Player Matchup

Set
Set
BlackHammer101
Set
Level 74
God Stats
0W - 2L
1,240 SR
Queue Stats
28W - 64L
1,307 Elo+
Party 2
Thanatos
Thanatos
HaydenHearts
Thanatos
Level 39
God Stats
1W - 3L
1,240 SR
Queue Stats
26W - 58L
1,293 Elo+
Party 2
Cliodhna
Cliodhna
Jedd9
Cliodhna
Level 107
God Stats
1W - 6L
1,426 SR
Queue Stats
44W - 75L
1,321 Elo+
Party 2
Team Averages
Level 73
1,302 SR
1,307 Elo+

VS

Team Averages
Level 93
1,429 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Doopinator
Sun Wukong
Level 128
God Stats
2W - 0L
1,431 SR
Queue Stats
26W - 21L
1,272 Elo+
Party 1
Sobek
Sobek
IvySkeleton
Sobek
Level 6
God Stats
2W - 0L
1,378 SR
Queue Stats
2W - 0L
1,635 Elo+
Party 1
Tiamat
Tiamat
paneyzops123
Tiamat
Level 145
God Stats
6W - 3L
1,478 SR
Queue Stats
163W - 168L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 12
13,236
735
16,519
22,662
15,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
HaydenHearts
Thanatos
18
4 / 2 / 11
12,299
683
7,312
13,601
18,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Jedd9
Cliodhna
17
8 / 6 / 9
12,880
716
19,926
19,062
7,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doopinator
Sun Wukong
19
7 / 6 / 5
13,797
767
20,364
18,620
14,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 9
12,959
720
5,483
21,388
31,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
18
5 / 6 / 7
13,162
731
17,389
15,718
14,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
18
Kills
13
15
Deaths
18
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
7
12
1.71
W
Sun Wukong
Doopinator
Sun Wukong
7
6
5
1.58
L
Thanatos
HaydenHearts
Thanatos
4
2
11
4.75
W
1
6
9
0.92
L
Cliodhna
Jedd9
Cliodhna
8
6
9
2.08
W
Tiamat
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,757
Damage
43,236
55,325
Taken
55,726
41,893
Mitigated
60,791
19,188
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,519
5,515
0
5,132
22,662
15,419
22
10,721
11,941
0
55,852
W
Sun Wukong
Doopinator
Sun Wukong
20,364
4,154
550
5,502
18,620
14,736
1,094
212
18,102
0
53,382
L
Thanatos
HaydenHearts
Thanatos
7,312
1,094
0
8,160
13,601
18,832
272
4,354
9,247
0
27,144
W
5,483
815
0
3,602
21,388
31,528
531
0
21,042
12,824
0
L
Cliodhna
Jedd9
Cliodhna
19,926
1,274
0
5,896
19,062
7,642
754
8,471
10,591
0
67,906
W
Tiamat
17,389
1,449
0
4,563
15,718
14,527
877
291
15,163
58,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
39,918
216
Minions Killed
182
8
Camps Cleared
6
966,194
Distance Traveled
982,488
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,236
735
97
5
4
298,476
0
W
Sun Wukong
13,797
767
75
4
0
345,257
4
L
Thanatos
12,299
683
30
2
2
351,481
1
W
Sobek
12,959
720
10
1
0
326,095
0
L
Cliodhna
12,880
716
89
5
2
316,237
5
W
Tiamat
13,162
731
97
5
6
311,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role