Player Matchup

Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ARTORIAS8069
Bellona
Level 37
God Stats
25W - 17L
1,531 SR
Queue Stats
75W - 70L
1,355 Elo+
Party 1
Sol
Sol
CoolFatty169kg
Sol
Level 59
God Stats
1W - 3L
1,074 SR
Queue Stats
30W - 36L
1,245 Elo+
Party 2
Chaac
Chaac
RashKoala
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
963 Elo+
Party 2
Team Averages
Level 50
1,421 SR
1,313 Elo+

VS

Team Averages
Level 63
1,546 SR
1,390 Elo+
Merlin
Merlin
ErickThinecruor
Merlin
Level 122
God Stats
36W - 53L
1,535 SR
Queue Stats
162W - 171L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
HsDsNs
Erlang Shen
Level 63
God Stats
9W - 11L
1,445 SR
Queue Stats
38W - 44L
1,357 Elo+
Solo
Arachne
Arachne
PRiMiTivejuLEN
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,426 Elo+
Solo
Ares
Ares
SebMeister
Ares
Level 51
God Stats
3W - 1L
1,793 SR
Queue Stats
52W - 63L
1,361 Elo+
Solo
Cupid
Cupid
kriz7u7
Cupid
Level 37
God Stats
7W - 6L
1,455 SR
Queue Stats
15W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 0
5,867
652
2,875
4,829
1,387
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
9
1 / 0 / 8
5,542
616
4,295
5,271
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
ARTORIAS8069
Bellona
10
5 / 1 / 1
5,634
626
3,387
7,440
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 1 / 0
5,025
558
2,227
4,857
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
RashKoala
Chaac
10
1 / 2 / 0
5,672
630
3,251
4,919
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,077
564
3,640
3,975
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
HsDsNs
Erlang Shen
9
2 / 1 / 0
5,247
583
2,936
4,915
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 1
4,759
529
2,891
6,340
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 4 / 0
4,687
521
2,545
9,089
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
kriz7u7
Cupid
6
0 / 2 / 1
4,443
494
3,476
3,450
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
W
Jormungandr
 
Jormungandr
1
0
8
5
W
Bellona
ARTORIAS8069
Bellona
5
1
1
5.5
W
0
1
0
0
L
1
2
0
0.5
L
Erlang Shen
HsDsNs
Erlang Shen
2
1
0
2
L
0
2
1
0.25
W
Chaac
RashKoala
Chaac
1
2
0
0.5
L
1
4
0
0.25
L
Cupid
kriz7u7
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
15,488
27,316
Taken
27,769
12,512
Mitigated
10,480
11,235
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,875
1,304
0
703
4,829
1,387
0
786
4,043
0
31,861
W
Jormungandr
 
Jormungandr
4,295
1,190
134
1,886
5,271
2,386
250
993
4,278
17,173
0
W
Bellona
ARTORIAS8069
Bellona
3,387
1,640
292
3,273
7,440
4,749
590
2,189
5,251
0
26,481
W
2,227
473
0
2,534
4,857
1,323
1,312
2,034
2,823
23,393
0
L
3,640
147
0
435
3,975
1,109
0
1,315
2,506
27,228
0
L
Erlang Shen
HsDsNs
Erlang Shen
2,936
1,408
0
2,473
4,915
2,334
0
0
4,665
0
21,341
L
2,891
1,939
0
1,024
6,340
1,726
0
729
5,544
0
23,698
W
Chaac
RashKoala
Chaac
3,251
858
0
2,413
4,919
2,667
357
183
4,736
0
24,187
L
2,545
288
0
1,222
9,089
4,453
0
2,867
6,180
10,015
0
L
Cupid
kriz7u7
Cupid
3,476
2,354
45
1,188
3,450
858
0
1,377
2,073
0
23,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
24,213
257
Minions Killed
191
0
Camps Cleared
0
923,155
Distance Traveled
880,589
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,867
652
67
7
0
203,956
4
W
Jormungandr
5,542
616
36
4
0
187,306
0
W
Bellona
5,634
626
49
5
0
184,737
0
W
Sol
5,025
558
49
5
0
176,585
2
L
Merlin
5,077
564
48
5
0
184,215
0
L
Erlang Shen
5,247
583
48
5
0
172,689
2
L
Arachne
4,759
529
39
4
0
228,032
1
W
Chaac
5,672
630
56
6
0
170,571
1
L
Ares
4,687
521
18
2
0
174,533
3
L
Cupid
4,443
494
38
4
0
121,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role