Player Matchup

Hercules
Hercules
DaRkRiGiZ
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,336 Elo+
Solo
Cthulhu
Cthulhu
DmC98bk
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,327 Elo+
Solo
Terra
Terra
Nordman63
Terra
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 106L
1,442 Elo+
Solo
Tiamat
Tiamat
OlyaNaPrikole
Tiamat
Level 54
God Stats
13W - 13L
1,458 SR
Queue Stats
769W - 872L
1,355 Elo+
Solo
Ullr
Ullr
amysmile
Ullr
Level 82
God Stats
3W - 5L
1,512 SR
Queue Stats
216W - 223L
1,460 Elo+
Solo
Team Averages
Level 57
1,494 SR
1,384 Elo+

VS

Team Averages
Level 91
1,413 SR
1,395 Elo+
Kuzenbo
Kuzenbo
Alt_718
Kuzenbo
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 92L
1,418 Elo+
Party 1
Anubis
Anubis
Kris-fd
Anubis
Level 68
God Stats
1W - 2L
1,284 SR
Queue Stats
111W - 105L
1,413 Elo+
Party 1
Horus
Horus
NOUNS-75
Horus
Level 126
God Stats
3W - 7L
1,500 SR
Queue Stats
174W - 179L
1,461 Elo+
Solo
Poseidon
Poseidon
muggelmax
Poseidon
Level 120
God Stats
5W - 0L
1,280 SR
Queue Stats
279W - 290L
1,418 Elo+
Solo
Fafnir
Fafnir
vasechek
Fafnir
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaRkRiGiZ
Hercules
16
3 / 7 / 3
9,031
645
9,847
24,459
29,129
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Cthulhu
DmC98bk
Cthulhu
16
4 / 7 / 3
10,035
717
18,611
21,742
25,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Terra
Nordman63
Terra
15
2 / 5 / 4
8,826
630
2,885
17,368
19,267
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 1 / 8
9,300
664
10,487
9,502
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
15
1 / 7 / 4
8,534
610
13,239
16,495
5,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alt_718
Kuzenbo
18
7 / 1 / 16
11,633
831
12,840
18,944
30,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Kris-fd
Anubis
20
10 / 1 / 13
11,852
847
23,404
14,582
10,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
NOUNS-75
Horus
16
4 / 5 / 17
10,215
730
12,047
17,339
10,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
muggelmax
Poseidon
18
2 / 1 / 18
10,792
771
24,902
8,071
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
vasechek
Fafnir
17
4 / 2 / 13
10,456
747
5,838
14,805
17,544
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
10
Kills
27
27
Deaths
10
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alt_718
Kuzenbo
7
1
16
15
L
Hercules
DaRkRiGiZ
Hercules
3
7
3
0.64
L
Cthulhu
DmC98bk
Cthulhu
4
7
3
0.79
W
Anubis
Kris-fd
Anubis
10
1
13
16.5
W
Horus
NOUNS-75
Horus
4
5
17
2.5
L
Terra
Nordman63
Terra
2
5
4
0.8
L
0
1
8
4
L
Ullr
1
7
4
0.43
W
Poseidon
muggelmax
Poseidon
2
1
18
11
W
Fafnir
vasechek
Fafnir
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,069
Damage
79,031
89,566
Taken
73,741
85,350
Mitigated
72,761
36,835
Healing
40,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alt_718
Kuzenbo
12,840
4,215
2,300
5,728
18,944
30,360
398
6,341
11,950
17,760
0
L
Hercules
DaRkRiGiZ
Hercules
9,847
2,240
1,508
6,860
24,459
29,129
0
19,499
4,960
389
19,554
L
Cthulhu
DmC98bk
Cthulhu
18,611
963
1,807
3,550
21,742
25,986
0
15,188
6,554
29,757
0
W
Anubis
Kris-fd
Anubis
23,404
2,595
2,011
7,034
14,582
10,032
584
7,683
6,665
48,618
0
W
Horus
NOUNS-75
Horus
12,047
6,762
10,504
6,536
17,339
10,498
766
6,659
10,294
0
18,157
L
Terra
Nordman63
Terra
2,885
561
7,503
4,766
17,368
19,267
0
12,490
4,878
6,635
0
L
10,487
28
3,004
4,532
9,502
5,306
0
6,773
2,729
25,077
0
L
Ullr
13,239
7,918
384
2,921
16,495
5,662
0
13,034
3,461
0
30,594
W
Poseidon
muggelmax
Poseidon
24,902
3,299
215
2,002
8,071
4,327
1,226
5,286
2,691
59,682
0
W
Fafnir
vasechek
Fafnir
5,838
2,287
1,165
3,008
14,805
17,544
512
5,285
9,231
10,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
54,948
118
Minions Killed
155
0
Camps Cleared
0
1,237,988
Distance Traveled
1,352,564
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,633
831
8
1
0
316,370
0
L
Hercules
9,031
645
15
1
0
223,837
4
L
Cthulhu
10,035
717
22
2
0
247,868
0
W
Anubis
11,852
847
58
4
0
251,632
0
W
Horus
10,215
730
14
1
0
256,509
0
L
Terra
8,826
630
8
1
0
248,730
0
L
Tiamat
9,300
664
30
2
0
312,457
0
L
Ullr
8,534
610
43
3
0
205,096
1
W
Poseidon
10,792
771
65
5
0
267,780
0
W
Fafnir
10,456
747
10
1
0
260,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role