Player Matchup

Ne Zha
Ne Zha
PL_b0ludor
Ne Zha
Level 29
God Stats
3W - 9L
1,300 SR
Queue Stats
25W - 27L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dogman fetch
Cu Chulainn
Level 61
God Stats
8W - 12L
1,691 SR
Queue Stats
130W - 214L
1,396 Elo+
Solo
Zeus
Zeus
rectorioum
Zeus
Level 98
God Stats
9W - 7L
1,680 SR
Queue Stats
224W - 270L
1,388 Elo+
Party 1
Team Averages
Level 63
1,557 SR
1,408 Elo+

VS

Team Averages
Level 42
1,461 SR
1,476 Elo+
Horus
Horus
GohanJr21
Horus
Level 68
God Stats
26W - 26L
1,421 SR
Queue Stats
299W - 308L
1,533 Elo+
Party 2
Zeus
Zeus
HondaCivic1972
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
Mr licki Licki
Kukulkan
Level 30
God Stats
66W - 85L
1,462 SR
Queue Stats
152W - 207L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PL_b0ludor
Ne Zha
17
7 / 3 / 6
12,932
761
8,001
8,704
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
dogman fetch
Cu Chulainn
16
1 / 4 / 9
10,977
646
4,966
14,521
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 7 / 6
12,612
742
19,590
9,753
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GohanJr21
Horus
16
3 / 3 / 8
10,552
621
5,748
15,755
16,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 6 / 5
11,435
673
10,161
12,282
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
4 / 4 / 9
11,427
672
9,490
10,732
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
13
14
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
GohanJr21
Horus
3
3
8
2.33
L
6
6
5
1.42
L
Kukulkan
4
4
9
2.13
W
Ne Zha
PL_b0ludor
Ne Zha
7
3
6
3.33
W
Cu Chulainn
dogman fetch
Cu Chulainn
1
4
9
1.38
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,557
Damage
25,399
32,978
Taken
38,769
19,326
Mitigated
23,089
4,307
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
GohanJr21
Horus
5,748
2,089
2,175
2,989
15,755
16,615
312
6,899
8,047
0
12,219
L
10,161
1,865
301
1,011
12,282
3,308
500
6,744
4,975
41,669
0
L
Kukulkan
9,490
380
0
530
10,732
3,166
649
6,534
3,673
59,213
0
W
Ne Zha
PL_b0ludor
Ne Zha
8,001
2,019
0
1,985
8,704
4,115
2,038
5,116
3,588
0
26,275
W
Cu Chulainn
dogman fetch
Cu Chulainn
4,966
1,265
68
1,719
14,521
12,388
530
8,537
5,984
3,052
25,515
W
19,590
1,337
0
535
9,753
2,823
491
6,285
3,468
64,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
33,414
184
Minions Killed
177
8
Camps Cleared
7
822,683
Distance Traveled
819,270
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,552
621
14
1
2
299,222
6
L
Zeus
11,435
673
64
4
1
251,733
1
L
Kukulkan
11,427
672
99
6
4
268,315
3
W
Ne Zha
12,932
761
30
2
4
284,920
1
W
Cu Chulainn
10,977
646
53
3
1
300,190
0
W
Zeus
12,612
742
101
6
3
237,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role