Player Matchup

Skadi
Skadi
Abraham-ESP7
Skadi
Level 109
God Stats
2W - 1L
2,011 SR
Queue Stats
136W - 85L
1,693 Elo+
Party 1
Thoth
Thoth
GHOSTROKCER99
Thoth
Level 97
God Stats
5W - 4L
1,592 SR
Queue Stats
77W - 51L
1,630 Elo+
Party 1
Agni
Agni
JollyJamboree
Agni
Level 144
God Stats
6W - 2L
1,753 SR
Queue Stats
179W - 103L
1,692 Elo+
Party 1
Khepri
Khepri
OpiGamer
Khepri
Level 128
God Stats
24W - 13L
1,725 SR
Queue Stats
180W - 104L
1,679 Elo+
Party 1
Shiva
Shiva
WetherStraw-7
Shiva
Level 98
God Stats
19W - 19L
1,650 SR
Queue Stats
181W - 134L
1,641 Elo+
Party 1
Team Averages
Level 115
1,746 SR
1,667 Elo+

VS

Team Averages
Level 137
1,632 SR
1,616 Elo+
Thor
Thor
Aracobra
Thor
Level 122
God Stats
3W - 1L
1,736 SR
Queue Stats
141W - 141L
1,603 Elo+
Solo
Achilles
Achilles
Kojiro57
Achilles
Level 160
God Stats
5W - 5L
1,559 SR
Queue Stats
112W - 90L
1,575 Elo+
Solo
Thoth
Thoth
Mikch0
Thoth
Level 122
God Stats
254W - 176L
1,781 SR
Queue Stats
499W - 312L
1,786 Elo+
Solo
Neith
Neith
Projectluc
Neith
Level 121
God Stats
3W - 9L
1,321 SR
Queue Stats
167W - 173L
1,568 Elo+
Solo
Geb
Geb
fоrs
Geb
Level 158
God Stats
5W - 4L
1,762 SR
Queue Stats
114W - 102L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,574
822
4,677
8,059
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,562
695
2,019
707
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 1
6,618
827
5,980
9,087
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
OpiGamer
Khepri
11
0 / 4 / 0
6,014
752
2,271
11,261
5,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 0
5,982
748
6,153
11,472
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 0 / 6
7,572
947
5,656
6,350
2,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Kojiro57
Achilles
13
0 / 1 / 10
6,892
862
4,536
7,641
7,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Mikch0
Thoth
15
14 / 1 / 2
8,547
1,068
15,359
4,767
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
4 / 0 / 10
7,243
905
8,621
6,011
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
fоrs
Geb
12
0 / 0 / 10
6,300
788
2,694
7,590
6,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
2
Kills
21
21
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Thor
3
0
6
6
L
0
0
0
0
L
0
7
1
0.07
W
Achilles
Kojiro57
Achilles
0
1
10
5
W
Thoth
Mikch0
Thoth
14
1
2
15
L
Khepri
OpiGamer
Khepri
0
4
0
0
W
Neith
4
0
10
9
L
1
6
0
0.17
W
Geb
fоrs
Geb
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
36,866
40,586
Taken
32,359
18,873
Mitigated
19,985
4,866
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,677
1,882
0
346
8,059
1,694
0
4,881
3,114
0
12,825
W
Thor
5,656
1,195
0
332
6,350
2,296
558
2,116
4,122
0
26,736
L
2,019
107
0
250
707
177
0
57
650
8,486
0
L
5,980
636
0
510
9,087
2,135
0
2,963
6,019
24,501
0
W
Achilles
Kojiro57
Achilles
4,536
1,122
1,048
2,342
7,641
7,096
71
1,690
5,844
0
13,821
W
Thoth
Mikch0
Thoth
15,359
171
0
362
4,767
1,968
445
1,784
2,983
42,423
0
L
Khepri
OpiGamer
Khepri
2,271
68
886
1,243
11,261
5,452
0
5,439
5,647
7,985
0
W
Neith
8,621
3,488
0
2,557
6,011
2,078
1,147
1,896
3,964
0
20,424
L
6,153
475
223
1,408
11,472
9,415
0
4,286
7,103
0
15,396
W
Geb
fоrs
Geb
2,694
98
0
328
7,590
6,547
0
2,784
4,747
5,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
36,554
121
Minions Killed
168
0
Camps Cleared
0
755,013
Distance Traveled
931,835
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,574
822
29
4
0
162,116
1
W
Thor
7,572
947
54
7
0
199,771
2
L
Thoth
5,562
695
13
2
0
74,972
0
L
Agni
6,618
827
41
5
0
168,330
1
W
Achilles
6,892
862
19
2
0
167,926
1
W
Thoth
8,547
1,068
70
9
0
199,668
1
L
Khepri
6,014
752
9
1
0
173,342
1
W
Neith
7,243
905
17
2
0
175,058
2
L
Shiva
5,982
748
29
4
0
176,253
1
W
Geb
6,300
788
8
1
0
189,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role