Player Matchup

Athena
Athena
 
Athena
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CheezWiz331
Bellona
Level 102
God Stats
10W - 3L
1,643 SR
Queue Stats
138W - 146L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
PumpinkHeart
Ao Kuang
Level 138
God Stats
4W - 1L
1,545 SR
Queue Stats
536W - 548L
1,518 Elo+
Solo
Izanami
Izanami
Woeoo
Izanami
Level 86
God Stats
10W - 4L
1,621 SR
Queue Stats
35W - 41L
1,367 Elo+
Solo
Tiamat
Tiamat
sunnysideupz
Tiamat
Level 159
God Stats
4W - 3L
1,386 SR
Queue Stats
248W - 265L
1,473 Elo+
Solo
Team Averages
Level 108
1,539 SR
1,460 Elo+

VS

Team Averages
Level 84
1,566 SR
1,508 Elo+
Agni
Agni
ChaoticAmoeba
Agni
Level 57
God Stats
13W - 9L
1,702 SR
Queue Stats
263W - 213L
1,698 Elo+
Solo
Jing Wei
Jing Wei
Diehardamerican
Jing Wei
Level 104
God Stats
3W - 6L
1,265 SR
Queue Stats
159W - 177L
1,440 Elo+
Solo
Cthulhu
Cthulhu
SanG1
Cthulhu
Level 88
God Stats
2W - 4L
1,749 SR
Queue Stats
10W - 17L
1,439 Elo+
Solo
Bellona
Bellona
ouragans
Bellona
Level 91
God Stats
95W - 78L
1,613 SR
Queue Stats
335W - 356L
1,478 Elo+
Solo
Fenrir
Fenrir
qlincoln
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 4
6,456
497
4,289
11,934
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
CheezWiz331
Bellona
14
3 / 0 / 1
7,994
615
9,613
7,809
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
PumpinkHeart
Ao Kuang
12
2 / 1 / 3
6,993
538
3,713
8,866
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Woeoo
Izanami
11
1 / 3 / 2
6,491
499
7,532
8,687
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
3 / 1 / 1
7,153
550
5,121
5,136
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,997
538
3,103
4,635
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
12
5 / 2 / 3
7,615
586
9,204
7,123
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SanG1
Cthulhu
10
1 / 2 / 5
6,418
494
6,875
11,547
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ouragans
Bellona
10
0 / 2 / 0
5,889
453
3,362
9,008
7,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
qlincoln
Fenrir
11
1 / 3 / 1
6,274
483
3,251
9,411
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
8
8
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
4
0.67
L
1
0
2
2
W
Bellona
CheezWiz331
Bellona
3
0
1
3.5
L
Jing Wei
5
2
3
3.25
W
Ao Kuang
PumpinkHeart
Ao Kuang
2
1
3
3.5
L
Cthulhu
SanG1
Cthulhu
1
2
5
1.75
W
Izanami
Woeoo
Izanami
1
3
2
0.67
L
Bellona
ouragans
Bellona
0
2
0
0
L
Fenrir
qlincoln
Fenrir
1
3
1
0.5
W
Tiamat
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
25,795
42,432
Taken
41,724
26,428
Mitigated
21,587
12,881
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,289
1,125
245
1,413
11,934
9,505
0
3,948
7,986
10,555
2,375
L
3,103
322
0
821
4,635
1,408
0
2,522
1,749
44,466
0
W
Bellona
CheezWiz331
Bellona
9,613
3,264
0
3,487
7,809
8,683
0
0
7,809
0
56,440
L
Jing Wei
9,204
7,337
0
1,293
7,123
2,069
0
2,916
4,161
0
45,926
W
Ao Kuang
PumpinkHeart
Ao Kuang
3,713
586
0
2,679
8,866
2,819
0
1,428
7,438
47,660
0
L
Cthulhu
SanG1
Cthulhu
6,875
1,203
0
2,723
11,547
7,861
0
4,049
7,448
27,464
0
W
Izanami
Woeoo
Izanami
7,532
4,881
0
2,541
8,687
2,585
0
2,972
5,715
0
54,734
L
Bellona
ouragans
Bellona
3,362
1,513
0
3,012
9,008
7,086
0
380
8,628
0
29,724
L
Fenrir
qlincoln
Fenrir
3,251
600
0
1,693
9,411
3,163
0
2,142
7,137
0
37,293
W
Tiamat
5,121
783
0
2,516
5,136
2,836
0
1,630
3,506
34,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
33,193
410
Minions Killed
362
0
Camps Cleared
0
1,260,323
Distance Traveled
1,203,391
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,456
497
8
1
0
261,954
4
L
Agni
6,997
538
92
7
0
230,573
5
W
Bellona
7,994
615
126
10
0
255,592
2
L
Jing Wei
7,615
586
93
7
0
255,558
4
W
Ao Kuang
6,993
538
85
7
0
277,054
3
L
Cthulhu
6,418
494
29
2
0
258,107
5
W
Izanami
6,491
499
112
9
0
214,776
3
L
Bellona
5,889
453
69
5
0
181,270
4
L
Fenrir
6,274
483
79
6
0
277,883
2
W
Tiamat
7,153
550
79
6
0
250,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role