Player Matchup

Neith
Neith
CRBLACK17
Neith
Level 18
God Stats
12W - 17L
1,116 SR
Queue Stats
45W - 60L
1,464 Elo+
Solo
Skadi
Skadi
Delusionists
Skadi
Level 104
God Stats
2W - 1L
1,565 SR
Queue Stats
20W - 14L
1,686 Elo+
Solo
Thor
Thor
DevilsCrys
Thor
Level 126
God Stats
6W - 5L
1,828 SR
Queue Stats
184W - 175L
1,648 Elo+
Solo
Yemoja
Yemoja
divasdiva
Yemoja
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 89L
1,579 Elo+
Solo
Ah Puch
Ah Puch
m3rcTi0
Ah Puch
Level 158
God Stats
1W - 2L
1,484 SR
Queue Stats
161W - 167L
1,468 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,569 Elo+

VS

Team Averages
Level 131
1,491 SR
1,549 Elo+
Cthulhu
Cthulhu
BassoonDude
Cthulhu
Level 157
God Stats
11W - 8L
1,665 SR
Queue Stats
480W - 410L
1,623 Elo+
Party 1
Hercules
Hercules
CMDR Morel
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
HeIIsRedeemer-
Ratatoskr
Level 143
God Stats
7W - 9L
1,558 SR
Queue Stats
383W - 315L
1,645 Elo+
Party 1
Izanami
Izanami
Shin_Lee3
Izanami
Level 125
God Stats
1W - 2L
1,393 SR
Queue Stats
43W - 42L
1,561 Elo+
Solo
Chang'e
Chang'e
personalmasoon2
Chang'e
Level 128
God Stats
13W - 9L
1,340 SR
Queue Stats
74W - 83L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CRBLACK17
Neith
15
2 / 2 / 3
8,798
733
3,269
8,251
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 1 / 4
8,907
742
9,330
6,529
2,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 5
10,176
848
11,911
9,696
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
divasdiva
Yemoja
15
2 / 1 / 8
8,987
749
6,415
7,354
4,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
m3rcTi0
Ah Puch
16
0 / 2 / 13
8,871
739
11,950
9,592
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BassoonDude
Cthulhu
14
1 / 1 / 5
7,991
666
7,690
10,214
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
CMDR Morel
Hercules
14
1 / 3 / 3
7,648
637
4,706
13,561
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
HeIIsRedeemer-
Ratatoskr
15
2 / 3 / 3
8,973
748
5,230
10,186
6,755
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Shin_Lee3
Izanami
15
2 / 4 / 3
8,441
703
6,424
9,552
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 4
8,402
700
5,062
11,038
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
14
Kills
8
8
Deaths
14
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BassoonDude
Cthulhu
1
1
5
3.5
L
Hercules
CMDR Morel
Hercules
1
3
3
0.83
W
Neith
CRBLACK17
Neith
2
2
3
1.75
W
3
1
4
5
W
7
2
5
4.75
L
Ratatoskr
HeIIsRedeemer-
Ratatoskr
2
3
3
1.17
L
Izanami
Shin_Lee3
Izanami
2
4
3
0.88
W
Yemoja
divasdiva
Yemoja
2
1
8
6
W
Ah Puch
m3rcTi0
Ah Puch
0
2
13
3.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
29,112
41,422
Taken
54,551
19,037
Mitigated
37,617
15,297
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BassoonDude
Cthulhu
7,690
479
173
2,707
10,214
10,105
0
3,616
6,598
19,744
0
L
Hercules
CMDR Morel
Hercules
4,706
1,465
0
4,148
13,561
13,319
0
4,646
8,915
0
11,614
W
Neith
CRBLACK17
Neith
3,269
1,254
0
1,993
8,251
3,258
3,161
2,369
5,597
0
28,064
W
9,330
3,285
0
466
6,529
2,428
1,089
1,510
4,906
0
24,553
W
11,911
2,252
0
1,446
9,696
4,229
472
3,091
6,250
0
40,185
L
Ratatoskr
HeIIsRedeemer-
Ratatoskr
5,230
0
1,079
2,247
10,186
6,755
0
3,665
6,521
0
23,864
L
Izanami
Shin_Lee3
Izanami
6,424
2,972
0
1,423
9,552
3,861
139
2,862
6,690
0
33,575
W
Yemoja
divasdiva
Yemoja
6,415
1,242
5,799
1,750
7,354
4,968
73
2,251
4,891
11,708
0
W
Ah Puch
m3rcTi0
Ah Puch
11,950
600
0
3,843
9,592
4,154
507
2,825
6,540
36,887
0
L
5,062
184
1,367
3,472
11,038
3,577
0
3,576
7,462
24,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
41,455
235
Minions Killed
211
0
Camps Cleared
0
1,220,364
Distance Traveled
1,191,232
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,991
666
26
2
0
268,582
4
L
Hercules
7,648
637
17
1
0
239,581
2
W
Neith
8,798
733
58
5
0
212,910
0
W
Skadi
8,907
742
42
4
0
242,243
2
W
Thor
10,176
848
62
5
0
281,961
3
L
Ratatoskr
8,973
748
43
4
0
241,625
3
L
Izanami
8,441
703
74
6
0
218,758
2
W
Yemoja
8,987
749
6
1
0
241,482
4
W
Ah Puch
8,871
739
67
6
0
241,768
1
L
Chang'e
8,402
700
51
4
0
222,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role