Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BeenWistful
Bellona
Level 114
God Stats
8W - 9L
1,559 SR
Queue Stats
120W - 107L
1,618 Elo+
Party 1
Medusa
Medusa
ConnorJoCFuss
Medusa
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 269L
1,578 Elo+
Party 1
Cupid
Cupid
H3ntaiRules
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,750 Elo+
Party 1
Anubis
Anubis
ItsScottPilgrim
Anubis
Level 29
God Stats
16W - 12L
1,448 SR
Queue Stats
80W - 70L
1,538 Elo+
Party 1
Team Averages
Level 105
1,501 SR
1,597 Elo+

VS

Team Averages
Level 124
1,534 SR
1,531 Elo+
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GldnBoyuh
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,347 Elo+
Party 2
Skadi
Skadi
Monkeynapkin
Skadi
Level 139
God Stats
0W - 1L
1,398 SR
Queue Stats
31W - 33L
1,733 Elo+
Party 2
Ullr
Ullr
Ssilence772
Ullr
Level 125
God Stats
10W - 8L
1,731 SR
Queue Stats
70W - 70L
1,548 Elo+
Solo
Bastet
Bastet
XXXFIRELORDXXX
Bastet
Level 118
God Stats
18W - 13L
1,540 SR
Queue Stats
82W - 69L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 1
6,958
633
5,242
10,017
5,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
BeenWistful
Bellona
13
8 / 1 / 3
7,547
686
9,157
8,760
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
6,834
621
4,820
6,124
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 8
7,088
644
5,742
7,765
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 2
5,597
509
3,109
7,093
2,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 3 / 2
6,321
575
4,156
5,702
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
GldnBoyuh
Cerberus
8
1 / 5 / 3
5,376
489
3,454
10,065
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
6,654
605
6,264
7,943
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,312
483
1,844
5,466
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 2
6,169
561
5,128
7,594
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
8
8
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
1
1.17
L
Eset
 
Eset
2
3
2
1
W
Bellona
BeenWistful
Bellona
8
1
3
9.5
W
2
1
2
3
L
Cerberus
GldnBoyuh
Cerberus
1
5
3
0.5
W
3
0
8
7
W
1
3
2
0.67
L
2
4
1
0.63
L
0
3
1
0.17
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
20,846
39,759
Taken
36,770
20,577
Mitigated
14,914
13,190
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,242
383
0
4,140
10,017
5,104
0
0
10,017
0
39,648
L
Eset
 
Eset
4,156
380
0
1,332
5,702
1,862
0
1,070
4,632
34,604
0
W
Bellona
BeenWistful
Bellona
9,157
3,413
0
1,315
8,760
6,357
0
1,272
7,488
0
47,064
W
4,820
2,034
0
2,536
6,124
1,858
786
343
5,781
0
45,689
L
Cerberus
GldnBoyuh
Cerberus
3,454
434
190
1,907
10,065
7,200
0
1,036
9,029
14,949
0
W
5,742
2,439
1,898
1,883
7,765
5,141
206
1,892
5,873
0
26,229
W
3,109
259
0
1,418
7,093
2,117
42
4,103
2,990
23,786
0
L
6,264
3,208
0
2,452
7,943
2,222
0
0
7,943
0
41,123
L
1,844
673
0
885
5,466
1,601
0
0
5,466
0
29,616
L
5,128
823
0
2,762
7,594
2,029
0
1,003
6,591
0
28,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,024
Gold Earned
29,832
363
Minions Killed
328
0
Camps Cleared
0
1,086,075
Distance Traveled
1,041,753
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,958
633
84
8
0
223,982
2
L
Eset
6,321
575
75
7
0
182,067
2
W
Bellona
7,547
686
94
9
0
262,283
1
W
Medusa
6,834
621
90
8
0
196,417
2
L
Cerberus
5,376
489
48
4
0
215,412
3
W
Cupid
7,088
644
38
3
0
205,741
3
W
Anubis
5,597
509
57
5
0
197,652
1
L
Skadi
6,654
605
95
9
0
176,490
1
L
Ullr
5,312
483
58
5
0
215,840
3
L
Bastet
6,169
561
52
5
0
251,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role