Player Matchup

The Morrigan
The Morrigan
III N3O llI
The Morrigan
Level 127
God Stats
11W - 18L
1,607 SR
Queue Stats
1,065W - 1,007L
1,526 Elo+
Solo
Mercury
Mercury
ItzK0AD
Mercury
Level 160
God Stats
20W - 15L
1,507 SR
Queue Stats
831W - 809L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
Opxlitz
Jing Wei
Level 154
God Stats
12W - 14L
1,600 SR
Queue Stats
399W - 378L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
TSM Shane
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,538 Elo+
Solo
Ra
Ra
TheforSkin
Ra
Level 105
God Stats
2W - 6L
1,310 SR
Queue Stats
55W - 55L
1,595 Elo+
Party 1
Team Averages
Level 122
1,505 SR
1,531 Elo+

VS

Team Averages
Level 104
1,554 SR
1,471 Elo+
Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
FLOCKo40BIIIRDS
Ymir
Level 88
God Stats
5W - 8L
1,396 SR
Queue Stats
94W - 89L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RandyThaGoliath
Ah Muzen Cab
Level 157
God Stats
4W - 0L
1,836 SR
Queue Stats
90W - 104L
1,507 Elo+
Party 2
Skadi
Skadi
Thornmor
Skadi
Level 153
God Stats
3W - 2L
1,537 SR
Queue Stats
90W - 90L
1,368 Elo+
Party 2
Nu Wa
Nu Wa
molambo-lavado
Nu Wa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
III N3O llI
The Morrigan
15
2 / 9 / 2
8,710
484
7,870
13,315
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ItzK0AD
Mercury
17
5 / 5 / 3
10,256
570
8,167
14,176
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Opxlitz
Jing Wei
10
2 / 5 / 1
7,166
398
2,028
11,790
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TSM Shane
Cthulhu
11
0 / 3 / 3
7,467
415
5,862
11,769
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 6 / 3
8,556
475
9,107
12,968
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
10 / 3 / 6
10,807
600
5,288
13,255
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 7
9,630
535
2,890
15,695
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
RandyThaGoliath
Ah Muzen Cab
20
3 / 1 / 3
12,868
715
9,525
16,886
9,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Thornmor
Skadi
19
8 / 1 / 4
12,198
678
14,385
7,089
2,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 10
11,351
631
15,161
9,352
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
27
28
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
3
6
4.33
W
3
3
7
2.17
L
The Morrigan
III N3O llI
The Morrigan
2
9
2
0.33
L
Mercury
ItzK0AD
Mercury
5
5
3
1.3
L
Jing Wei
Opxlitz
Jing Wei
2
5
1
0.5
W
Ah Muzen Cab
RandyThaGoliath
Ah Muzen Cab
3
1
3
4.5
L
Cthulhu
TSM Shane
Cthulhu
0
3
3
0.5
L
2
6
3
0.58
W
Skadi
Thornmor
Skadi
8
1
4
10
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
47,249
64,018
Taken
62,277
27,942
Mitigated
35,411
8,578
Healing
25,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,288
865
388
4,939
13,255
5,389
1,150
6,163
7,023
0
45,472
W
2,890
70
0
4,156
15,695
15,239
0
6,755
8,871
16,479
0
L
The Morrigan
III N3O llI
The Morrigan
7,870
601
84
490
13,315
3,661
728
4,586
8,729
57,786
0
L
Mercury
ItzK0AD
Mercury
8,167
4,407
0
1,992
14,176
4,984
0
5,567
8,609
0
77,811
L
Jing Wei
Opxlitz
Jing Wei
2,028
1,461
0
3,002
11,790
2,610
0
2,463
9,327
0
26,135
W
Ah Muzen Cab
RandyThaGoliath
Ah Muzen Cab
9,525
4,965
0
10,260
16,886
9,635
5,693
6,127
10,224
0
104,547
L
Cthulhu
TSM Shane
Cthulhu
5,862
655
0
906
11,769
12,763
0
1,938
9,831
31,431
0
L
9,107
334
394
1,710
12,968
3,924
0
3,497
9,471
58,537
0
W
Skadi
Thornmor
Skadi
14,385
6,069
0
2,850
7,089
2,075
3,750
2,614
4,393
0
95,494
W
15,161
2,411
0
3,246
9,352
3,073
2,809
3,712
5,605
78,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
56,854
486
Minions Killed
534
0
Camps Cleared
0
1,435,492
Distance Traveled
1,774,687
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,807
600
71
4
0
371,686
1
W
Ymir
9,630
535
21
1
0
359,466
0
L
The Morrigan
8,710
484
92
5
0
263,628
4
L
Mercury
10,256
570
137
8
0
381,073
1
L
Jing Wei
7,166
398
65
4
0
166,641
0
W
Ah Muzen Cab
12,868
715
178
10
0
324,663
1
L
Cthulhu
7,467
415
84
5
0
300,671
1
L
Ra
8,556
475
108
6
0
323,479
0
W
Skadi
12,198
678
151
8
0
372,690
3
W
Nu Wa
11,351
631
113
6
0
346,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role