Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AdriG10
Fenrir
Level 106
God Stats
1W - 0L
1,735 SR
Queue Stats
23W - 28L
1,425 Elo+
Party 2
Yemoja
Yemoja
albeertitoogkush
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,501 Elo+
Party 2
Team Averages
Level 84
1,578 SR
1,475 Elo+

VS

Team Averages
Level 113
1,647 SR
1,533 Elo+
Eset
Eset
Der NoXy
Eset
Level 125
God Stats
14W - 9L
1,760 SR
Queue Stats
340W - 310L
1,530 Elo+
Party 1
Skadi
Skadi
EcL1Se-Seahawk
Skadi
Level 97
God Stats
12W - 7L
1,634 SR
Queue Stats
261W - 318L
1,539 Elo+
Solo
King Arthur
King Arthur
Ninjas Fart Too
King Arthur
Level 117
God Stats
19W - 18L
1,548 SR
Queue Stats
347W - 323L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 7 / 6
11,669
778
20,611
19,890
13,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
AdriG10
Fenrir
16
6 / 6 / 4
11,496
766
13,552
15,041
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 8
10,740
716
6,431
13,268
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
6 / 5 / 5
10,257
684
19,125
13,097
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 5 / 4
10,481
699
12,064
14,555
4,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
Ninjas Fart Too
King Arthur
15
0 / 4 / 11
9,228
615
8,045
16,932
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
13
13
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
7
6
1.29
W
Fenrir
AdriG10
Fenrir
6
6
4
1.33
L
Eset
6
5
5
1.7
L
7
5
4
1.8
L
King Arthur
Ninjas Fart Too
King Arthur
0
4
11
1.38
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,594
Damage
39,234
48,199
Taken
44,584
39,501
Mitigated
21,448
15,606
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
20,611
2,204
272
7,554
19,890
13,019
410
7,483
11,470
39,412
3,965
W
Fenrir
AdriG10
Fenrir
13,552
2,437
0
3,534
15,041
10,972
0
5,878
8,513
0
50,018
L
Eset
19,125
1,126
1,246
4,397
13,097
3,995
0
7,850
5,056
43,649
0
L
12,064
6,205
0
4,528
14,555
4,483
0
9,029
5,283
0
27,152
L
King Arthur
Ninjas Fart Too
King Arthur
8,045
726
0
1,194
16,932
12,970
0
9,340
7,325
0
12,831
W
6,431
1,077
1,147
3,099
13,268
15,510
56
5,060
7,488
16,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
29,966
150
Minions Killed
118
9
Camps Cleared
4
771,747
Distance Traveled
784,723
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,669
778
60
4
1
234,967
0
W
Fenrir
11,496
766
71
5
7
266,776
2
L
Eset
10,257
684
64
4
1
256,831
7
L
Skadi
10,481
699
41
3
3
254,905
3
L
King Arthur
9,228
615
13
1
0
272,987
2
W
Yemoja
10,740
716
19
1
1
270,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role