Player Matchup

Ullr
Ullr
 
Ullr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChiefWalls
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,283 Elo+
Solo
Da Ji
Da Ji
Hayn Solo
Da Ji
Level 142
God Stats
2W - 2L
1,625 SR
Queue Stats
350W - 376L
1,400 Elo+
Solo
Achilles
Achilles
Keith Durbin
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,387 Elo+
Solo
Scylla
Scylla
davipunch
Scylla
Level 67
God Stats
0W - 2L
1,499 SR
Queue Stats
78W - 89L
1,614 Elo+
Solo
Team Averages
Level 80
1,525 SR
1,437 Elo+

VS

Team Averages
Level 72
1,327 SR
1,422 Elo+
Chronos
Chronos
FanaticBook9457
Chronos
Level 66
God Stats
13W - 14L
1,117 SR
Queue Stats
601W - 701L
1,413 Elo+
Solo
Thoth
Thoth
Wolf_4_Life5
Thoth
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
desesperacion12
Zhong Kui
Level 26
God Stats
2W - 1L
1,244 SR
Queue Stats
52W - 64L
1,317 Elo+
Solo
Jormungandr
Jormungandr
shilohho69
Jormungandr
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 1
Izanami
Izanami
usaidwotm8
Izanami
Level 113
God Stats
6W - 5L
1,276 SR
Queue Stats
480W - 482L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 5 / 8
9,052
905
4,140
10,427
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ChiefWalls
Ah Muzen Cab
12
2 / 2 / 1
7,808
781
1,725
2,915
1,047
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Hayn Solo
Da Ji
15
7 / 7 / 4
9,539
954
7,125
10,043
3,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Keith Durbin
Achilles
15
5 / 5 / 4
8,465
847
8,448
12,387
6,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
davipunch
Scylla
15
3 / 6 / 9
8,572
857
5,970
11,379
3,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
9,483
948
7,928
8,653
3,226
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 11
10,331
1,033
10,353
4,654
1,586
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
desesperacion12
Zhong Kui
15
4 / 4 / 14
9,094
909
6,709
9,160
6,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
shilohho69
Jormungandr
16
8 / 4 / 9
10,220
1,022
6,730
12,751
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
usaidwotm8
Izanami
12
1 / 4 / 11
8,197
820
5,889
6,607
1,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
19
Kills
25
25
Deaths
19
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
8
1.2
L
Ah Muzen Cab
ChiefWalls
Ah Muzen Cab
2
2
1
1.25
W
5
5
12
2.2
L
Da Ji
Hayn Solo
Da Ji
7
7
4
1.29
L
Achilles
Keith Durbin
Achilles
5
5
4
1.4
W
7
2
11
6.25
L
Scylla
davipunch
Scylla
3
6
9
1.25
W
Zhong Kui
desesperacion12
Zhong Kui
4
4
14
2.75
W
Jormungandr
shilohho69
Jormungandr
8
4
9
3.13
W
Izanami
usaidwotm8
Izanami
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
37,609
47,151
Taken
41,825
18,448
Mitigated
26,101
8,345
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,140
1,606
765
2,283
10,427
3,715
434
7,645
2,782
0
12,113
L
Ah Muzen Cab
ChiefWalls
Ah Muzen Cab
1,725
544
211
417
2,915
1,047
0
2,026
889
0
7,202
W
7,928
1,072
511
1,055
8,653
3,226
1,008
1,484
7,169
15,025
0
L
Da Ji
Hayn Solo
Da Ji
7,125
1,128
575
1,013
10,043
3,705
0
6,650
3,393
0
13,405
L
Achilles
Keith Durbin
Achilles
8,448
1,151
164
969
12,387
6,295
0
7,252
5,135
0
20,783
W
10,353
1,106
1,604
725
4,654
1,586
1,094
1,046
3,608
26,339
0
L
Scylla
davipunch
Scylla
5,970
695
257
1,691
11,379
3,686
47
8,147
3,232
15,879
0
W
Zhong Kui
desesperacion12
Zhong Kui
6,709
418
422
2,180
9,160
6,268
1,588
1,565
7,595
12,419
0
W
Jormungandr
shilohho69
Jormungandr
6,730
1,134
300
1,590
12,751
13,092
974
1,343
11,408
21,629
0
W
Izanami
usaidwotm8
Izanami
5,889
3,003
383
570
6,607
1,929
1,039
532
6,075
0
11,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
47,325
81
Minions Killed
105
0
Camps Cleared
0
705,928
Distance Traveled
885,303
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,052
905
13
1
0
161,171
0
L
Ah Muzen Cab
7,808
781
9
1
0
54,385
0
W
Chronos
9,483
948
12
1
0
155,789
2
L
Da Ji
9,539
954
16
2
0
136,731
2
L
Achilles
8,465
847
21
2
0
195,212
0
W
Thoth
10,331
1,033
38
4
0
210,952
3
L
Scylla
8,572
857
22
2
0
158,429
1
W
Zhong Kui
9,094
909
11
1
0
180,186
2
W
Jormungandr
10,220
1,022
32
3
0
199,075
0
W
Izanami
8,197
820
12
1
0
139,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role