Player Matchup

Susano
Susano
Gold II
CuriousSmell
Susano
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 86L
1,584 MMR
Solo
Nu Wa
Nu Wa
Gold II
MaddyTheMage
Nu Wa
Gold II
Level 160
God Stats
1W - 2L
1,729 SR
Queue Stats
37W - 42L
1,654 MMR
Solo
Bacchus
Bacchus
Platinum III
Pepino1300
Bacchus
Platinum III
Level 158
God Stats
3W - 3L
1,818 SR
Queue Stats
346W - 339L
1,605 MMR
Solo
Medusa
Medusa
Gold III
XCrownzX
Medusa
Gold III
Level 146
God Stats
6W - 7L
1,669 SR
Queue Stats
93W - 92L
1,616 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
mikej2310
Guan Yu
Bronze IV
Level 131
God Stats
0W - 1L
1,311 SR
Queue Stats
33W - 39L
1,547 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,605 SR
1,601 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,653 SR
1,592 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
Daebwyn
Sobek
Silver II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,561 MMR
Solo
Nemesis
Nemesis
Gold III
Phoenix932
Nemesis
Gold III
Level 149
God Stats
28W - 23L
1,661 SR
Queue Stats
507W - 520L
1,557 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
spaceeeeeeeee
Sun Wukong
Gold II
Level 137
God Stats
24W - 26L
1,662 SR
Queue Stats
451W - 441L
1,716 MMR
Party 1
Scylla
Scylla
Gold II
widi66
Scylla
Gold II
Level 119
God Stats
1W - 0L
1,939 SR
Queue Stats
65W - 59L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
5 / 5 / 3
8,776
488
9,238
14,181
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 8
9,412
523
15,667
10,589
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pepino1300
Bacchus
13
1 / 0 / 6
8,509
473
9,266
14,018
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
XCrownzX
Medusa
16
6 / 4 / 0
9,500
528
12,912
15,507
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
mikej2310
Guan Yu
15
0 / 4 / 1
8,536
474
4,123
10,340
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
PersephoneAtlasThoth

VS

Bans
ShivaGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
1 / 5 / 4
9,953
553
9,788
13,478
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Daebwyn
Sobek
14
4 / 2 / 5
9,640
536
6,305
17,412
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Phoenix932
Nemesis
15
1 / 5 / 8
9,078
504
9,416
17,180
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
spaceeeeeeeee
Sun Wukong
19
7 / 1 / 4
12,139
674
12,212
15,703
12,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
widi66
Scylla
18
5 / 2 / 3
10,878
604
9,506
9,109
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
15
Kills
18
18
Deaths
15
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
5
4
0.6
L
Susano
5
5
3
1.3
W
Sobek
Daebwyn
Sobek
4
2
5
3.25
L
3
5
8
1.4
L
Bacchus
Pepino1300
Bacchus
1
0
6
4
W
Nemesis
Phoenix932
Nemesis
1
5
8
1
L
Medusa
XCrownzX
Medusa
6
4
0
1.5
L
Guan Yu
mikej2310
Guan Yu
0
4
1
0.13
W
Sun Wukong
spaceeeeeeeee
Sun Wukong
7
1
4
9
W
Scylla
widi66
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,206
Damage
47,227
64,635
Taken
72,882
41,290
Mitigated
37,979
12,735
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,788
6,690
0
3,281
13,478
3,049
712
2,329
11,149
0
70,325
L
Susano
9,238
2,221
0
4,312
14,181
5,429
0
1,700
12,421
0
58,778
W
Sobek
Daebwyn
Sobek
6,305
807
0
4,202
17,412
14,042
262
10,687
6,649
21,421
0
L
15,667
2,911
0
302
10,589
3,951
0
4,541
5,938
82,962
0
L
Bacchus
Pepino1300
Bacchus
9,266
1,665
0
2,110
14,018
16,272
0
5,629
8,257
28,114
0
W
Nemesis
Phoenix932
Nemesis
9,416
4,551
0
2,264
17,180
5,466
686
6,496
10,684
0
67,057
L
Medusa
XCrownzX
Medusa
12,912
5,526
0
3,844
15,507
5,746
0
2,844
12,609
0
65,512
L
Guan Yu
mikej2310
Guan Yu
4,123
807
178
1,989
10,340
9,892
582
737
9,599
10,314
47,658
W
Sun Wukong
spaceeeeeeeee
Sun Wukong
12,212
2,266
0
9,293
15,703
12,792
1,293
2,705
12,702
0
87,953
W
Scylla
widi66
Scylla
9,506
882
0
1,995
9,109
2,630
863
4,002
5,064
83,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
51,688
501
Minions Killed
566
0
Camps Cleared
0
1,717,391
Distance Traveled
1,815,579
37
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,953
553
127
7
0
313,067
2
L
Susano
8,776
488
91
5
0
362,155
11
W
Sobek
9,640
536
23
1
0
363,462
5
L
Nu Wa
9,412
523
130
7
0
296,091
8
L
Bacchus
8,509
473
48
3
0
397,663
7
W
Nemesis
9,078
504
88
5
0
399,009
2
L
Medusa
9,500
528
113
6
0
318,680
8
L
Guan Yu
8,536
474
119
7
0
342,802
3
W
Sun Wukong
12,139
674
160
9
0
400,885
3
W
Scylla
10,878
604
168
9
0
339,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role