Player Matchup

Shiva
Shiva
Finnster1012
Shiva
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 1
Cernunnos
Cernunnos
Mohatnas
Cernunnos
Level 156
God Stats
7W - 2L
1,500 SR
Queue Stats
340W - 333L
1,509 Elo+
Solo
Pele
Pele
Vindigho
Pele
Level 99
God Stats
1W - 0L
1,964 SR
Queue Stats
7W - 6L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
aliteralbacteria
Zhong Kui
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 169L
1,434 Elo+
Solo
Ymir
Ymir
greatmonkey123
Ymir
Level 18
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,398 Elo+

VS

Team Averages
Level 42
1,473 SR
1,475 Elo+
Cthulhu
Cthulhu
Juiceman696
Cthulhu
Level 34
God Stats
3W - 4L
1,607 SR
Queue Stats
84W - 92L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
RadioFox123
Sun Wukong
Level 57
God Stats
24W - 29L
1,338 SR
Queue Stats
232W - 276L
1,490 Elo+
Solo
Osiris
Osiris
Thoraden
Osiris
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,474 Elo+
Party 2
Loki
Loki
YamotoNoKen
Loki
Level 50
God Stats
2W - 4L
1,418 SR
Queue Stats
164W - 166L
1,427 Elo+
Solo
Janus
Janus
yumcrash
Janus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 188L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
8,270
459
7,633
12,699
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Mohatnas
Cernunnos
16
7 / 2 / 4
10,148
564
14,544
13,722
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
15 / 1 / 4
11,242
625
15,773
14,862
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
17
5 / 2 / 6
10,425
579
12,941
11,419
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 12
9,023
501
7,466
11,122
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juiceman696
Cthulhu
11
1 / 7 / 3
7,732
430
8,536
20,807
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
RadioFox123
Sun Wukong
15
1 / 5 / 1
9,108
506
13,010
18,440
15,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Thoraden
Osiris
13
2 / 5 / 1
7,945
441
9,127
13,744
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 1
8,596
478
7,505
15,038
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
yumcrash
Janus
14
2 / 7 / 0
8,646
480
5,113
10,483
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
30
Kills
7
7
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Cthulhu
Juiceman696
Cthulhu
1
7
3
0.36
W
Cernunnos
Mohatnas
Cernunnos
7
2
4
4.5
L
Sun Wukong
RadioFox123
Sun Wukong
1
5
1
0.3
L
Osiris
Thoraden
Osiris
2
5
1
0.5
W
Pele
15
1
4
17
L
1
6
1
0.25
W
Zhong Kui
5
2
6
4
W
3
1
12
9
L
Janus
yumcrash
Janus
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,357
Damage
43,291
63,824
Taken
78,512
41,352
Mitigated
50,425
30,762
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,633
972
393
4,935
12,699
11,053
458
904
11,774
0
36,787
L
Cthulhu
Juiceman696
Cthulhu
8,536
1,402
558
2,225
20,807
20,071
116
5,550
15,137
27,530
0
W
Cernunnos
Mohatnas
Cernunnos
14,544
7,528
0
7,873
13,722
5,167
1,012
2,906
10,816
0
77,256
L
Sun Wukong
RadioFox123
Sun Wukong
13,010
2,795
0
6,205
18,440
15,294
38
5,471
12,506
0
61,341
L
Osiris
Thoraden
Osiris
9,127
2,622
0
4,222
13,744
8,102
1,018
2,249
11,495
0
42,685
W
Pele
15,773
4,299
0
9,400
14,862
6,824
523
2,275
12,509
0
78,969
L
7,505
1,352
0
5,275
15,038
4,354
0
2,782
12,182
0
62,896
W
Zhong Kui
12,941
822
0
5,713
11,419
8,237
0
3,098
8,027
77,299
0
W
7,466
2,032
320
2,128
11,122
10,071
31
4,045
7,049
28,400
0
L
Janus
yumcrash
Janus
5,113
704
0
520
10,483
2,604
0
4,355
6,087
57,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,108
Gold Earned
42,027
509
Minions Killed
467
0
Camps Cleared
0
1,723,750
Distance Traveled
1,674,865
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,270
459
66
4
0
364,721
0
L
Cthulhu
7,732
430
33
2
0
309,605
3
W
Cernunnos
10,148
564
138
8
0
324,134
2
L
Sun Wukong
9,108
506
136
8
0
337,394
4
L
Osiris
7,945
441
80
4
0
346,782
1
W
Pele
11,242
625
130
7
0
396,905
1
L
Loki
8,596
478
108
6
0
355,224
2
W
Zhong Kui
10,425
579
142
8
0
298,187
2
W
Ymir
9,023
501
33
2
0
339,803
3
L
Janus
8,646
480
110
6
0
325,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role