Player Matchup

Hel
Hel
Daichihyuga
Hel
Level 4
God Stats
1W - 2L
1,063 SR
Queue Stats
1W - 2L
1,059 Elo+
Party 2
Scylla
Scylla
DarKuromon
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,059 Elo+
Party 2
Bellona
Bellona
KazuNervtSo
Bellona
Level 45
God Stats
1W - 0L
1,297 SR
Queue Stats
4W - 12L
1,162 Elo+
Party 2
Team Averages
Level 26
1,287 SR
1,094 Elo+

VS

Team Averages
Level 29
1,372 SR
1,272 Elo+
Camazotz
Camazotz
Willfredster
Camazotz
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,261 Elo+
Party 1
Scylla
Scylla
montybrock
Scylla
Level 43
God Stats
0W - 8L
1,169 SR
Queue Stats
23W - 34L
1,368 Elo+
Party 1
Bellona
Bellona
simon72_
Bellona
Level 40
God Stats
1W - 2L
1,447 SR
Queue Stats
18W - 49L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 20
11,971
748
6,948
12,941
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
DarKuromon
Scylla
20
17 / 2 / 9
15,092
943
22,067
11,078
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
KazuNervtSo
Bellona
17
10 / 4 / 18
13,522
845
16,205
20,420
16,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Willfredster
Camazotz
15
2 / 11 / 6
11,172
698
5,859
19,502
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
montybrock
Scylla
17
9 / 9 / 3
13,354
835
16,977
14,324
4,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
simon72_
Bellona
14
2 / 11 / 9
11,709
732
12,072
20,757
19,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
31
Kills
13
13
Deaths
31
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
7
20
2
W
Scylla
DarKuromon
Scylla
17
2
9
10.75
W
Bellona
KazuNervtSo
Bellona
10
4
18
4.75
L
Camazotz
Willfredster
Camazotz
2
11
6
0.45
L
Scylla
montybrock
Scylla
9
9
3
1.17
L
Bellona
simon72_
Bellona
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,220
Damage
34,908
44,439
Taken
54,583
26,129
Mitigated
28,942
8,533
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,948
1,732
2,779
2,009
12,941
5,511
677
7,664
5,277
18,617
0
W
Scylla
DarKuromon
Scylla
22,067
3,564
0
1,108
11,078
3,873
1,725
2,806
8,272
69,294
0
W
Bellona
KazuNervtSo
Bellona
16,205
5,192
328
2,309
20,420
16,745
1,008
6,961
13,459
0
37,898
L
Camazotz
Willfredster
Camazotz
5,859
1,198
0
2,968
19,502
4,722
298
11,774
7,324
0
24,092
L
Scylla
montybrock
Scylla
16,977
1,218
0
2,499
14,324
4,540
770
9,783
4,389
52,978
0
L
Bellona
simon72_
Bellona
12,072
1,842
247
714
20,757
19,680
68
7,203
12,801
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
36,235
154
Minions Killed
146
6
Camps Cleared
5
819,645
Distance Traveled
710,401
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,971
748
29
2
1
266,781
1
W
Scylla
15,092
943
95
6
3
286,649
4
W
Bellona
13,522
845
30
2
2
266,215
4
L
Camazotz
11,172
698
33
2
2
245,314
0
L
Scylla
13,354
835
77
5
3
234,214
2
L
Bellona
11,709
732
36
2
0
230,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role