigated
21,562
17,759
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,420
1,882
0
2,996
11,091
3,769
1,435
2,855
8,052
0
47,200
L
Nu Wa
 
Nu Wa
8,047
1,387
115
489
8,218
1,756
66
2,792
5,358
36,280
0
L
Danzaburou
Indra Cipactli
Danzaburou
7,298
3,222
0
3,094
8,812
2,485
0
5,334
3,478
0
58,581
L
3,149
698
0
1,859
11,635
6,151
0
6,417
5,218
17,363
0
W
5,318
879
540
3,983
11,460
9,842
166
2,675
8,631
18,309
0
W
Olorun
LTL_Beanos
Olorun
6,647
3,754
151
4,896
11,312
3,107
894
1,536
9,610
57,477
0
W
Hera
11,921
3,409
0
1,384
7,211
2,301
897
1,796
5,255
53,887
0
W
Gilgamesh
PulsedNymph
Gilgamesh
8,316
1,702
352
3,457
13,855
8,209
1,312
1,506
12,185
0
45,379
L
5,741
1,117
0
4,601
13,281
3,990
632
6,642
6,601
0
48,902
L
8,512
4,279
89
3,872
12,834
7,180
144
2,701
9,659
0
36,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
38,793
410
Minions Killed
354
0
Camps Cleared
0
1,452,082
Distance Traveled
1,379,436
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,807
654
82
5
0
293,674
2
L
Nu Wa
7,219
481
62
4
0
270,623
3
L
Danzaburou
8,764
584
108
7
0
278,201
3
L
Athena
6,980
465
28
2
0
267,029
4
W
Ganesha
7,979
532
3
0
0
287,772
10
W
Olorun
8,470
565
132
9
0
276,806
0
W
Hera
9,119
608
106
7
0
300,787
2
W
Gilgamesh
8,037
536
87
6
0
293,043
1
L
Pele
8,372
558
93
6
0
292,365
1
L
Bellona
7,458
497
63
4
0
271,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role